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Betrayal is when a person breaks the trust and faith that others have placed in them.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Some creatures don't need guns or swords to hurt you. Instead they pack a punch with some kind of deadly breath attack, be it flaming, poisonous, radioactive, or just plain bad!
Plotting and scheming, usually for wealth or power.
Demons are generally creatures of evil, usually from Hell, who are often totally untrustworthy even when they're not murdering everyone and destroying everything in their path.
Given that Hell totally sucks, it's not surprising that Demons are semi-constantly trying to get from there to Earth.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
It's not just for airplanes anymore: Game mascots and MMO players alike have taken to the skies. Players can use flight to quickly navigate large levels, find hidden items, or take opponents down.
Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
When the player, compared to the adversary he/she is supposed to defeat, looks like a tiny inchworm.
Hidden characters appear only when certain conditions are met. Finding them usually requires great skill.
A fighting area that possess multiple locations, which can be gained by one player striking the other at specific locations with a powerful move. One character proceeds to the next arena unwillingly, and taking damage. The other player follows the first player and does not take damage. Fighting then resumes until the match ends, or perhaps until the next transition into yet another area.
A character that appears in many games, often unrelated. For an example, Cid from the Final Fantasy series.
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
Someone who illegally seizes and holds the property of another, e.g the sovereignity of a country. This is mostly done by close advisors or greedy relatives.
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