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    Amplitude

    Game » consists of 3 releases. Released Mar 24, 2003

    Amplitude is a music/rhythm game and is the sequel to 2001's Frequency. Like its predecessor, players play songs by hitting notes on multiple tracks representing each instrument found in the song.

    This would be such a perfect fit for PSN or XBLA

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    AkumaX

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    #1  Edited By AkumaX

    Basically.

    Song packs would be available, you'd be able to share stuff with ease and it would reach a much wider audience. Plus it's about ten times better than Guitar Hero or Rock Band ever will be. What do you think?

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    kush

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    #2  Edited By kush

    I would be 100% for this. I loved both this and the first game (frequency)...it was also a pretty fun MP game too.

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    AvD

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    #3  Edited By AvD

    This is a good idea, Frequency as well.  Considering that rhythm games are so popular right now I can't see how Micrsoft or Sony hasn't thought of this yet.

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    Karmum

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    #5  Edited By Karmum

    This would probably only be able to come to the PSN (due to the fact that Sony published the game).

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    AkumaX

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    #7  Edited By AkumaX
    LCad said:
    "I totally agree.  More people would probably check it out now that Harmonix has made a name for themselves.  The only problem would be the squishy shoulder buttons on both modern controllers."
    I always just used the face buttons.
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    AkumaX

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    #9  Edited By AkumaX
    LCad said:
    "AkumaX said:
    I always just used the face buttons."
    How good are you at it?"
    Average-ish.

    I imagine if you want to master it then the shoulder buttons are best, but it felt a wee bit too awkward for me.

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