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    Zoids: The Battle Begins

    Game » consists of 2 releases. Released 1985

    Seminal C64 game based on the Robot Toy franchise

    Short summary describing this game.

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    Zoids: The Battle Begins (known also simply as 'Zoids') is a computer game based on the popular Tomy series of put-together toy robots.

    Story

    A race of militant Warriors, the Zoidarians, from the planet Zoidstar, have developed robotic Zoids; mechanical monsters which they can pilot in a galactic civil war. As their kind dwindled due to the constant fighting, they developed androids to pilot the Zoids.

    Zoidstar was nearly obliterated by a meteor storm, leaving only the android race and the Zoids. The androids continued to develop stronger Zoids, without control of the now nearly extinct Zoidarians.

    A nearby moon, the "Blue Moon" was the landing zone for an attempted Android battleforce, but the inhospitable world damaged the ships. The androids transfered the metal zoids to Red Zoids; boiling fluid machines which could survive the Blue Moon. The Red Zoids returned from the Blue Moon to find the original Blue Zoids still in active combat on Zoidstar.

    The Red Zoids took over the various cities, and the Blue Zoids were forced to unite against them. Their efforts culminated in the creation of Zoidzilla; a blue Zoid which could combat the Red Zoid Redhorn.

    Meanwhile, a man from Earth landed on Zoidstar, not knowing of the strife on the world. Damaged and near-dead, the Blue Zoid force rescued and resuscitated the Earthman. Affraid that Redhorn would eventually conquer Earth, Earthman makes it his mission to stop Redhorn by piloting the mighty Zoidzilla. Unfortunately, the Earthman's attack is thwarted when Zoidzilla explodes during a difficult landing. The Red Zoids bury the pieces of Zoidzilla in eight location to prevent the reconstruction. Earthman's mission is to assemble Zoidzilla and destroy Redhorn.

    Gameplay

    The player controls Earthman, a human Zoid pilot in search of the pieces of Zoidzilla. Earthman pilots a Tank Zoid, and gameplay is a simulation of the Tank Zoid cockpit.

    Screen Layout

    No Caption Provided

    The screen consists of 11 distinct parts.

    Heartbeat

    Reflects the state of "urgency" during gameplay.

    Zoidpulse

    Reflects the general state of the Tank Zoid, becoming weaker with damage

    Info Bank

    The Info Bank animates to show pictures of enemies, and information about any selected object on the map. Animates when active.

    Sensors

    Displays various warnings regarding enemies. This gives the operator a chance to counter. Animates while active.

    Attack Mode

    The Tank Zoid operator can select a Railgun, Missiles, or a Jamming signal. The indicator shows the current mode.

    Shields

    Current shield status

    Status

    The number of Zoidzilla pieces collected, and player rating

    Manipulate

    Inventory, and pick-up/put-down

    Map

    The map section displays a topographical map of the surrounding area.

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