I don't have a PS5 yet and based on current trends it looks like I won't for quite some time. The one feature that really interests me in that console is the Dualsense controller, and if a game uses it really well I'm likely to wait until I get a PS5 to play that game. On the other hand if a game doesn't really utilize the feature or just uses it for normal rumble I'm more likely to get it on the Xbox or even PS4.
It would be useful for me (and I'm sure others) if people who have PS5s could post their impressions of Dualsense integration into PS5 games. This is something that you can't get from just watching Digital Foundry videos or whatever, and something I think reviewers aren't always doing a great job of getting across yet. They might mention it when something is truly revolutionary but they aren't like "by the way, Dualsense doesn't add anything new to this game" which is actually useful information!
I realize I'm asking people to share impressions and I have none to offer but if I ever get a PS5 I will be happy to add my own to the thread and I've contributed impressions in the past when requested.
Besides, this is Giant Bomb dot com. The happy friends wiki site for sharing pals! So please, help out your less fortunate pals if you can.
THE GIANT BOMB UNOFFICIAL CONSENSUS ON DUALSENSE INTEGRATION AS REPRESENTED BY THE POST BELOW:
Astro's Playroom: Best Dualsense integration there is. GB UNOFFICIAL COMMUNITY AWARD FOR EXCELLENCE IN HAPTIC RUMBLOSITY
Borderlands 3: Trigger tension but it's not good. BELOW AVERAGE.
Bugsnax: You can feel footsteps and also tension in trigger when taking a picture or using the slingshot. AVERAGE
Call of Duty: BLOPS Cold War: Good trigger resistance and intensity. GOOD.
Demon's Souls: Subtle but meaningful. Uses sound and rumble well with weapons. GOOD
Destiny 2: No next-gen update yet. N/A
Observer System Redux: Surprisingly well integrated in a number of ways. Adds to atmosphere. GREAT
Spider-Man: Tension in triggers while swinging and a spidey-sense alarm. GOOD
Watch Dogs Legion: Underused but gives extra impact to the melee combat. AVERAGE
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