Something went wrong. Try again later
    Follow

    The Elder Scrolls V: Skyrim

    Game » consists of 30 releases. Released Nov 11, 2011

    The fifth installment in Bethesda's Elder Scrolls franchise is set in the eponymous province of Skyrim, where the ancient threat of dragons, led by the sinister Alduin, is rising again to threaten all mortal races. Only the player, as the prophesied hero the Dovahkiin, can save the world from destruction.

    new game engine made for 360 standards, really?

    Avatar image for xxrangaxx
    XxRANGAxX

    309

    Forum Posts

    99

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 1

    #1  Edited By XxRANGAxX

    whats your opinion on the fact that the game engine is made for the 360's standards and not PC standards? Although the first game-play video was from a 360 and looks absolutely AMAZING! wouldnt you prefer if it was made as best to the current PC hardware as they could rather than tuning it for the 360?

    Avatar image for bollard
    Bollard

    8298

    Forum Posts

    118

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 12

    #2  Edited By Bollard

    360 is clearly where the money is, where most sales will be, and they have said several times consoles are the main platform. Not surprised, and not expecting the PC one to be vastly superior. However, it will have mods, and as long as they don't shit up the interface so bad by making it so heavily for consoles then I'm really not fussed.

    Avatar image for slaker117
    Slaker117

    4873

    Forum Posts

    3305

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 11

    #3  Edited By Slaker117

    It probably makes a lot of sense from several different angles. I don't know, but I'm willing to bet that console sales for Oblivion and Fallout surpassed PC sales by a fair margin, so they want to play to that crowd, and putting a hard upper limit on what they can do allows for more focus and polish.

    Avatar image for rjayb89
    rjayb89

    7813

    Forum Posts

    9437

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 17

    #4  Edited By rjayb89

    My opinion is that the next Fallout game will possibly please me. They can't take away my Pip-Boy as my main interface thingy.

    Avatar image for sexualbubblegumx
    SexualBubblegumX

    551

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #5  Edited By SexualBubblegumX

    Like Others have said, it makes sense on buisness standpoint. 

    Avatar image for mr_skeleton
    Mr_Skeleton

    5195

    Forum Posts

    7918

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 15

    #6  Edited By Mr_Skeleton

    Im a PC player and I don't whine about those kind of things and neither should you. It's just the reality of the industry deal with it.

    Avatar image for stahlbrand
    Stahlbrand

    905

    Forum Posts

    24

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 9

    #7  Edited By Stahlbrand

    Welcome to 2006.

    This talking point has been driven into the ground since these consoles came out. Its not good news, but its a fucking fact, and being the millionth thread about it won't change it.

    So the answers are:

    Yes.

    Economics of scale.

    PC is a declining, piracy-ridden market.

    Its multiplatorm-able releases or its next to nothing.

    Avatar image for xxrangaxx
    XxRANGAxX

    309

    Forum Posts

    99

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 1

    #8  Edited By XxRANGAxX

    Yea I cam see it from business point of view, but it would be so much nicer if they concertrated on makeing games like this at a PC standard rather than a console standard, notice how on a rare ocasion there is a game that you can only get on PC it is so much better? Also if they are making it to a console standard, hardware wise the PS3 shits all over the 369

    Avatar image for marz
    Marz

    6097

    Forum Posts

    755

    Wiki Points

    0

    Followers

    Reviews: 5

    User Lists: 11

    #9  Edited By Marz
    Avatar image for xxrangaxx
    XxRANGAxX

    309

    Forum Posts

    99

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 1

    #10  Edited By XxRANGAxX
    @Mr_Skeleton Mate I am not coplaining I simply want to know others opinions
    Avatar image for xxrangaxx
    XxRANGAxX

    309

    Forum Posts

    99

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 1

    #11  Edited By XxRANGAxX
    @Stahlbrand I do get that and im not saying certain games should only be on PC
    Avatar image for rolyatkcinmai
    Rolyatkcinmai

    2763

    Forum Posts

    16308

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #12  Edited By Rolyatkcinmai

    @Stahlbrand said:

    PC is a declining, piracy-ridden market.

    Everything you said was right, up until there. As someone who naturally goes where the games are, the consoles are getting stale and I'm once again moving towards PC. PC is a massive market and always will be. Sure Xbox will sell more copies, but over the next two years I'd wager PC is growing hugely. Until they release new consoles, PC gaming is once again where it's at.

    Avatar image for bioblood22
    bioblood22

    442

    Forum Posts

    17

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #13  Edited By bioblood22

        Look we all know consoles cannon't match PCs in performance, but we know that PCs can't match consoles in sales. Just a fact, more people can afford consoles rather than a gaming rig that you'll need to upgrade ever so often. More people game on consoles than PCs not because consoles are better (subject to personal opinion in regards to certain likes and dislikes) but because it's easier to just buy something once and you're good for a few years than always looking to upgrade to max out games on PCs. If I cared about maxing games out I'd only play on PCs, but to me it's not a big deal, I like being lazy buying something once then knowing I can just buy the games knowing they'll run, even if it's not the best they'll look or run.  
        I used to game PC but just gave up in the fight to keep up with the hardware and software. In the end PCs are for people who love maxing the game, modding and the smoothness of mouse pointing and quick keying. Consoles are for those gamer's that like to just "buy and play" without all the other things PCs demand you pay attention to.  

    Avatar image for simplexity
    Simplexity

    1430

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 0

    #14  Edited By Simplexity

    as others have said, it's not ideal but it is how it is. Money does make the world go around.

    Avatar image for australia
    Australia

    130

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #15  Edited By Australia

    I am not a software developer, my opinion is invalid.

    With that said, an engine is basically a tool box for creating a game. Who knows if the 360 will make full potential of all the tools available.

    Avatar image for stahlbrand
    Stahlbrand

    905

    Forum Posts

    24

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 9

    #16  Edited By Stahlbrand

    @Rolyatkcinmai said:

    @Stahlbrand said:

    PC is a declining, piracy-ridden market.

    Everything you said was right, up until there.

    You're right, I overstated my case. That was the case for the last several years, to be sure, but things are swinging back to the PC side lately. The audience is growing, but far from a majority share, but definitely growing.

    Also, more generally, engines are extendable. Any multiplatform game will look best on a decent PC, and mods (fan or official) that increase texture resolution and improve shader performance are common. Look in my images on my account page to see Oblivion environments looking 300% better than the base PC graphics. Sure, a PC-native engine could go farther, but even as things are, the PC experience is preferred.

    Avatar image for bioblood22
    bioblood22

    442

    Forum Posts

    17

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #17  Edited By bioblood22

    The first 3 years of new console gens cut heavy into PC sales, but after that the PCs rise back against aging hardware and software of the consoles. Basically common sense 101 techy-ness.

    Avatar image for slashdance
    SlashDance

    1867

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #18  Edited By SlashDance

    At least most people will be able to run it at max settings.

    I'll take that over having to chose between a PC version that nobody can run properly and a lackluster console port.

    Avatar image for dingofighter
    Dingofighter

    1888

    Forum Posts

    251

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #19  Edited By Dingofighter

    @bioblood22 said:

    Look we all know consoles cannon't match PCs in performance, but we know that PCs can't match consoles in sales. Just a fact, more people can afford consoles rather than a gaming rig that you'll need to upgrade ever so often. More people game on consoles than PCs not because consoles are better (subject to personal opinion in regards to certain likes and dislikes) but because it's easier to just buy something once and you're good for a few years than always looking to upgrade to max out games on PCs. If I cared about maxing games out I'd only play on PCs, but to me it's not a big deal, I like being lazy buying something once then knowing I can just buy the games knowing they'll run, even if it's not the best they'll look or run. I used to game PC but just gave up in the fight to keep up with the hardware and software. In the end PCs are for people who love maxing the game, modding and the smoothness of mouse pointing and quick keying. Consoles are for those gamer's that like to just "buy and play" without all the other things PCs demand you pay attention to.

    The thing is, you don't need to upgrade your PC that often, especially not when games are being made with consoles in mind.

    Avatar image for fjordson
    fjordson

    2571

    Forum Posts

    430

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 6

    #20  Edited By fjordson
    Todd Howard said 90 percent of their audience is on the consoles. Does focusing mainly on 10 percent of your audience sound like a smart move to you? Games are a business, plain and simple. Bethesda, like any other company, is in the business of making money.
    Avatar image for soldierg654342
    soldierg654342

    1900

    Forum Posts

    5

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #21  Edited By soldierg654342

    This is really a good thing all around. Consoles get an engine that is optimized for them and the PC players get a game that they can (probably) run easier as a result. 

    Avatar image for phish09
    phish09

    1138

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #22  Edited By phish09

    I don't have a PC that could run it as well as my 360 will be able to, so I am definitely happy about this. 

    Avatar image for the_nubster
    The_Nubster

    5058

    Forum Posts

    21

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 1

    #23  Edited By The_Nubster
    @Chavtheworld said:
    360 is clearly where the money is, where most sales will be, and they have said several times consoles are the main platform. Not surprised, and not expecting the PC one to be vastly superior. However, it will have mods, and as long as they don't shit up the interface so bad by making it so heavily for consoles then I'm really not fussed.
    @Mr_Skeleton said:

    Im a PC player and I don't whine about those kind of things and neither should you. It's just the reality of the industry deal with it.

    Oh my god. Is this happening? People who prefer the PC aren't shitting all over consoles? 
     
    Thank you two for being sane, rational human beings.
    Avatar image for prestonhedges
    prestonhedges

    1961

    Forum Posts

    42

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #24  Edited By prestonhedges
    @SoldierG654342 said:
    This is really a good thing all around. Consoles get an engine that is optimized for them and the PC players get a game that they can (probably) run easier as a result. 
    Unless they don't have an XBOX 360 controller.
    Avatar image for hairy_fish
    Hairy_Fish

    377

    Forum Posts

    355

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #25  Edited By Hairy_Fish

    They're graphics. Get over it.

    Avatar image for seriouslynow
    SeriouslyNow

    8504

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #26  Edited By SeriouslyNow

    I don't care. It's fine as it is now. Sure, it's not next gen and Two Worlds 2 does look a lot more complex in terms of modern effects but I'm sure the modders will fix that.

    Avatar image for soldierg654342
    soldierg654342

    1900

    Forum Posts

    5

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #27  Edited By soldierg654342
    @gladspooky said:
    @SoldierG654342 said:
    This is really a good thing all around. Consoles get an engine that is optimized for them and the PC players get a game that they can (probably) run easier as a result. 
    Unless they don't have an XBOX 360 controller.
    I'm sure the PC players won't have a problem binding 8 keys. 
    Avatar image for bass
    Bass

    708

    Forum Posts

    2182

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 7

    #28  Edited By Bass

    As a person that is buying Skyrim on the 360, this makes me happy. The game will be more optimized for my platform, and my hardware will have a better chance of being fully utilized. If you take Dragon Age: Origins for example. The game was made for the PC (and, in this case, rightfully so), and was ported to console. The game was rough on console, to say the least, and suffered from poor UI decisions. In this case, it was more forgivable though, because Dragon Age was a game that was actually going to sell to a PC audience (I believe it actually sold better on PC than console, a rare feat). Skyrim, like others have said, will make a majority of its sales on console. Sacrificing the experience of 80+% of your user-base for the benefit of the other 20% is pretty stupid, from a business standpoint.

    Avatar image for brendan
    Brendan

    9414

    Forum Posts

    533

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 7

    #29  Edited By Brendan

    You've probably seen what mods have done to Oblivion, so I wouldn't put one iota of energy into caring what hardware Skyrim was developed for. Over time Skyrim will look better and better on the PC, even more so than it will at launch.

    Avatar image for alexw00d
    AlexW00d

    7604

    Forum Posts

    3686

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #30  Edited By AlexW00d

    Code for the lowest common denominator, less work done porting to the rest. Or at least that is how it works in theory. Still looks incredible though.

    Avatar image for joey_ravn
    JoeyRavn

    5290

    Forum Posts

    792

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 3

    #31  Edited By JoeyRavn

    @The_Nubster said:

    Oh my god. Is this happening? People who prefer the PC aren't shitting all over consoles? Thank you two for being sane, rational human beings.

    You're overreacting. At least in Giant Bomb, people don't go around talking shit about consoles if they play mainly on PC. In other forums, yes, but not here, really. In fact, it's kinda the other way around: console gamers "devalue" PC gaming because "it's expensive", "it's hard to build a PC", "you have to upgrade every year", etc. See, for example:

    @gladspooky said:

    @SoldierG654342 said:
    This is really a good thing all around. Consoles get an engine that is optimized for them and the PC players get a game that they can (probably) run easier as a result.
    Unless they don't have an XBOX 360 controller.

    I don't get it. What makes Skyrim so different from Oblivion or Morrowind that forces you to use a 360 gamepad to play? What can't you do with a keyboard that you can with a gamepad?

    Avatar image for vexxan
    Vexxan

    4642

    Forum Posts

    943

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #32  Edited By Vexxan

    Because all the cool kids will play it on a 360. Joke aside, I guess they just expect it to sell great on that platform. As people have already stated, piracy is hitting the PC platform hard.

    Avatar image for kingloo
    Kingloo

    145

    Forum Posts

    20

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 4

    #33  Edited By Kingloo

    I wouldn't worry. Skyrim is absolutely Bethesda's last game for this generation of consoles. I can only assume that in designing this new engine they made sure it would be easy to move it forward and take advantage of next gen tech.

    Avatar image for deactivated-6281db536cb1d
    deactivated-6281db536cb1d

    928

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    Are graphics really important anymore?

    Okay, yeah Crysis 2 looked "better" on the PC, but did it make a difference in the game? No.

    The game industry is moving away from the graphic words, it seems. If that is the case, it doesn't matter if it was optimized for the xbox versus the pc, because the approach is all about style now, not graphical prowess.

    Besides, Why would you not optimize the game to a platform that provided the majority of your sales?

    Avatar image for bioblood22
    bioblood22

    442

    Forum Posts

    17

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #35  Edited By bioblood22
    @Kingloo: Very smart post.
    Avatar image for thehbk
    TheHBK

    5674

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 6

    #36  Edited By TheHBK

    If the game is made for the 360, A) will look good on consoles.  B) means the game wont be as taxing on the PC. C) more people will play. 
    The name of the game is to make money, not to please those few with an incredible rig.  I really cannot believe how entitled some people that made their rig destroy Crysis today are taking a dig at developers for not focusing on PC.

    Avatar image for jams
    Jams

    3043

    Forum Posts

    131

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #37  Edited By Jams

    @JoeyRavn said:

    @The_Nubster said:

    Oh my god. Is this happening? People who prefer the PC aren't shitting all over consoles? Thank you two for being sane, rational human beings.

    You're overreacting. At least in Giant Bomb, people don't go around talking shit about consoles if they play mainly on PC. In other forums, yes, but not here, really. In fact, it's kinda the other way around: console gamers "devalue" PC gaming because "it's expensive", "it's hard to build a PC", "you have to upgrade every year", etc. See, for example:

    @gladspooky said:

    @SoldierG654342 said:
    This is really a good thing all around. Consoles get an engine that is optimized for them and the PC players get a game that they can (probably) run easier as a result.
    Unless they don't have an XBOX 360 controller.

    I don't get it. What makes Skyrim so different from Oblivion or Morrowind that forces you to use a 360 gamepad to play? What can't you do with a keyboard that you can with a gamepad?

    See, as PC as my main platform, this is the problem I have with consoles being developed for first. I couldn't care less about graphics quality being degraded because of consoles, because to be honest, I can play anything from ASCII style to Witcher 2 style graphics. BUT what bothers me most is controls and interface. That's where the PC can really take a hit due to consoles.

    Take for instance that Ghostbusters shooter that came out a while ago. It was ported from the 360 to the PC. Instead of making PC control for the game they emulated the analog stick to the mouse. So in a way you are forced to use a controller to play. Oblivion is a good example of a shitty console UI ported to PC. You only had like 4 hot keys because they console used the D-pad directions for hot keys. So instead of 1-10 on the keyboard, you get 4 (thought it might have been 8. I can't remember if you could use diagonal directions on the console controller). You also go an over sized clunky interface that relied on arrow keys and key commands as opposed to a mouse. The same goes for interfaces like in recent Bioware games. The Mass Effect and DA2 interfaces suffer on the PC. That's what really annoys me.

    Avatar image for cornwalliz
    cornwalliz

    225

    Forum Posts

    3

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 4

    #38  Edited By cornwalliz

    Just use mods

    Avatar image for maluvin
    Maluvin

    750

    Forum Posts

    5

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #39  Edited By Maluvin

    If someone handed me video or images from the Quakecon demo and didn't tell me or ask me what system it was played on I would say it looks great without hesitation .  I'd also say the game mechanics look like they're on the right track and look to be a big improvement from what we saw in Oblivion.  I feel like I could have a good time running around in the Skyrim setting and to be honest that's all I've ever wanted out of an Elder Scrolls game. 

    Avatar image for bravetoaster
    BraveToaster

    12636

    Forum Posts

    250

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #40  Edited By BraveToaster

    It looks good, so I'm not complaining.

    Avatar image for sreya92
    sreya92

    229

    Forum Posts

    85

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 0

    #41  Edited By sreya92
    @XxRANGAxX: you can reply to as many people as you want in one post 
     
    @Fjordson
    : No it doesn't. 
     
    See?

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.