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Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Werewolves are humans that can shapeshift into wolves or wolf-like creatures. They often have strength and senses that surpasses those of both humans and wolves.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
Animals that have the ability of speech and in some cases are anthropomorphic.
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