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Picross 3D Review

5
  • DS

Picross 3D's twist on the traditional picture crossword takes a bit of work to learn, but it's terrific fun.


The numbers on the cubes are the key to figuring out which blocks stay and which blocks go.
The numbers on the cubes are the key to figuring out which blocks stay and which blocks go.
Nintendo's Picross games mostly stayed in Japan, but Mario's Picross for the Game Boy was enough to get me hooked on this type of logic-based number puzzle. If you're not familiar with it, it's easiest to say that it resembles Sudoku with the way you must take a logic-based approach to completing "picture crosswords." Nintendo released Picross DS back in 2007, which continued on in much the same way. But Picross 3D, as you might ascertain from its name, is different. It takes the same basic idea from the flat, 2D Picross puzzle and applies it to collections of cubes. The extra dimension packs in a lot of extra challenge, too, making this collection of over 350 puzzles a great, long-lasting choice for anyone looking for DS-based puzzles.

Before you can solve puzzles on your own, you'll need to know the rules of the game. Essentially, you're chipping away cubes that don't belong while marking the ones that do, and you'll eventually form some sort of object. Numbers on the sides of the cubes clue you in about which ones are which, and you'll have employ your powers of deduction to come to the right answer. While it seems extremely complicated at first, Picross 3D breaks each facet of play down into its own tutorial segment. Between learning new techniques and then trying them out yourself, you'll probably spend the first 30 or 45 minutes just getting up to speed. No one rule is especially tricky or difficult to understand on its own, and the pace sets you up and teaches you the rules really well. Once you're turned loose, the game simply presents you with one puzzle after another, broken out into levels, which are further broken out into difficulties.

As you chip away at blocks and form identifiable objects out of them, you'll be racing against the clock and attempting to avoid mistakes. Completing puzzles quickly earns you one bonus star, while completing a puzzle without making any errors earns you another. Stars are used to unlock bonus puzzles, which appear at the end of each normal level. Whenever you complete a puzzle, the revealed object colors in and animates a bit. So you'll see a whistle make a blowing animation, or a flip-style cell phone flip open and shut a few times. It's a minor addition that makes completing a puzzle feel like a bit more of an accomplishment.

The block colors don't appear until you've completed the puzzle. 
The block colors don't appear until you've completed the puzzle. 
Though there's a bit of time-related pressure in Picross 3D, the game definitely lets you play at your own pace with a quick save option that lets you quickly get out of a puzzle in case you need to turn your DS off. Of course, the DS' built-in sleep mode works pretty well for this, too.

There's some basic online functionality in place to let you download regular puzzle updates from Nintendo, as well as upload puzzles you make in the game's puzzle creator as contest entries and so on. Locally, you can exchange created puzzles with other players, as well as send over a trial version of the game.

Soothing music helps round out the package. There's a decent variety to the background audio, but whenever I'd get extremely serious about playing Picross 3D in long stretches, I eventually had to turn the volume down and play some music of my own. Maybe I just like to be on edge when I'm getting my logic on, I don't know.

Picross 3D is one of those great examples of the "easy to learn, difficult to master" philosophy of puzzle-solving. You'll pick up the basics easily via the game's great tutorials, and solving the easy puzzles quickly becomes second nature. But once you have to start using the game's tools to cut away sections of the puzzle so you can mark and blast blocks on the inside, it starts to require more and more spatial awareness. In other words, Picross 3D gets hard. But it never feels impossible, and it's the sort of game that causes afternoons to simply vanish. If you're looking to do a little time-traveling, Picross 3D is a great way to do it.
Jeff Gerstmann on Google+

68 Comments

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sjupp

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Edited By sjupp

This was surprising.

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rallo

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Edited By rallo

I have audio turned off entirely and instead listen to podcasts while playing.

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Naughton

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Edited By Naughton
@Lambert said:
" @wh4tshisface said:
" @Romination said:
" Picross better than Alan Wake! You heard it here first! "
dammit beat me to it :P "
It is also better than Heavy Rain, Final Fantasy 13 and Halo:ODST =. You heard it here... second. "
To be fair, it's really easy to be better than Heavy Rain.
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Zatoichi_Sanjuro

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Edited By Zatoichi_Sanjuro

Poor Letter N.
 

 
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deactivated-590b7522e5236

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I approve, this game is amazing

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ToxicAntidote

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Edited By ToxicAntidote
@jerrkat said:
"  Wouldn't  Minesweeper be a better description  then Sudoku, at least that is the impression I got from the video.  "
I would actually describe it as a combination of Minesweeper and Sudoku, though it leans more towards Minesweeper.
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vhold

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Edited By vhold

There's a download able in the Nintendo Channel on the Wii, under the DS section, and it's been there for weeks.
 
I think a better way to describe it is as 3D minesweeper where the numbers tell you how many mines are a row and how many continuous segments they are in.  But either way, it's really addictive and the interface works surprisingly well.

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DrakeAsh

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Edited By DrakeAsh

Phenomenal game that has finally come out stateside.  I have been waiting 1 1/2 years for this in bated anticipation.  I picked up yesterday and love it already.

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bpwwhirl

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Edited By bpwwhirl

I freakin' love Picross.  I'm definitely going to have to pick this one up.  Great review, Jeff.

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garion333

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Edited By garion333

I agree with just about everything in this review. Such a good game.

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Champoo

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Edited By Champoo

It's 20 bucks, too. Incredible entertainment for your dollar's worth.

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Fantastical

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Edited By Fantastical

Forgot all about this! Love Picross and this looks fantastic! I'll probably pick it up this summer when I go on a trip. Perfect companion in a plane or car.

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onarum

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Edited By onarum

I don't know if giving 5 starts to this is fair...

At first I was really hooked, because I love these logic based puzzles, but then, at the harder ones, there's a LOT of guessing to be done, you will come to be stuck without ANY possible hints to what block to remove and you'll have to make a guess in order to get things going... that's just frustrating.

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SunkenState

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Edited By SunkenState
@onarum: How far into the game are you? It might just be because I'm still on easy mode (just finished level 7), but I haven't had any times when I had to guess at which block to smash or mark yet.
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ohjtbehaaave

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Edited By ohjtbehaaave

Thanks for doing this review.  I was a little scared off by many saying the game was really difficult... but this review shows us the game mechanics are pretty logical after some practice.  I'm picking this one up thanks to Jeff's review!

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pickassoreborn

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Edited By pickassoreborn

Ohmy, I'm interested! I was intrigued with the Quick Look but this could have sold it for me.

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onarum

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Edited By onarum
@SunkenState said:
" @onarum: How far into the game are you? It might just be because I'm still on easy mode (just finished level 7), but I haven't had any times when I had to guess at which block to smash or mark yet. "
heh, yeah then I'm just stupid it seems :), it started to happen already on easy mode, the beginner phase was a breeze of course, then on the easy ones I started getting in to situations that, no matter how I looked, there was no clear indication of what block should go... I'd say that right about level 4 or so, don't quite remember.
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fini_fly

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Edited By fini_fly

This game is worth every penny. It's undeniable charm makes the more challenging puzzles even more rewarding when you solve them.