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Posted by TheBioLover

Cool, haven't even played Infinite yet, and this looks pretty sweet. Gotta start it after my second TLoU playthrough, lol.

Posted by Jay_Ray

Back it up

Posted by Roger_Klotz

Been waiting anxiously for this DLC. Can't wait for buried at sea.

Online
Edited by buckybit

July 30 - that's today right? I mean, Quantum Entanglement, and all that Jazz ...

Posted by Sgtpierceface

I'm sure Ken Levine is happy about his appearance on the "Dumptruck".

Posted by weegieanawrench

@sgtpierceface: They sent over a diet coke to smooth things over. Everything was just peachy.

Online
Posted by Peacemaker

Are the spoilers for the main game in here? I'm going to start it as soon as I finish The Last of Us (should be within the next couple of days). I love to hear Ken Levine talk about stuff though.

Posted by JayCee

Beep Beep, bitches!

Posted by brandondryrock

@peacemaker: Honestly I would probably just finish BioShock Infinite before you start digging into the details of the DLC.

Posted by cbk486

@peacemaker: Yeah, there is stuff that I consider a spoiler in the second half of the interview. I would stay away.

Edited by Krakn3Dfx

Clash in the Clouds seems like filler material, hopefully they'll bring it with the other 2 pieces tho. I bought the Season Pass because I trust Irrational to do the right thing.

The right thing was not horde mode.

Posted by Sil3n7

Hmm, audio quality is pretty terrible in these. I understand much effort isn't put in to this, but perhaps there should be.

Posted by Parsnip

Cool cool.

Posted by Peacemaker

@cbk486: Awesome, thanks for the heads up.

Posted by Sidfiou

@peacemaker: I'd say the only spoiler-ish moment is around 14 minutes. Otherwise, it's fairly light on that.

Posted by SneakyPenguins

Wonder what Ken Levine was eating lol

Posted by kkotd

This is the exact opposite of what I wanted from the DLC. Glad I didn't get the Season Pass.

Posted by Child0fDagon

Give us the DLC and wipe away the debt, just kidding Bioshock rules and I'm excited for this

Posted by Zacagawea

@kkotd: god I hate the Internet

Posted by poorfargoth

Good interview, thanks Alex!

Posted by KatyGaGa

oh man, Brad is not going to be happy about this...

Edited by dr_mantas

I Didn't really want any alternate realities, but I suppose that's what they set up with the game - and it's probably the easiest and most appropriate way for DLC. Can't really continue the main story.

I just wanted them to go to Paris...

Posted by hollitz

BACK IT UP RIGHT INTO MY MOUTH.

Edited by buckybit

I would make an argument, that it is often "good" NOT to give people what they want.

A common narrative tool is to speak of the "Golden Age", of the "Temps Perdu". The original Bioshock used the narrative structure, System Shock 2 ... in literature, you can choose your pick: Marcel Proust, Tolkien's Middle Earth in Lord of the Rings, or Robert E. Howard's worlds, or Burrough's Barsoom. It goes back to the first ancient "epics". By invoking the glorious past, the story you are telling gets more "weight". It makes you want to know more about the world and its past. It opens a desire in the reader (or player) of what Rapture was like, before the incident. But the (narrative) trick is, that it's gone?

Exactly THAT would be were - as a creator - you should draw the line? Don't fill in the gaps? Don't ruin the imagination, that is left in today's audience, by explicitly drawing the picture for them? Yet, it is the economic necessity to give the "customers" the DLC they want and expect. The sales are limited. The audience is predictable.

I don't want to "know more" about Booker or Elizabeth, as much, as I don't want to see Clementine again, in another Walking Dead Episode. You don't write a sequel to "Gone With The Wind", you should not revisit your creations, to "milk" them? Even though, as the creator, one can do as one likes. I would not read a book, telling me the story of Nabokov's Lolita, 20 years later.

It's your choice to buy it, or not.

Edited by jimmyfenix

Choo choo!! The NintendownloadXpress is pulling up in your loc- Oh :(. Cant wait for bioshock DLC.

Posted by President_Barackbar

Sounds like:

People who thought the combat was the best part of Infinite: Clash in the Clouds

People who thought the story was the best part of Infinite: Buried at Sea

Posted by NowSayPillow

Ken is obviously eating something while taking this interview... It's kind of annoying. lol

Posted by jimmyfenix

@buckybit: 4 Words i have for you. I am buying it.

Posted by Zurv

ugh.. alex.. even an interview with ken get get me take more than 5 sec of his voice...

Posted by civid

Wonder what Ken Levine was eating lol

I'm thinking cereal, he was kinda slurping and chewing a lot. Great interview(s) by the way Alex, although I guess you kiiinda spoiled the multiverse thing just by touching upon it.

Edited by mbr2

Sounds like:

People who thought the combat was the best part of Infinite: Clash in the Clouds

People who thought the story was the best part of Infinite: Buried at Sea

Sounds like:

People who have a share in Take-Two: $$$

Edited by EternalVigil

@president_barackbar said:

Sounds like:

People who thought the combat was the best part of Infinite: Clash in the Clouds

People who thought the story was the best part of Infinite: Buried at Sea

Also sounds like

People who liked the protector trials in Bioshock 2 will like Infinite: Clash in the Clouds.

People who liked Minerva's Den in Bioshock 2 will like Infinite: Burial at Sea.

Posted by BBQBram

Forget it, Booker. It's Rapture.

Posted by Roomrunner

I think it's kind of funny how Alex is the only one who properly introduces segments using their silly titles all official like [ex. Encyclopedia Bombastica]

Posted by Abendlaender

That's not a scoop that's a.........lex?

"Lexing with Alex" sounds like some weird law show....

Posted by Elwoodan

@president_barackbar said:

Sounds like:

People who thought the combat was the best part of Infinite: Clash in the Clouds

People who thought the story was the best part of Infinite: Buried at Sea

Also sounds like

People who liked the protector trials in Bioshock 2 will like Infinite: Clash in the Clouds.

People who liked Minerva's Den in Bioshock 2 will like Infinite: Burial at Sea.

people who loved both equally win.

Posted by redelectric

When Ken gets on, it's like a competition of who can hit the brown note first!

You gravelly, low voiced individuals you.

Edited by Lungford

@redelectric said:

When Ken gets on, it's like a competition of who can hit the brown note first!

You gravelly, low voiced individuals you.

The problem is these guys just don't know/aren't aware of the concept of speaking "on voice", with proper breath support and projection. It actually kind of sucks to listen to all that vocal fry going on constantly. All the guys in the bomb squad do it, but I think that's one thing that Alex especially could work on - sometimes it's really hard to listen to him talk because of it, and it gets even worse the lower quality the mic is.

Posted by Saik0u

@buckybit said:

I would make an argument, that it is often "good" NOT to give people what they want.

A common narrative tool is to speak of the "Golden Age", of the "Temps Perdu". The original Bioshock used the narrative structure, System Shock 2 ... in literature, you can choose your pick: Marcel Proust, Tolkien's Middle Earth in Lord of the Rings, or Robert E. Howard's worlds, or Burrough's Barsoom. It goes back to the first ancient "epics". By invoking the glorious past, the story you are telling gets more "weight". It makes you want to know more about the world and its past. It opens a desire in the reader (or player) of what Rapture was like, before the incident. But the (narrative) trick is, that it's gone?

Exactly THAT would be were - as a creator - you should draw the line? Don't fill in the gaps? Don't ruin the imagination, that is left in today's audience, by explicitly drawing the picture for them? Yet, it is the economic necessity to give the "customers" the DLC they want and expect. The sales are limited. The audience is predictable.

I don't want to "know more" about Booker or Elizabeth, as much, as I don't want to see Clementine again, in another Walking Dead Episode. You don't write a sequel to "Gone With The Wind", you should not revisit your creations, to "milk" them? Even though, as the creator, one can do as one likes. I would not read a book, telling me the story of Nabokov's Lolita, 20 years later.

It's your choice to buy it, or not.

Comments on the internet are so boring. I rarely read the comments section on youtube, or as in this case, the rather more well rounded text fields hanging slightly below some entertaining piece of material posted to a niche website. They don't so much annoy me because of their oft negative and abrasive nature, but also for their predictability and blandness.

I am a believer in the modified expression: " If you have nothing interesting to say, don`t say anything at all", as anyone with prying eyes and a mild case of the wiki-bug can spy on my profile page.

I must however break my own rule, and commend you on a most excellent piece of forum commentary. The content was interesting, entertaining and most importantly unconventional, at least in the context of an interview about a computer game.

I wholeheartedly agree with you on the matter of "less is more".

I do not know if you are the kind of person, in real life, that inspires people around you to punch you in your mouth, But your literary contribution to this topic has been most amusing, and for that i thank you good Sir.

Good show ol` chap !

Posted by MooseyMcMan

Was Ken eating during that interview?

Posted by TheBioLover

@lungford said:

@redelectric said:

When Ken gets on, it's like a competition of who can hit the brown note first!

You gravelly, low voiced individuals you.

The problem is these guys just don't know/aren't aware of the concept of speaking "on voice", with proper breath support and projection. It actually kind of sucks to listen to all that vocal fry going on constantly. I think that's one thing that Alex especially could work on - it's really hard to listen to him talk sometimes, and it gets even worse the lower quality the mic is.

Complaining about how someone sounds........wut.

Posted by leem101

i like alex doing these interviews, probably 1 of the best interviewers in games journalism.

Edited by Lungford

@thebiolover: I would think being heard and understood is something that Alex and the rest of the crew would be concerned about... (Also preserving their voices so they don't ruin them before their careers in audio recording are over. It won't happen overnight, but over time this kind of unhealthy vocal production can be harmful to your vocal folds.)

Edited by AMyggen
Posted by TechDemoTREX

@saik0u said:

@buckybit said:

I would make an argument, that it is often "good" NOT to give people what they want.

A common narrative tool is to speak of the "Golden Age", of the "Temps Perdu". The original Bioshock used the narrative structure, System Shock 2 ... in literature, you can choose your pick: Marcel Proust, Tolkien's Middle Earth in Lord of the Rings, or Robert E. Howard's worlds, or Burrough's Barsoom. It goes back to the first ancient "epics". By invoking the glorious past, the story you are telling gets more "weight". It makes you want to know more about the world and its past. It opens a desire in the reader (or player) of what Rapture was like, before the incident. But the (narrative) trick is, that it's gone?

Exactly THAT would be were - as a creator - you should draw the line? Don't fill in the gaps? Don't ruin the imagination, that is left in today's audience, by explicitly drawing the picture for them? Yet, it is the economic necessity to give the "customers" the DLC they want and expect. The sales are limited. The audience is predictable.

I don't want to "know more" about Booker or Elizabeth, as much, as I don't want to see Clementine again, in another Walking Dead Episode. You don't write a sequel to "Gone With The Wind", you should not revisit your creations, to "milk" them? Even though, as the creator, one can do as one likes. I would not read a book, telling me the story of Nabokov's Lolita, 20 years later.

It's your choice to buy it, or not.

Comments on the internet are so boring. I rarely read the comments section on youtube, or as in this case, the rather more well rounded text fields hanging slightly below some entertaining piece of material posted to a niche website. They don't so much annoy me because of their oft negative and abrasive nature, but also for their predictability and blandness.

I am a believer in the modified expression: " If you have nothing interesting to say, don`t say anything at all", as anyone with prying eyes and a mild case of the wiki-bug can spy on my profile page.

I must however break my own rule, and commend you on a most excellent piece of forum commentary. The content was interesting, entertaining and most importantly unconventional, at least in the context of an interview about a computer game.

I wholeheartedly agree with you on the matter of "less is more".

I do not know if you are the kind of person, in real life, that inspires people around you to punch you in your mouth, But your literary contribution to this topic has been most amusing, and for that i thank you good Sir.

Good show ol` chap !

You two sound like you are sending readermail to Idle Thumbs.

I hope the DLC is good.

Posted by Droop

Burial at Sea sounds pretty neat. I bought the Season Pass (shame on me) so looking forward to it.

Posted by spraynardtatum

Great interviews Alex

Posted by Johnked6

nom nom nom

Posted by RetroVirus

Thanks for the interviews, Alex! Looking forward to this DLC.

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