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Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
This concept occurs in many RPGs and Sci-Fi games. The Ancient Advanced Civilization Technology is often a giant weapon (Halo Rings, Giant of Babil, etc.) that becomes a major plot focus in the stories of these games.
When will those crazy scientists learn? Be it killer robots, invasions from outer space, sentient computers or mutations; they always seem to have the habit of leaving a big mess behind for you to clean up.
A scientific foundation focused on archeology and, more specifically, protoss artifacts.
The basic Zerg flyer unit from the StarCraft series. Infamously known for harassing ground units with their "bouncing" projectile attack.
A general term to describe a race or species that predates the civilisation/setting that the game takes place in, usually used in the game to provide hints or clues to the protagonist to help solve some sort of grand mystery or defeat an enemy through the help of relics left behind. Occasionally, there may still be traces of them, either through technology or lone survivors that have somehow managed to live to the present day.
Protoss is one of three major races in Starcraft. A noble and powerful race.
An energy blade wielding warrior of the Protoss race in the StarCraft series.
A savage, animalistic alien Swarm that seeks out other species in the universe, intending to absorb the useful and exterminate the unworthy.
A small and weak but fast and relentless starting unit in the Zerg race from the StarCraft series. Very effective in packs.
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