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Concept »
An AI companion is a computer-controlled ally who follows and aids you through your adventures or who requires your protection. The AI companion's survival is often essential to game and story progression.
Big Daddies are the lumbering genetically modified behemoths in the underwater city of Rapture. Clad in garish diving suits, these monstrosities were created to protect Rapture's population of walking ADAM factories, the Little Sisters.
An objective where players have to ward off enemies for a set duration.
Flickys are a fictional bird species found in the Sonic universe.
A type of gameplay mechanic, where the objective is to indirectly guide one or multiple entities to safety. Not to be confused with 'Escort Mission'.
Holding hands implies a second character or object, often controlled by AI, who must be physically escorted through the game.
Hostages exist to be saved, guarded, and occasionally executed.
Little Sisters are genetic tools utilized to carry and gather ADAM in Rapture.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
A feature in multiplayer games in which one player drives a vehicle, typically a car or a tank, and another player rides along and mans some kind of weapon, usually a turret, cannon, or a gun their character is holding.
The concept of reviving somebody who is dead or down.
Eliminating a target with a long-range rifle.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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