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A Cover System is a gameplay mechanic that specifically governs the player's ability to hide behind objects to avoid detection or enemy fire.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
When a character or group of characters does something extremely brave on behalf of another character or group of characters, knowing that they will get killed or seriously injured in the process.
From shields to car doors to entire vehicles, and even people, portable cover puts a unique twist on the cover systems commonly found in modern action games.
Characters that harbor their past even though it may be revealed later. They are commonly uncovered in a number of video games.
A superweapon is a structure or character with amazing powers and amazing costs. This weapon can turn the battle to its owner's side single-handedly, but is usually the most expensive and time consuming to construct.
Survival is a concept that signifies that the player's life is constantly in jeopardy.
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