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Game » consists of 6 releases. Released Sep 15, 2003
A top-down co-op shooter by Bitmap Bureau.
Horror-themed action-adventure set in alternate history Finland.
Top down 2D shooter, where the player delves into ancient ruins in search of treasure.
A freeware top-down co-operative shooter where a squad of marines must investigate and prevent the spread of a rampant alien infestation. It was originally a total conversion for Unreal Tournament 2004 before its team, hired by Valve for other projects, completed it as a side-project.
A futuristic alien shooter with survival and exploration elements. Coming to Xbox Live Indie Games in 2010.
After a failed scientific attempt countless people are turned into hordes of mindless zombies, will it go global? Shoot your way through Zombie Shooter and find out...
A follow-up to Frozenbyte's alien-themed co-op shooter Shadowgrounds.
Shadowgrounds is a top-down shooter set in space where you must defend a colony from an invasion of hideous creatures in primarily dark environments.
A top-down shooter where the goal is for players to defend themselves from waves upon waves of enemies, using an assortment of increasingly powerful weapons.
Get Medieval is an action video game heavely similar to Gauntlet developed and published by Monolith Productions for the PC.
Take No Prisoners is a 1997 game set in a post-apocalyptic Texas; with the main character, Slade, given the mission to retrieve an object from the center of a small town. Slade, having to battle past the cities violent inhabitants, manages to retrive the object and escape the city alive.
An isometric shooter game from Konami.
A top-down shooter where players defend an asteroid colony from aliens.
As the first four-player game for the Genesis, Gauntlet IV was a "carbon copy" of the arcade classic.
This 1986 sequel added more enemies with better AI, new treasures, harder levels, and the ability for each player to choose the character they wanted.
A top-down fantasy action Arcade game from the 80s in which up to four players fended off hordes of enemies while navigating treacherous mazes. Its difficulty is legendary; players can still hear the cry "Wizard needs food, badly!" in their nightmares.
Cancelled action game by Micro Forté. It was in development circa 1999, and ran on Phoenix Engine - which was also used for Fallout Tactics: Brotherhood of Steel.
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