Something went wrong. Try again later

tomtsagk

The puzzle video game "The king is gone" is now released. Check it out on the following platforms: @itchio :… https://t.co/IyNzbIRErS

5 183 3 0
Forum Posts Wiki Points Following Followers
  • tomtsagk posted a new blog.
    New text rendering for "Rue"

    From rendering 3D meshes as text, the game "Rue" will now be using 2D fonts, which are easier to read, and allow a bigger selection of characters.This is also the first step to make translating the ga...

  • tomtsagk posted a new image.
  • tomtsagk posted a new image.
  • tomtsagk posted a new blog.
    "Rue" new version 0.2.3

    My 3D card game "Rue" just got a small update.It now has the first 5 stages, that need to be completed in order and some other small new additions.Also a big bug that would cause shaders to not compil...

  • tomtsagk posted a new image.
  • tomtsagk posted a new blog.
    New Particle System

    I made a new Particle System, in order to improve the visuals of games I make.This one will possibly be added in my latest video game "Rue", which shows blue particles following a sine wave while they...

  • tomtsagk posted a new blog.
    Music sample for the card game "Rue"

    I've been experimenting with composing some music that will go well with the video game I'm working on "Rue".I made a small sample that will potentially be my inspiration for the final piece...

  • tomtsagk posted a new blog.
    Card game "Rue" is now available in Arch Linux's AUR.

    My new card game "Rue" is my first open-source project made with `avdl`. I've started spending time on packaging it for different open-source communities, to familiarise with the process.Recently, I'v...

  • tomtsagk posted a new image.
  • tomtsagk posted a new blog.
    New video game "Rue", alpha version available

    I'd like to present my newest video game "Rue". This is a card game, where all players sit around a table, with a rose moving from around.The aim of the game is for each player to deduct the opponent'...

  • tomtsagk posted a new image.
  • tomtsagk posted a new blog.
    Project Rose: Progress

    Progress of my current game in development "Project Rose".Shows a sample game with 8 players, within a couple of turns. Each player is dealt 5 cards. Then each player in turn, play 1 card fa...

  • tomtsagk posted a new blog.
    Card design ideas - which one is better?

    I've been thinking ideas for the card design of my new card game "Project Rose". I came up with these three basic designs.Thorny - Rose themeWealth - Treasure themeOctopus - Sea theme Which one do you...

  • tomtsagk posted a new image.
  • tomtsagk posted a new image.
  • tomtsagk posted a new image.
  • tomtsagk posted a new blog.
    Added feature: Screen orientation change on Android

    I've just added screen orientation change support on my Android games.This is a feature that most games usually don't need, as they lock themselves to either portrait or landscape orientation. However...

  • tomtsagk posted a new blog.
    The king is gone, now on Android

    My previous puzzle game "The king is gone" is now available for Android.The only difference is the input method, where the user needs to touch and drag their finger to look around, and tap once to sel...

  • tomtsagk posted a new image.
  • tomtsagk posted a new blog.
    Shuffled Nightmares, now on Android

    After spending more time than I would like to admit, I've just uploaded the first android port of "Shuffled Nightmares".This is a one to one port of the PC projects. It has been tested on a variety of...