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    APB Reloaded

    Game » consists of 8 releases. Released Jun 29, 2010

    Better known as the free-to-play "APB: Reloaded", APB is a MMO third-person shooter by the developers of Crackdown. Players choose between the hard-boiled law enforcers or the feared criminals as they try to stop the opposing faction's objectives.

    Realtime Worlds Shutting Down APB, And Soon

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    Jugg

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    #101  Edited By Jugg

    Nailed it!

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    MrRams

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    #102  Edited By MrRams

    I always said from the beta that it wouldnt last long. Combined with the fucking idiots who play it, and the constant doubt RealTimeWorlds were not gonna last long, this is a joy to behold. I'm so so happy i didnt fork out for any gametime. booya!

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    moush

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    #103  Edited By moush
    @RogueBadger:  It's not stealing if people willingly paid for it.
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    clientkiller

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    #104  Edited By clientkiller

    I played the beta and it was really crazy how many people were giving poor feedback, yet at the time Realtime Worlds were acting as if the game was running perfectly. Even saying that though I'm surprised the game only lasted 3 months, this must be the shortest lived MMO ever! (Not even really an MMO)

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    Jettblackk

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    #105  Edited By Jettblackk

    Have your say here...

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    Jettblackk

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    #106  Edited By Jettblackk

    Is this a first?? I've never heard of an mmo calling it quits so fast......damn

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    Shankus

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    #107  Edited By Shankus

    I also saw this one coming...but I too was a fool and bought the game :(

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    Diamond

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    #108  Edited By Diamond

    I didn't believe it would actually shut down this fast, even if I said so multiple times before its release.

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    Gregomasta

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    #109  Edited By Gregomasta
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    fisk0

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    #110  Edited By fisk0

    Wow, that is very soon after launch. Has any MMO failed this fast?

    Now I am a bit worried for Star Trek Online, I've had the impression that it has had more trouble than APB, especially reception wise - and I've been wanting to give STO a try, would it be worth the risk to invest in the STO client this far after launch?

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    Vrikk

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    #111  Edited By Vrikk

    MMO's have no chance in this world unless it's a WoW clone (meaning it'll survive for a year or two) or a really niche math game like EVE.

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    Rasgueado

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    #112  Edited By Rasgueado

    I'm glad I didn't put any more money into it. I enjoyed it for about 20 hours or so, but then I put it down and haven't picked it up again since then. Too bad... it could have been something cool, but it ultimately just didn't have a lot of staying power.

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    Wandrecanada

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    #113  Edited By Wandrecanada

    This is what happens when you release something half baked.  It flops and your company dies.

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    TimothyWessel

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    #114  Edited By TimothyWessel

    Wow, I'm glad I quit ahead of time..
    This game wasn't for people bad at shooters, or with slow computers..
     
    And I was both..
     
    I now have a $70.00 souvenir of a game that no longer works.

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    doe3879

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    #115  Edited By doe3879

    Quickest out of door to doom MMO ever?

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    yukoasho

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    #116  Edited By yukoasho
    @fisk0 said:
    "

    Wow, that is very soon after launch. Has any MMO failed this fast?

    Now I am a bit worried for Star Trek Online, I've had the impression that it has had more trouble than APB, especially reception wise - and I've been wanting to give STO a try, would it be worth the risk to invest in the STO client this far after launch?

    "
    Less than three months after launch, so yeah, it's GOT to be a first.
     
    And STO has been around a hell of a lot longer at this point, looks like they're in it for at leat the medium haul.
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    GioVANNI

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    #117  Edited By GioVANNI

    So, I'm guessing this means you guys are going to do another MMO Death Endurance Run?

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    McDunkin

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    #118  Edited By McDunkin

    game was hella gross so whatever!

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    fisk0

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    #119  Edited By fisk0

    Wow, according to Wikipedia the servers were shut down about 4 hours ago, or around 8 pm GMT. That's on the same day it was announced they would be closed down.

    So, no 30 day notice or anything like that.

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    fisk0

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    #120  Edited By fisk0
    @GioVANNI said:
    " So, I'm guessing this means you guys are going to do another MMO Death Endurance Run? "
    Too late, if Wikipedia is to be believed, the servers are already offline, on the same day they announced.
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    jazin

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    #121  Edited By jazin

    to bad for those who bought it

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    hunterzolomon

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    #122  Edited By hunterzolomon

    thats a real shame apb had so much potential

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    fisk0

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    #123  Edited By fisk0
    @McDunkin said:

    " game was hella gross so whatever! "

    I never purchased it or even felt like getting it even before it was released to negative reviews, but shutting the game down without even a days notice is really, really poor customer relations.

    They had 130000 customers after all, probably a decent bunch of them who still had a lot of purchased game time left.

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    Red

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    #124  Edited By Red

    So is it safe to say that APB was the biggest failure in the history of Video Games? 
    Hope RTW guys make it out OK, though.

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    fisk0

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    #125  Edited By fisk0
    @Red said:
    " So is it safe to say that APB was the biggest failure in the history of Video Games? Hope RTW guys make it out OK, though. "
    I don't know how it compares to E.T. on the Atari 2600 or Daikatana, but I think the comment on The Guardian where someone called it "Daikatana Online" probably wasn't far off.
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    Jayzilla

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    #126  Edited By Jayzilla

    terrible when an mmo has a shorter shelf life than development cycle.

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    RsistncE

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    #127  Edited By RsistncE
    @zombie2011 said:
    " Should have just made Crackdown 2. "
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    fisk0

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    #128  Edited By fisk0
    @Jayzilla:
    I'd guess most MMO's are in development longer than they are in business, but in the case of APB it can't even have lasted longer than it took between them sending the game off for production and it getting out in stores.
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    ScottG13

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    #129  Edited By ScottG13

    Some people gave David Jones a large amount of money. He did not live up to those expectations. Probably 5 years too late for this type of game.

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    Babble

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    #130  Edited By Babble

    Fastest closure of an MMO ever?

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    Quacktastic

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    #131  Edited By Quacktastic

    People are only going to pay so much a month for video games subs and WoW sort of has a monopoly of $15 of whatever that, probably small, number is.  I've only known one person who signed up for more than one of these things at a time.  It seems like a brutal market to crack so your game needs to be amazing and not APB.

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    electricfuzz9

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    #132  Edited By electricfuzz9

    Ha! Even The Matrix Online lasted longer than this! It is a little sad, because i thought that some of the concepts within the game were pretty interesting. They were just poorly executed.

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    boylie

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    #133  Edited By boylie

    Holy hell, that was quick. Sad to hear about another studio going under

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    Chippy180

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    #134  Edited By Chippy180

    Sooo,,, does this mean a mini-endurance run, Matrix Online style?

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    HairyMike87

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    #135  Edited By HairyMike87
    @TheMustacheHero: that blows.
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    Rebirth1337

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    #136  Edited By Rebirth1337
    @RsistncE said:
    " @zombie2011 said:
    " Should have just made Crackdown 2. "
    "
    Yeahh..
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    iek

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    #137  Edited By iek

    oh it shut down already? god dammit RTW, at least give me time to screenshot the desgins i spent so long working on

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    gizmo88

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    #138  Edited By gizmo88

    An appropriate end to an awful game. Any one invited into Beta testing knows what I'm talking about.  I was very much looking forward to this game, until I played it.....  
     
    It seemed the only people who like this game are people who pre-ordered it years ago. I guess they couldn't come to terms with the fact that they waited years for a terd. 
     
    No one should feel bad for Realtime Worlds. If you make a crappy game, then try to scam people into buying it, Chapter 11 is what you deserve.

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    GetBentTheVideoGame

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    It's too bad that people lost their jobs, but this deserved to fail.

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    mjpilon

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    #140  Edited By mjpilon

    not shocking in the least

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    Phog_of_War

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    #141  Edited By Phog_of_War

    Sadly, APB was busted like Hellgate: London was busted.  Too bad to spend all that scratch on a game and see it fail.

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    theberserker

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    #142  Edited By theberserker

    refund....lol

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    habster3

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    #143  Edited By habster3

    I'm such a horrible person; something deep within me is telling me to LOL.

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    reddin

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    #144  Edited By reddin

    A shame that we didn't get a 30 day notice, so that we could watch it die in a "Not Like This" fashion.

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    MikeinSC

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    #145  Edited By MikeinSC

    Yes, this will go a long ways to make sure people never buy MMO's...and the death of that genre cannot come quickly enough. It's amazing that all of them, save one, tend to be epic disappointments/disasters.

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    ChemEngPaul

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    #146  Edited By ChemEngPaul

    Hold on a minute. So an MMO that didn't have the words "World of Warcraft" in it's title has been unsuccesful?....I don't believe it.

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    tonygxp

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    #148  Edited By tonygxp

    Is this the shortest run for an MMO ever?

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    JJWeatherman

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    #149  Edited By JJWeatherman

    OK, who here signed up for the lifetime subscription?

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    unsolvedparadox

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    #150  Edited By unsolvedparadox

    3 months is pretty shocking, I'm more leery than ever to invest in an MMO not operated by Blizzard.

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