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    Actual Sunlight

    Game » consists of 3 releases. Released Jan 10, 2013

    An interactive story about love, depression and the corporation.

    On Actual Sunlight, Depression, and Toronto

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    Darth_Navster

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    Edited By Darth_Navster
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    Toronto is in many ways a city unsure of itself. On one hand, thanks to its emergence on the world’s stage as an arts and culture hub, many Torontonians feel immensely proud of their city. Indeed, the omnipresence of artists like The Weeknd, the critical accolades heaped upon game studios like DrinkBox, and the success of hit shows like Orphan Black have all raised Toronto’s international profile from dorky New York-wannabe to a vibrant and cool metropolis. But this higher visibility has left the city in transition. Toronto’s cultural and economic cachet has compelled many from Canada and the rest of the world to make the city their home, and in the process have strained the city’s infrastructure and raised the cost of living sharply. Add to that the oppressively gloomy Canadian winters and dated grey architecture and you have a city in conflict with itself, a conflict that manifests itself in the countless Torontonians grappling with stress, depression, anxiety, and a great many other disorders.

    This game is mad Toronto
    This game is mad Toronto

    Actual Sunlight, a game originally released in 2013 for PC and now in 2016 for the Playstation Vita, is about living in Toronto. Or, rather, it’s about living with depression in Toronto. Developed by Will O’Neill in coordination with a small team, the game stars Evan Winter, a 30-something living in one of the many condominiums that dot the city’s landscape. Every morning, he struggles to get out of bed, hops on a streetcar, and heads over to a job that he hates. We’re informed of Evan’s mental state by the imaginary conversations he has in his head with psychologists and talk show hosts. He’s very much grappling with depression and self-medicates with alcohol, pornography, and technology. He’s even had recurring suicidal thoughts, and the game’s central conflict is whether or not he jumps off the roof of his building.

    Needless to say, Actual Sunlight is a very, very, very bleak game. It revels in the depths of self-hatred, regret, and pain, and never once does it come up for air. Whereas a game like Depression Quest comes from the perspective of people who have gone through the worst of depression and have come to terms with their illness, Actual Sunlight offers no such hope. The game takes the perspective of someone so deep into their misery, so cut off from support, that they cannot even comprehend a way out of their situation. Even the game’s title ends up being a sarcastic rebuke to the sort of self-help pablum that gets peddled to those who desperately need more than a one-size-fits-all answer to their problems.

    What’s remarkable about the game is how specific it is to its time and place. While other games that tackle depression tend to be universal in their setting and themes in order to connect with a wide swath of people, Actual Sunlight views depression through a distinctly Toronto lens. Evan, like many of Toronto’s post-baby boom generation, feels economically trapped by the high rents and higher property values for even the modest of homes. He’s single, but even if he meets that special someone he sees no path from his current indebted lifestyle to one of home ownership and supporting a family. He loathes his job, but it keeps him from being homeless and it offers his only real connections to others, including a woman he pines for. Finally, the allure of the city’s social scene is intoxicating to Evan, and he spends far too much money drinking at his local bar in hopes of running into someone he can share a connection with. After all, Toronto is a city of hot young people, shouldn’t it stand to reason that his loneliness can be cured by just putting himself out there? But like many big cities, it can be incredibly difficult to meet new people despite the crush of humanity constantly surrounding us.

    You should probably stay off the roof, Evan
    You should probably stay off the roof, Evan

    As a near lifelong Torontonian, these are all feelings that I can relate to. More than a few times I’ve been at a bar with friends as we’ve drowned our frustrations with a few too many drinks. Almost inevitably, the conversation drifts towards the shortcomings of our hometown. Everyone ignores everyone else. The subway and streetcars are always late when the weather is bad. We’re made to work too many hours doing pointless tasks by managers who long ago sold their souls to the corporation. Pretty soon we’re talking about that one friend who moved to Guelph (or Halifax, or Saskatoon) and how they seem to be living a happy life in a massive house with a dog, a short commute, and low stress. But then we drift back, explaining how our careers couldn’t possibly allow us to leave the city, and besides, isn’t July Talk playing at Lee’s Palace this weekend?

    I’m still shocked that Actual Sunlight would be featured as a Playstation Plus title this month. Its minimalist design, short length, and subject matter don’t exactly scream mass appeal, and its laser focus on modern day Toronto likely won’t engender many fans outside of a very specific demographic. But perhaps I’m just unable to see outside my perspective here, and maybe the game has more appeal than I give it credit for. Actual Sunlight is raw, honest, and insightful, but the conclusions it draws may not provide much comfort to the player. If that’s something you can deal with, then consider walking a kilometer in Evan’s boots.

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    peteycoco

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    Evan should move to Montreal.

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    ArtisanBreads

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    Great write up. Don't have experience with Toronto but I value your insight.

    The game sounds really interesting. I will have to play it... if it will strike close to home which could get me a bit down (especially with how I've felt the last week or so) but in the end a bit comforting to see you aren't the only one feeling a certain way. I definitely identify with the struggles you present about modern urban city living and dealing with depression or anxiety alongside it.

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    Darth_Navster

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    @peteycoco: Evan will once the Expos come back. ;-)

    @artisanbreads: I was on the fence about recommending it for precisely the reason you're describing. To some, it may be cathartic to see their own thoughts reflected in others, but to others it may be a trigger for self destructive thoughts and behaviors. I know it won't happen, but I'd love to see inside the decision making process that made Actual Sunlight a featured PS+ game.

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    ArtisanBreads

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    @darth_navster: I understand. For me sometimes stuff like this can lead to a little bit of a "there's no way out of this" feeling that could make things worse but I've really come to feel more and more it's always better to feel less alone when struggling to deal with things like this. Even if whatever representation you are getting into doesn't reach some conclusion that shows any resolution of the issues.

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    mustachioeugene

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    @darth_navster: as a fellow Torontonian, I can say that this game was eerily similar to my situation in the past, except I was in my mid 20's working, for someone I hated. Long, life changing story short; I eventually met someone through a friend, saved what money we could and bought a house and started our own studio in Hamilton.

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    mellotronrules

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    this was a great writeup! you really nailed some of the ineffable qualities of toronto, well done! and thanks for turning me on to this game, i'm definitely going to check it out.

    it's funny- i went to u of t and lived in toronto for 8 years. now i'm in nyc in a situation not to dissimilar from what you described as evan winter's (high cost of living, less-than-desirable job, difficulty meeting people, etc).

    ...i should move back to toronto. it's probably my favourite city (but i know much has changed in even the short time since i moved away in 2011).

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    bmccann42

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    Fellow Torontonian here, and love the city - lots of change going on, great restaurants and bars, and for the older people like me (40) still a great city to walk around.

    The city feels safe and alive, even with the constantly popping up vape store and weed dispensaries. Lots of multiculturalism, and now we have this deluge of BBQ places so enjoying that.

    I can totally agree with being in a place you just don't like, and feeling the need to get out (reminds me of when I was living on the east coast of Canada).

    Do what makes you happy is my advice.

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    cyberbloke

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    I'm from Essex, England. My wife, however, is from Toronto, and we visit her relatives there most years.

    Most recently we went to attend a family wedding at Casa Loma.

    My wife would like to move back there one day, so maybe this game would remind her of some of the realities of living on Toronto!

    Unfortunately our son killed our Vita with an unfortunate potty-training incident, so I'll have to look out for it on the PC.

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    audioBusting

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    Is this the same game as the original PC release? I remember playing this in 2013 and man, it is almost dangerously bleak.

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    Darth_Navster

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    #10  Edited By Darth_Navster

    @mellotronrules: I'm also a product of U of T, small world! Go Varsity Blues, I suppose.

    I can definitely see the issues highlighted in Actual Sunlight be magnified in a place like NYC. It's funny, as someone who's only visited New York I still have a somewhat romanticized version in my head, one that doesn't square with the likely reality of living in such a busy and expensive city. I can see why you'd consider moving back, but aren't you going to miss the pizza? ;-)

    @bmccann42: I certainly don't want to malign Toronto; it's my home and I love it. But I do appreciate Actual Sunlight for acknowledging that it may not be a great place for everyone.

    @cyberbloke: Toronto has its good and bad qualities, like any city. Actual Sunlight may not portray it in the best light, but it's admittedly a very narrow view of living in the city. I'm sure your wife has a far more positive view of her hometown. If you do want to show her a less depressing perspective, the Scott Pilgrim game that came out a few years back is a wonderful celebration of Toronto.

    @audiobusting: I believe that it is, just ported to Vita.

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    bmccann42

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    @darth_navster: Oh I totally agree, I love the city but it isn' the city for everyone, nor I would guess is any city.

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