The Best PS1 Final Fantasy: The Definitive Answer

Hey fellow bomba-deers,

I have spent inordinate amount of time writing about Final Fantasy 8 and 9. I have written at least 5 blogs on Giantbomb on both games and I have played through each game at least 4 times each. At this point I think I am Giantbomb's resident expert on these two games in particular and I would like to provide you with the DEFINITIVE HOT TAKE on which game is the best. But first...

FINAL FANTASY VII IS NOT THE BEST PS1 FINAL FANTASY!!! JUST STOP IT!-- a ton of the writing and story in that game does not hold up. Cloud is a pretty flat character who's defining characteristic is not remembering things. Sephiroth is over-rated; he just goes from ordinary soldier to psycho killer way too abruptly. The materia system is fine but 8 and 9 have combat systems that are equal to or greater than 7's. I'm not a real graphics person, but 8 and 9 look like they were made for a different system in a different generation than 7 (and considering 7 was originally an n64 game, I suppose, they were). In short, 7 is the most iconic Final Fantasy game of the PS1 era largely by virtue of it being the first Final Fantasy of the PS1 era; it is by no means the best and if you think it is the best try to play it again and then see how much your nostalgia holds up.

(Sorry FF Tactics people, but that game is not a numbered member of the series. I know it is good and I know that it is the monkey wrench that people love to throw in this discussion, “Yeah Cloud, Squall, and Zidane are fine… but what about Ramza!” That game is great, but it is the king of its own little FF spin-off hamlet with Chocobo Racing and Chocobo’s Dungeon. Honestly the game is just completely different from a gameplay perspective and from a story perspective from anything else in the main line. If you prefer it to the main line Final Fantasies that is cool, but that means you like turn based strategy games and political dramas more than you like the character driven and turn based games of the main line.)

Now it is time for the main event: 8 vs. 9, reluctant hero vs. a thief with a heart of gold, and future steam punk vs. Elizabethan steam punk. To handle this as scientifically as possible I’m going to dissect each game into its essential parts, judge those parts, and then assign a winner. The game with the most points wins!


Best Story: In 8 we have five amnesiac orphans and one general’s daughter- turned terrorist- turned sorceress fighting against a sorceress from the far-flung-future to prevent the total smushing of all time into a single moment of frozen oblivion. Subtlety and restraint are not FF8’s strong suits, but what it lacks in subtlety it makes up for in balls-to-the-wall craziness. You get a school that turns into a flying bomb shelter, a half-disc long coma, and an impromptu rock concert. 8 somehow merges the cliché and the absurd into a surprisingly believable love story that moves you one way or another, it’s a real love it or hate it story. The biggest achievement in 8’s story is its use of playable flashbacks to slowly fill in the hidden and forgotten backstories of the games two main characters. Through controlling Laguna Loire and his friends the player is allowed to learn the history of Squall’s father and his failed relationship with Rinoa’s mother, Julia Heartilly. Thus, the player is allowed to play through both the forgotten romance of Laguna and Julia as well as the new love of Squall and Rinoa.


In 9 we have a tailed genome thief and a cavalcade of loveable misfits fighting against the living remains of an advanced alien world that is attempting to consume their planet by siphoning out all of the planet’s souls and injecting alien souls in their place, like changing the jelly filling in a donut. 9 also has its fair share of absurdity what with a princess that is revealed to be the last of a dying race and an underground mine that links two continents, filled with giant aquaphobic bugs. 9 takes its fantasy setting and uses it deal with mature topics like war, weapons of mass destruction, arms dealers, and genocide. Of course, the game deals with these topics by making all of the weapons magical and the victims of genocide rat people. 9’s story does not do anything as crazy as 8’s flashback gameplay, but it does do a great job of diversifying its story. Where 8 had a laser like focus on Squall and Rinoa’s relationship, allowing little breathing room for the rest of the cast, 9 gives the entire cast some moments of story focus to develop. Freya gets to react to the ruins of her home of Burmecia, Amarant rebels at Ispen’s Castle; heck, even Quina has some scenes here and there. It is also worth mentioning that 9 has a bit of a meta-story since it is the last FF game that Hironobu Sakaguchi worked on. 9’s story is as much about celebrating the history of the FF series as it is about the main story of Zidane and his party.

The Verdict: 9 definitely has the more mature story and the more varied story, but the singular focus of 8 on the relationship of Squall and Rinoa definitely has its own appeal. In the eternal struggle between soap opera and pure drama I am going to have to go with 9’s mature story by committee over 8’s love novella.


Best Cast: 8 has 6 main party members and really only 2 of them develop: Squall and Rinoa. Selphie stays a bubbly caricature. Irvine stays a lecherous ladies man. Zell stays a spaz. Quistis stays a bookish big sister. Laguna is more developed than any of the main cast members not named Squall or Rinoa and he is definitely my favorite character in the entire game for his mixture of a bumbling personality with strange political competence. At the end of the day 8’s cast isn’t great and its villains are not that compelling. The cardboard cutout cast fits the soap opera story well, but they don’t hold up when examined seprately.


Look, Vivi all by himself is a more compelling and endearing character than anyone in FF8. Vivi is the youngest character in FF9 and he is forced to grapple with his mortality and being created to kill. Spoiler Alert: 9 actually has the stones to kill off its youngest and most vulnerable character at the end of the game AND SHOW YOU HIS DYING THOUGHTS AS A PORTION OF THE EPILOG! Vivi is so well developed that he might even be the main character of the game. As I mentioned in the story portion, the cast of 9 is very well developed and each of the characters shows some form of growth over the course of the game; they make mistakes and actually grow from them, unlike the majority of 8’s cast. Kuja is a much more compelling villain than Seifer or Ultimecia and Queen Brahne is a much more compelling villain than Edea.

The Verdict: 9 in a land slide. It’s not close. Squall is cool and all, but let’s be real.


Best Gameplay: This is probably the toughest category of all because each game has a great combat system, but they are each trying to achieve drastically different things. 8’s junction system is easily the most exploitable and flexible character building system in the FF series. A knowledgeable player can easily have a party with over 4000 hp per character before even fighting a single battle if they so choose. This is because levels have almost no value in FF8, all enemies scale based on Squall’s level and character stats do not grow as fast as enemy stats do. Character growth is instead dictated by the ability to gather and “junction” magic to stats. Since magic can be acquired a number of ways, FF8 is one of the only FF games where character strength has almost no correlation to the amount of battles a player completes. The wide open junction system gives FF8 a ton of replay-ability since your party configuration can be so different and so weird, it makes for fun speed runs and challenge builds like beating the game with your party at level 1.


While 8 chooses to have a system that makes the characters largely interchangeable, 9 uses its combat system to further develop its characters. 9 has a strict class based character building system where only two characters have any overlapping active abilities (the two white mage/ summoners). Each character has a defined role in combat that is tied back to the classes created in games like FF1, 3, 4, and 5. However, 9 uses active and passive abilities as tools to develop its characters. For example, Zidane is a thief with largely traditional thief abilities like Steal and Flee; however, he also learns the passive ability Protect Girls early in the game. Protect Girls allows Zidane to take damage in the place of another character, like a paladin or a knight, but he will only do so to protect a woman. This shows that Zidane will put himself in harm’s way to protect others, but it also says that he is a bit of a flirt since he will only do so for a lady. FF9 has a number of abilities that similarly help to define its characters. Now aside of these interesting story implications, 9 has a fairly vanilla combat system when compared to 8.

The Verdict: I love how 9 uses abilities to character build, but 8’s gameplay is so unique and so special that I have to give it the nod.


Best Card Game: Triple Triad is one of the many keys to breaking the combat system of FF8. The cards in FF8 can be converted into items that can be used to create broken weapons and magic that makes the combat system trivial. Triple Triad also happens to be really, really fun and addictive, at least a quarter of my play time in any FF8 playthrough is spent playing Triple Triad. Not only is the base card game really good, there are a ton of rule sets and different ways to play. If only this game had some kind of online Triple Triad multiplayer, GET ON IT SQUARE.

FF9’s card game, Tetra Master is fine. It is a serviceable card game and playing it well can earn you a good accessory at one point in the game. But it is nowhere near the game that Triple Triad is.

The Verdict: Triple Triad > Tetra Master


Best World: The world of FF8 is crazily detailed for how little the game forces you to explore. There are multiple towns, like the Shumi Village and Winhill, that you literally never have to see, several of which are homes to cool side quests and people. There are awesome side quests that are available on the world map like the creature in Obel Lake and Cactuar Island. The cities of FF8 are very imaginative and cool to see, such as Fisherman’s Horizon, Esthar, and Deling City. Even the Garden and the Ragnarok are really cool vehicles. 8 does not have the thematic consistency of 9, but it more than makes up for it in scope and creativity.


The world of FF9 is just as detailed as the world of FF8, but it does not have the sense of exploration or the variety that 8 has. 9’s towns and cities are all some variety of steam punk or ren-fair. There is no location as crazy as Esthar or the Cetra Ruins of FF8, but there is a consistency of tone and aesthetic that lends a real sense of cohesion to the world of 9. For example, the kingdoms of the Mist Continent have similar technology and cultures that make each kingdom feel distinct, but not out of place. Whereas Esthar and Galbadia seem like they are on entirely different planets. The peoples of Gaia are more interesting than the people of FF8, with civilizations like the dwarves of Conde Petit, the black mages of the Black Mage Village, and the rat people of Burmecia and Clyra. Each civilization is distinct, but they are not so different that they feel thematically inconsistent like Esthar does.

The Verdict: This is another tough, tough call but I’m gonna have to go with the world of 8. The visual creativity and the sense of exploration in 8 is just something special. Secret places like the Island Closest to Heaven and the Island Closest to Hell just are not around in FF9.

Best Side Quest: 8 has a bunch of good side quests, but no single side quest that stands above. There is the creature in Obel Lake and it’s missions. There is the Deep Sea Research Facility and the monsters there. There is the Cetra Ruins and its optional bosses. There is the Shumi Village and its strange people. All good and interesting but none as good as…

Chocobo Artwork

The chocobo side quest in FF9! This side quest is great, it unlocks a bunch of great equipment, it unlocks the hardest boss in the game, and it ties into the Mognet sidequest. It even has a guest appearance from Chubby Chocobo aka. Fat Chocobo aka Fats Choco. This side quest is how you unlock most of the game’s best weapons and it prompts the player to explore every inch of the world of FF9. IT EVEN HAS TREASURE MAPS!!

The Verdict: TREASURE MAPS!!!


Best Protagonist: It all comes down to this… Squall vs… Vivi? Yeah that’s right. You remember how I said you can make the argument that Vivi is the main character of 9? Well I’m gonna make that argument. Vivi is introduced not five minutes after Zidane is and he is an original party member. Vivi is as much the game’s focus in the first two discs as Zidane, with the entirety of Brahne’s war exposing Vivi to the horror that he is an artificially created tool of war. He is forced to see the slaughter his enslaved brethren enact in Bermecia, Lindblum, and Clyra. He is the focus of the entire Black Mage Village scene in the second disc. Even Zidane’s time on Terra parallel’s Vivi’s experience with Black Mages. Vivi isn’t the focus of the game’s main romantic plot, so what? Vivi isn’t the character who the player controls, so what? Vivi doesn’t get the most screen time, so what? FF9 encompasses Vivi’s entire maturation, from childhood to adulthood to death; the game begins with Vivi’s first exposure to society and ends at the end of his life. If Zidane has to be the main protagonist then Vivi is 1a. The game is as much Vivi’s game as Zidane’s.


So now that I got that off my chest I guess we can talk about Squall. Squall is a reluctant hero of the highest order and his whininess has put of plenty of people from finishing FF8. I don’t find him especially detestable, but I think that is because his brand of whininess is largely adolescent angst, and I was an adolescent when I first played FF8. He gets more melodramatic every time I play through FF8 and that isn’t a good thing. He is not a terrible character but…

The Verdict: FF9 wins, it’s over. Call it. Just to be clear Zidane is better than Squall too, but Vivi is just so much more likeable and believable.

The Final Verdict: FF9 wins by a hair 4-3. The science proves it. You can’t argue with science. In the battle between great games someone had to win. Sorry if you don’t like the outcome, but life is hard sometimes. Love 8 too, but 9 is the superior game.

PS1 box art (cropped)
121 CommentsRefresh
Avatar image for video_game_king
Edited by Video_Game_King
The real answer.
The real answer.

Avatar image for thatpinguino
Posted by thatpinguino

@video_game_king: In that case 6 is going to be the best FF game of any generation since Square is going to port it to every console. I think FF6 was ported to the TI89 calculator.

Avatar image for legend
Posted by Legend

Nah, VII is da best FF. :P

Avatar image for viciousbearmauling
Edited by ViciousBearMauling

@video_game_king: In that case 6 is going to be the best FF game of any generation since Square is going to port it to every console. I think FF6 was ported to the TI89 calculator.

I see no issue with this statement. FF6 is the best FF game on any console from it's release to the end of time.


Avatar image for enai
Edited by Enai

IX also has the superior music. As much as I love VIII's score, IX was some of Uematsu's finest work.

Avatar image for flappy
Posted by Flappy

Nice write-up, but it's funny how the post focused solely on FFIX once VII and Tactics were knocked out of the running. In any case, I enjoyed it and I look forward to more FF-related shenanigans from you in the future!

Avatar image for thatpinguino
Edited by thatpinguino

@enai: I agree, but I have a hard time calling a winner on two great soundtracks, especially when they are so different. Over The Hill is by far my favorite FF world music, though Blue Fields is up there.

Avatar image for spoonman671
Posted by Spoonman671

Oh, that's cool. You're wrong, though.

Avatar image for thatpinguino
Posted by thatpinguino

@flappy: The sections are about equal for 8 and 9, but it is hard to stretch out the sections on 8's cast and protagonist when I have written about Squall a ton in other places and the cast gives me so little to work with.

Avatar image for sinusoidal
Posted by Sinusoidal

IX is clearly the most polished of the PS1 Final Fantasies since it was their third time around making basically the same game with different assets, but as far as "best" is concerned, it really comes down to which characters and setting you prefer.

For me that's always going to be VII simply for nostalgic reasons. It was the perfect game for the time it came out, copious warts and all.

Avatar image for zelyre
Edited by Zelyre


As much as I want to agree, those SNES collections on the PSX can be summed up in one word.

Edit. And for some reason, it ate what that word was. Loading. Every action was followed by a load pause. Have to navigate a menu? It loaded between menus. Battles? Those loads lasted longer than the battles did.

Avatar image for viking_funeral
Edited by Viking_Funeral

Tactics was developed by Yasumi Matsuno, he of the Tactics Ogre & Vagrant Story fame, and honestly I consider that game 50% Final Fantasy and 50% Matsuno. Yeah, it is better than any PS1 Final Fantasy, but you're right in it not really being a contender.

And, honestly, did anyone expect the answer to be anything other than IX? VIII is personally responsible for me dropping the Final Fantasy series for nearly a decade, and I was obsessed with that franchise from the very first time I played the original Final Fantasy on the NES. VII was okay.

Avatar image for darji
Edited by Darji

and it is still wrong....


This is the only right answer

Avatar image for crithon
Posted by crithon

huh, well this is amusing, and also Tactics wasn't even considered. Or that the whole chibi design looked creepy then just nostalgic which what they wanted. Still an amusing read.

Avatar image for video_game_king
Avatar image for thatpinguino
Posted by thatpinguino

@viking_funeral: The hard part of declaring 9 the winner is that the peaks in 8 are super memorable. It is a game of great dramatic moments, but the details are not as strong. So the big moments of 8 really jump out while the strength of 9 is in its setting and its moment to moment dialog and characterizations. I wrote this up to show that each game is great at different things, but 9 is the better game on the whole.

Avatar image for thatpinguino
Posted by thatpinguino

@crithon: I mean it is a spin-off. It is the best spin-off, but a spin-off none-the-less. I tried to frame this argument between the numbered games in the series since tactics is a completely different animal. The gameplay isn't comparable, the storytelling tools are completely different.

Avatar image for crithon
Posted by crithon

@thatpinguino: later on they tied Tactics and Vagrant Story into FF12's world

Avatar image for hippocrit
Edited by hippocrit

Front Mission 3 is the best Final Fantasy game on psx. Or Vagrant Story.

Avatar image for draxyle
Posted by Draxyle

I love the whole PSX trilogy, though I'll definitely agree that FF9 has the most staying power for me. The stories of FF7 and FF8 are reeeaally awesome for their first discs, but kinda fall apart after that. FF9 was perfectly solid back to front in my opinion. FF7 gets an honorable mention for Gold Saucer though, which was a game in and of itself that I spent countless hours in.

I'm really sad that we got FFXIII-2 and FFXIII-3 instead of FFXV and FFXVI in their place. It's such a waste to stay in the same universe when you can build entirely new worlds in the same engine in the way FF7 through 9 were made.

Avatar image for thatpinguino
Posted by thatpinguino

@draxyle: I'm afraid that asset creation time and cost has made it way too expensive and difficult to create a new world every year like in the ps1 era. When all of the backgrounds were pre-rendered images you could churn that stuff out, but now everything has to be 3d modeled and that stuff is time-consuming. Square is reusing models and assets because they have to.

@crithon: The world of Ivalice was tied in, but the gameplay style never was. The tactics stuff has stayed tactics and the turn based battle has stayed main line.

Avatar image for xalienxgreyx
Posted by xaLieNxGrEyx

Final Fantasy IX is best Final Fantasy

Avatar image for gokaired
Posted by gokaired

Final Fantasy IX is best Final Fantasy

What he said.

Avatar image for bongchilla
Edited by BongChilla

IX is my favorite but I never really played VIII. I really should play it than give it my own personal take on it.

Avatar image for likeassur
Posted by LikeaSsur

I commend you for at least trying.

Avatar image for thatpinguino
Posted by thatpinguino

@bongchilla: 8 is totally worth playing. If you are giving it a first try I would love to know how you find the junction system. I know my first time through it was a real problem for me, but I'm not sure if I was too young to understand it or if it is just really complex.

Avatar image for flappy
Posted by Flappy

@flappy: The sections are about equal for 8 and 9, but it is hard to stretch out the sections on 8's cast and protagonist when I have written about Squall a ton in other places and the cast gives me so little to work with.


There's an 8th Final Fantasy?

Fuck that game. Fei Fong Wong is all I need.

Avatar image for thatpinguino
Posted by thatpinguino

@flappy: My bad. I thought you were complaining that I didn't give the mysterious lost Final Fantasy enough time in my post.

Avatar image for flappy
Edited by Flappy

@thatpinguino: It's all good. You did a mighty fine job with expressing your thoughts and I did a lackluster job of getting my point joke across. Kudos.

Avatar image for xeiphyer
Posted by Xeiphyer

If you ask what the best Final Fantasy game is and then say Tactics doesn't count, you basically invalidate your opinion.

Final Fantasy Tactics is the best numbered Final Fantasy game and it doesn't even have a number. That's just how good it is. DEAL WITH IT.

Avatar image for arbitrarywater
Posted by ArbitraryWater

Well, with science like this, FF IX is clearly the right answer!

I have never played any of the PS1 Final Fantasy games.

Avatar image for thatpinguino
Edited by thatpinguino

@xeiphyer: Tactics is a great game, but it isn't part of the main line series. It is a different style of game entirely. Crisis Core is also a really good game, but it isn't really comparable to games of the main line.

Avatar image for aetheldod
Posted by Aetheldod

FF IX sucks balls ... end of story , never had I played a FF game that I wanted to be done as fast as possible.

Avatar image for i_stay_puft
Posted by I_Stay_Puft

@video_game_king: That is a weird rating system I've never seen before. What region is that for?

Avatar image for video_game_king
Posted by Video_Game_King
Avatar image for thatpinguino
Edited by thatpinguino

@aetheldod: Well with a fleshed out argument like that how can I oppose?

Avatar image for aetheldod
Edited by Aetheldod
Avatar image for darji
Posted by Darji

@aetheldod: Well with a fleshed out argument like that how can I oppose?

I am not a good writer but how about the Chracters in FFIX are the most bland and uninteresting Characters of any FF I have played. Except Vivi of course. Qunia, Frya, Eiko, Steiner and especially Zidane are so boring that itwas really tough for me to finish this game at all. For me I play JRPGs for the story and the characters and except Vivi I did not like anyone in FFXIV. Then put together a boring story and it is a real nightmare to play through this game. FFVIII on the other hand had so many memorable scenes and I liked these characters much more. No matter who. Riona, Selphie, Quistis, Irvine hell even Xell was more interesting than Steiner and Co. Also do not Forget Laguna and his crew of course.

Same goes for the story. I can not remember much of FFIV at all. I know the beginning and the end but thats basically it. FFVIII on the other hand had so many memorable scenes, like Rionas and SQuall first encounter, their fist mission, the assassination of the witch, of course all scenes involving Laguna, The battle of the gardens, the secnes in space and so on. Everything I still remember I remember with such a joy that only FFX can top in my opinion since it was more cinematic. Like the Kissing scene at the lake is a scene I will forever remember.

But that is only the beginning. I could tell you alot about the stupid battlesystem in IX and how the junction system was much more refreshing even with the drawing stuff which is of course on of the worst things they had done in any FF battle wise. But later on you do not even need to draw anymore and then it become a great battlesystem which was just fun to play.

Avatar image for auspiciousqueue
Posted by auspiciousqueue

I've played a majority of the Final Fantasy games (except those online) and have to say that it is all relative, no matter what console. I would disagree with you about 9, though you make very valid arguments. As I grew older I began to understand how amazing 6 was in comparison to any other FF incarnation and as already mentioned it was technically on the ps1.

Avatar image for mezmero
Edited by Mezmero

Well at least someone has a clear objective. I might agree that IX had better characters but I think that's a case that they had 2 prior games as a reference point to vastly improve the writing and localization. The rest of the categories (other than game play) seem rather subjective no? I would've have lumped the side quests and card game into a single category to which I would give it to VIII. Sure the end of the chocobo quest is very transcendental but the actual stuff you get from the side quests in IX are not nearly as useful as the stuff in VIII in my opinion. Between the optional GFs, ultimate weapon materials, cards to transmute and play with, and exams on the game mechanics I enjoyed VIII side stuff more.

I like the story in both games though neither one seemed particularly great. I was a little disappointed when I realized that IX was walking the path of yet another Monkey King parable though they certainly handle it with a sharp sense of style. I also always enjoy when summons are a large part of an FF story but I think other games handled the actual utility of summons in combat much better than IX (VI and X respectively). I was more drawn in by the world they had built in VIII than what the actual main characters were going though. All I know is I found VIII's set pieces a lot more memorable than IX. There's enough subjectivity to go around.

Avatar image for thatpinguino
Edited by thatpinguino

@mezmero: I broke up the card game and the side quests because I wanted to reward each game for its most excellent side content. I think Triple Triad is a great game, and like I said I have played it a ton and its rewards are game breaking. However, the chocobo sidequest also breaks the game in IX if you do as much as possible at each section of the game. You can get Freya's best weapon and Amarant's second best weapon in the middle of disc three and you can get Vivi's oak staff half a disc before you can buy it. These Items make battles a breeze through some of the tougher parts of the game. As for which story is more memorable, I agree that VIII has better set-piece moments. It has a ton of high drama, high impact scenes, but around these scenes the dialog and the character development are not great. It is not simply a matter of localization, since the non-Squall/Rinoa main characters are never really given the opportunity and moments to grow. I really didn't think that FFVIII should be given bonus points for having a more absurd and memorable stroy. The plot of VIII just goes so many nonsensical places that it is really hard to compete from a memorability perspective. But it is really easy to argue that the game does not earn many of those moments, as things like a space fairing hidden continent and a monolith that pulls monsters from the moon are really ludicrous constructs that come entirely out of left field. IX does not got that far in the direction of melodrama, even the concept of Terra is not as far out as the concept of time compression or a the idea that Seifer could find, dredge up, and refurbish Lunatic Pandora in the amount of time it takes Squall to get Rinoa to Esthar. Also you could easily argue that the best world category should have gone the other way, but I rewarded VIII for its absurdity and variety there.

@darji: The problem with the characters in VIII is that other than Squall and Rinoa, none of them show any real signs of growth or maturation. Despite all that Squall and Rinoa go through the rest of the cast kind of just stands by and gets out of their way. The only real growth I can see from the supporting cast of VIII is Selphie going back to Trabia Garden and Irvine settling on Selphie, rather than flirting with anything with 2 X chromosomes. Now if you prefer the personalities of the cast in VIII that is fine, but the characterizations of the cast in IX is just a whole lot stronger. For example, Freya has to overcome being literally forgotten and abandoned by the man she loves, as well as being unable to save her homeland. Garnet actually feels the impact of losing her mother and watching her home get destroyed, as she becomes borderline unusable for the second half of disc 2 as she sometimes fails to act in battle. This uses gameplay to show how much turmoil she has experienced and how that turmoil affects her ability to fight. Steiner has to overcome the realization that his oath of fealty binds him to a corrupt and irredeemable Queen that has slaughtered thousands in the name of power. The list goes on. Now if you find them boring, that is your own opinion, but there really is no contest as to which cast is better developed.

Avatar image for tsutohiro
Edited by tsutohiro

If "The Best PS1 Final Fantasy" is the criteria, I'll never understand how FFT gets discredited so easily.

I'm catching what you're throwing when you say "FFT isn't part of the numbered sequels", but FF7-9 were NOT better than FFT. Not only was it the best PSX game with Final Fantasy in the title, but it's damn near "The best Final Fantasy game not on the SNES. Maybe you had to be there.

Avatar image for starvinggamer
Edited by StarvingGamer

Only skimmed it, but I think you give the combat system of VIII too much credit. It's interesting on paper, but in practice it is one of the most dreadfully boring ways I can imagine to play a JRPG.

@crithon said:

@thatpinguino: later on they tied Tactics and Vagrant Story into FF12's world

Only in the most superficial way possible though. The Ivalice of Tactics and Vagrant Story is so far removed from anything FFXII had on offer, you might as well be drawing ties between the Matrix and LotR since they both take place on Earth.

Avatar image for forkboy
Posted by forkboy

Well, I played FF7 right until the final boss where I just really sucked & gave up because I couldn't be bothered grinding. I don't think I made it onto disc 2 on FF8 though. And I didn't even bother buying FF9 because I'd decided I didn't like JRPGs anymore. So on that metric I guess I think 7 is best. I've actually got it on my PC, although I haven't played it in months. This thread makes me want to play it, but unfortunately my controller started bellowing out smoke this morning so I guess that'll have to wait for me to replace it because the only other controls I have are wireless 360 ones unfortunately.

Avatar image for quarters
Edited by Quarters

I still have to go with VIII. I never even beat IX, because the characters/story was so dull to me. I didn't like any of the cast, I didn't like the art style(I'm not a huge old school FF fan, so the "return to the classics" theme only made it worse for me), and I don't like the pure fantasy angle. IX was my least favorite out of the FFs I've played. I get why people liked it, just not for me. VIII is the only FF I've truly enjoyed, and far and away had the most interesting world.

Though I will say, if FFVII actually had a remake with a consistent art style and a much improved translation, it could be pretty alright.

Avatar image for thatpinguino
Edited by thatpinguino

@starvinggamer: I have actually done a full write up on why I find the combat system in VIII so compelling. In short, I think that the combat system in VIII is something wholly unique that gives that game a ton of replay-ability and it completely restructures what is important in combat. The volume of battles does not matter, the knowledge of which magic to junction and use is. Now it is easily exploitable and some people really dislike how much it trivializes the minute-to-minute gameplay of VIII, but I find the intellectual puzzle more compelling than, say, the exp based system in FFV and VI.

@tsutohiro: The reason i discount it is because the game has more in common with Fire Emblem than it does anything in the main line series. The aesthetic between tactics and the main series might be shared, but the actual gameplay is very different.

Avatar image for karkarov
Edited by Karkarov

By reluctant hero you mean emo angsty reject who causes the entire conflict he is fighting by killing a space witch in the future who goes to the past, right? And by whatever you said about ff9 you mean totally forgettable plot/game with terrible cliche characters where Vegeta as the main villain? At least I hope you meant those things cause if you don't well....

The best numbered FF on PS1 was 7, people need to get over it and stop trying to be internet cool/trendy by implying anything else. The sales figures, the fact that everyone who owned a ps1 knows who Sepiroth and Cloud are without any other need for explanation most of the time even if they didn't play FF... It is just ridiculous trying to argue the point.

Avatar image for joey_ravn
Posted by JoeyRavn

Final Fantasy V.

Though it's actually a SNES game.

I'll see myself out. Pay me no attention.

Avatar image for viciousreiven
Edited by ViciousReiven

While we're making blanket statements then allow me, Final Fantasy wasn't all that great until 7 and died after 10, it's ever so slowly resurrecting but it's going to need a lot of phoenix downs.

Avatar image for hilbert
Posted by Hilbert

They are all great.

I'm sorry if I have offended anyone.