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@vinny's island in sandbox mode looks like it could be Gough Island, in the south Atlantic. Home of the world's largest mice. Fun fact, they eat baby albatross chicks! https://en.wikipedia.org/wiki/G...
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So glad that Alex and Vinny continue to make cool games like this for their daughter. Keep up the good work!
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What an absolute delight.
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If only this was Crypt of the Necrodancer. SPOILER
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I've been having the audio break too. It's only with the Going Rogue videos. Happened 4x on this episode. Solved by reloading the page, but then it breaks again. HTML5/HD, watching wtih Firefox 84.0....
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My wife keeps making me go into the dungeon to pick up the amulet, I can't get a break!
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no wait,Stare Wars :alex
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Olds of the Knight Republic(speaking as someone in the same age bracket)
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Navarr o' the old republic!
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Truss no one
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Awesome! Waiting for the one from the Giant Bomb Test Kitchen.
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Still waiting for PC games to support haptic WASD
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High drama!
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Great video!
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That was a really fun quick look to watch! This game seems to be drawing from the Nethack philosophy of wacky interacting systems, even more than the first one.
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Brad Shoemaker, master of the pandemic.
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I don't know what to say other than "wow". Thanks for sharing, duders.People really have not been able to fake that digitized claymation look. I lived through the 1990s and it's good to see some inscr...
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Aw yeah, 4 guys named Brad talking about the old times
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I like the idea that the vaudevillian moments round off the rough edges of the storytelling. I'm reminded of FF IX's deliberate grounding in theater, and how it made minor characters memorable.
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Are swedish meatballs a sandwich with really wet bread?
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