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Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
A powerful weapon often found near the end of the game that is significantly more powerful than other weapons. It can also be the last weapon in an RPG game that does drastically increased damage compared to previous weapons.
Cutscenes that cannot be interrupted or bypassed through player interaction.
When a character wears a shirt/coat/etc. without putting their arms in the sleeves.
Games that feature characters that are known for a highly distinctive and unusual manner of speech.
Weapons can often be upgraded with new attachments, augmentations, or magical enchantments. These upgrades result in the original item being more powerful than originally intended.
A move learnable in Role-Playing Games which seems useful at first glance, but whose actual uses are actually incredibly limited to prevent breaking the game.
Items found in video games that serve little or no use to the player, other than to be sold to NPC vendors for money.
Vestigial items may have had a use at one point in time, but now occupy a permanent inventory space and cannot be removed due to their special status.
After overcoming the intense trials and troubles of the quest, the hero reaches the final encounter with the antagonist and defeats him easily. Whether this is for cinematic value, an example of the characters grown power or some metaphor for the weakness of evil, this boss acts as a "victory lap" at the end of a game.
A fanfare played at the end of a battle in which the player is victorious.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
Experienced soldiers that often feature as mentor characters.
The ability to walk on water. Sometimes depending on a character's speed (IE slowing down will result in them sinking).
Extremely rare within the worlds they populate, WEAPONs are extremely powerful creatures found within the various realms of the Final Fantasy series. Usually an optional superboss, WEAPONs have also been part of the main story, such is the case with Final Fantasy VII.
No longer just a pastime for bored individuals, the simple act of whistling has played an integral part in games such as the Splinter Cell series.
Possess the magical power of life. White magic are spells and abilities that heal damage, cure poison, and even revive the dead.
A viewable map that displays the entire game world. The map also usually shows the player's location in the world.
The Zu is an enormous birdlike creature of Middle Eastern mythology. It is also a recurring enemy in the Final Fantasy series.
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