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Bethesda Says Prey 2 Isn't Canceled, Also Isn't Coming Out This Year

Publisher cites quality issues as the reason for delay, and is frankly pretty mean about it.

No Blade Runner-esque space bounty hunting for you! For a while, at least.
No Blade Runner-esque space bounty hunting for you! For a while, at least.

Rumors had been churning a couple of weeks back that Prey 2, the Human Head-developed sci-fi bounty hunting game that more or less shocked everyone by being a game called Prey 2 that looked legitimately awesome, had been quietly canceled. The rumor mill had been churning even earlier than that, as multiple Prey 2-related presentations, including one at this year's GDC, had been canceled very much at the last minute with no explanation.

Well, we can put the rumors to rest today, as Bethesda has announced in no uncertain terms that development of Prey 2 is still very much ongoing. However, the game will not meet its original 2012 release date, either.

Here is Bethesda's entire statement on the subject.

Development of Prey 2 has not been cancelled but the game will not be released in 2012 as planned. The delay is due to the fact that game development has not progressed satisfactorily this past year, and the game does not currently meet our quality standards. Prey 2 has shown great promise and we regret disappointing our fans. We have made a substantial investment in game development to deliver the experience fans want. We are determined only to release the AAA game that fans rightfully expect, and are unwilling to compromise our quality standards to meet a release schedule.

Yikes. Am I the only one reading a little bit of pointed hostility in that statement? Not trying to start any mess, but it's exceedingly rare for a publisher to make definitive quality statements regarding a project still in the works. And even when they do, they're usually qualified by a lot of flowery, supportive language, with phrases like "we're very excited about the potential ____ has to offer" or "we believe this extra development time will help make ____ into the best in class blah blah blah." Frankly, this is as close as I've seen to a publisher publicly reading a developer the riot act in, well, ever.

Whatever the case, Human Head Studios is presumably still hard at work on Prey 2 for the foreseeable future (I'm only guessing, since the release doesn't mention a shift in development duties), and Bethesda still plans to make good on its "substantial investment." Maybe there's nothing to worry about right now. However, if we start reading about a sudden influx of Human Head employees suffering brutal kneecap injuries--after all, you don't need knees to write code--maybe we should start worrying again.

Alex Navarro on Google+

165 Comments

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NathanCheever

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Edited By NathanCheever
  • He was called a "Brute"
  • The bounty being chased and his guards were "Ceros"
  • The alien who knocks out Killian in the beginning was called a "Majar Et"
  • The glowing egghead aliens were called "Mimeren"
  • The female alien with swept back hair-tentacles was called an "Atling"

And all of these as well as some other aliens were running around in the game animated and AI-reacting. You can find more info on the Game FAQ page of this fansite: http://www.aliennoire.com/home/game/game-faq/

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noval

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Edited By noval

@jontz71:

Sorry to disappoint you but I'm not sure it has a name. Prey 2 was pretty much completely scrapped and the Prey game that came out this year is basically a complete reboot that just shares the name. The thing at the end of the trailer might be the only stuff that exists publicly. Maybe there was something else released somewhere but there wasn't a lot of media on Prey 2 before it got canned. Chances are probably not great but maybe someone at Blur has something on a hard drive somewhere and would be allowed to share it, seeing as the stuff in the trailer was never turned into a commercial product, might not hurt to send an email?

Resurrecting a 5 year old thread is probably not the best place to ask this though :P

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jontz71

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Edited By jontz71

@alex: hey guys, forgive me if this is the wrong spot for this question. i am a 3d artist. not a gamer but love to design game cinematic art in 3d. the firm "blur.com" did a cinematic for "Prey 2". At the very end of the trailer there is a Crab like creature with big fangs and sci fi armour.

i'd like to do some tribute 3d art and design a character like this. could anyone tell me what he's called so i can google reference images ?

http://www.blur.com/work/project/prey-2/

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Quint

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Edited By Quint

Good news! This one of the few original looking shooters on the horizon.

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Dan_CiTi

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Edited By Dan_CiTi

Hopefully they have recognized the potential they have on their hands and they now want to make this game to its fullest potential.

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blueinferno

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Edited By blueinferno

Good. No need to rush it. Lots of other games coming out in the mean time.

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mewarmo990

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Edited By mewarmo990

What's so mean about it?

"The game isn't done, so we're delaying it until it's better."

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senorfuzzeh

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Edited By senorfuzzeh

I am really glad this game isn't cancelled. Back when I made my top games I was excited for this year Prey 2 was like number 5.

Hopefully it'll be better now than even before!

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GaistHeidegger

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Edited By GaistHeidegger

Got to agree that it's just bizarre to even keep this in with the Prey franchise. Better sales, but ehh, Prey wasn't spectacular.

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Andy_117

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Edited By Andy_117

@jakkblades said:

Did you play it?

I did indeed play it. I picked it up for a paltry $50 alongside every other id game ever made in the recent Steam Christmas sale. And I still feel slightly ripped off. The PC version, despite being mostly working now, still lacks anything resembling a proper graphics settings screen, and still suffers from horrendous pop-in on ATi cards, even with the latest patches and drivers. The game itself was merely average. The animation was impressive, but suffered from uncanny valley-ness due to the fact that all of the major quest-giving NPCs seemed to be nailed to the goddamn floor. That took me way out of it.

At the end of the day, it just didn't have the quality or run-and-gun-fun I'd expect from an id game. They obviously tried as hard as they could to bring their expertise to a "modern" shooter, but it ended up being a slightly frustrating mess of old and new sensibilities instead. Really, player speed increased a bit, enemies given less health, you'd have a great id shooter. As it stands, its a slow-paced shooter with the level design of a fast-paced shooter. Also, I will not forgive the game for expecting me to quicksave in absence of a proper auto-save system. ...I don't like killing a boss, only to be blindsided by a grunt's shotgun shell and then being reverted to my last save at the beginning of the entire level. That's just... that's just silly.

Yeah, I'd say it deserves the ire it gets. Mostly. It was actually a competent shooter, it just didn't live up to the hype. I guess you could say... it made people... rage.

Aharharhar.

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Roger778

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Edited By Roger778

Prey 2 was one of my most anticipated games this year. I saw the E3 Demo last year, and I thought it looked like a very ambitious and exciting shooter game.

I guess I should be thankful that the game hasn't been cancelled, just delayed to next year.

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yukoasho

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Edited By yukoasho
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deactivated-64280fd4d64aa

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Never played the original, but this one has got my attention.

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loopy_101

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Edited By loopy_101

@mordukai said:

@ajamafalous said:

So stoked. I was gutted when the rumors started that Prey 2 was cancelled. Honestly one of the few games I'm actively looking forward to.

I think you should read the link below.

@rebgav said:

@odezma said:

It's their way of reminding us of this games coming in the future even if it brings one of the oldest tricks to the net with the canceled rumor mill of bullshit time and time again. Movie studios use many of the same tactics. Bethesda closing the studio working on the game would make it more believable.

http://www.eurogamer.net/articles/2012-04-19-prey-2-developer-hasnt-worked-on-the-game-since-november-report

Zeni Max are just one example of this type of corporate bullshit. No wonder 3rd party developers are closing left and right. Look at what they did to Obsidian. They knowingly published an unfinished game because the suits needed their quarterly bonuses. Then did not give Obsidian a bonus because of one fucking point even tough the game made them well over 300 million dollars of profit. Bravo. I wonder how much of it was used on the QA for PS3 version of Skyrim. I also love how Metacritic wash their hands when shit like this happens.

They bleed the developer dry, then squeeze every cent they can from the consumers with online passes, micro transactions, and day one DLC. No wonder studios jump on the offer to be owned by a major publisher. Who the fuck wants to deal with that crap.

I wouldn't be surprised if Brink, WET and certainly RAGE only turned out to be as disappointing as they were because the studio rushed them out of the door. And let's not forget Bethesda's responsibility in turning Rogue Warrior from a tactical shooter, by Blacklight developers Zombie Studios, to a run-of-the-mill FPS by Rebellion. What the hell?

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thepantheon

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Edited By thepantheon

Nothing wrong with Bethesda in trying to protect their brand. They picked up Prey 2, and want to make sure it meets expectations ESPECIALLY compared to their other big titles.

And thank FUCK Prey 2 hasn't been cancelled. Noir sci-fi with a bit of Mirror's Edge? God yes please.

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1337W422102

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Edited By 1337W422102

Bethy sounds really butthurt in that paragraph of theirs.

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BlackLagoon

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Edited By BlackLagoon

@mordukai said:

Zeni Max are just one example of this type of corporate bullshit.

[...]

They bleed the developer dry, then squeeze every cent they can from the consumers with online passes, micro transactions, and day one DLC. No wonder studios jump on the offer to be owned by a major publisher. Who the fuck wants to deal with that crap.

Brian Fargo doesn't seem particularly pleased with working under ZeniMax for Hunted: the Demon's Forge either, saying he "didn't have real control" of the project (which ironically has a big "A Brian Fargo game" in the opening credits).

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Max_Cherry

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Edited By Max_Cherry

That statement is just how I like it. Concise and to the point.

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Edited By ajamafalous
@mordukai said:

@ajamafalous said:

So stoked. I was gutted when the rumors started that Prey 2 was cancelled. Honestly one of the few games I'm actively looking forward to.

I think you should read the link below.

@rebgav said:

@odezma said:

It's their way of reminding us of this games coming in the future even if it brings one of the oldest tricks to the net with the canceled rumor mill of bullshit time and time again. Movie studios use many of the same tactics. Bethesda closing the studio working on the game would make it more believable.

http://www.eurogamer.net/articles/2012-04-19-prey-2-developer-hasnt-worked-on-the-game-since-november-report

Zeni Max are just one example of this type of corporate bullshit. No wonder 3rd party developers are closing left and right. Look at what they did to Obsidian. They knowingly published an unfinished game because the suits needed their quarterly bonuses. Then did not give Obsidian a bonus because of one fucking point even tough the game made them well over 300 million dollars of profit. Bravo. I wonder how much of it was used on the QA for PS3 version of Skyrim. I also love how Metacritic wash their hands when shit like this happens.

They bleed the developer dry, then squeeze every cent they can from the consumers with online passes, micro transactions, and day one DLC. No wonder studios jump on the offer to be owned by a major publisher. Who the fuck wants to deal with that crap.

Well fuuuuuuck.
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mordukai

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Edited By mordukai

@ajamafalous said:

So stoked. I was gutted when the rumors started that Prey 2 was cancelled. Honestly one of the few games I'm actively looking forward to.

I think you should read the link below.

@rebgav said:

@odezma said:

It's their way of reminding us of this games coming in the future even if it brings one of the oldest tricks to the net with the canceled rumor mill of bullshit time and time again. Movie studios use many of the same tactics. Bethesda closing the studio working on the game would make it more believable.

http://www.eurogamer.net/articles/2012-04-19-prey-2-developer-hasnt-worked-on-the-game-since-november-report

Zeni Max are just one example of this type of corporate bullshit. No wonder 3rd party developers are closing left and right. Look at what they did to Obsidian. They knowingly published an unfinished game because the suits needed their quarterly bonuses. Then did not give Obsidian a bonus because of one fucking point even tough the game made them well over 300 million dollars of profit. Bravo. I wonder how much of it was used on the QA for PS3 version of Skyrim. I also love how Metacritic wash their hands when shit like this happens.

They bleed the developer dry, then squeeze every cent they can from the consumers with online passes, micro transactions, and day one DLC. No wonder studios jump on the offer to be owned by a major publisher. Who the fuck wants to deal with that crap.

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MrKlorox

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Edited By MrKlorox

That didn't look mean in the slightest. Perhaps a little blunt, but I prefer it to coded corporate speak.
 
edit: How dare you make knee injury references in a Bethesda article? Have you no shame?

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meptron

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Edited By meptron

I'm guessing that by "quality standards", Bethesda means that the game needs to crash every 10 min on the PS3?

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xite

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Edited By xite

@allworkandlowpay said:

@xite said:

What's everyone's problem with Prey? It had some legitimately interesting mechanics and level design.

I actually loved it. Just the last few levels were pretty meeeh. I felt like it was a successor to Quake, honestly.

I agree. It's probably the only fps since Quake to pull off abstract level design. Also it looked great for the time fuck the haters.

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jakkblades

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Edited By jakkblades

@Andy_117 said:

@jakkblades said:

@Beaudacious said:

Um where was this announcement for Rage, Hunted, Brink, Rogue Warrior basically every single Bethesda game?

Bethesda is one publisher that really has no right to talk about standards for quality assurance, cause they don't have any. Freaking laughable.

Edit: Confused Softworks

Rage has no place on this list.

I don't know. I hate to say "the fans have spoken," but a 4.4 user rating on Metacritic doesn't exactly speak wonders for the game. id fans really didn't appreciate Rage at all.

Did you play it?

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sweetz

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Edited By sweetz

Well their harsh diction makes a lot more sense now, provided this proves to be true

For those that want the synopsis: rumor is that Human Head stopped working on the game in November 2011 in an attempt to jockey for a better contract. Negotiations fell apart, Zenimax decided to stop dealing with them, and it seems likely the game is going to be handed to another studio now.

This is all from an "unidentified source" though, so grain of salt and whatnot.

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Pseudonymous

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Edited By Pseudonymous

Oh well... Better late than never. Atleast I'll have Hitman Absolution to play in the meantime, unless that gets pushed back to 2013 too. Happy Four-Twenty!! (To those who celebrate it...*puff*)

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cannonballbam

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Edited By cannonballbam

@allworkandlowpay said:

@cannonballBAM: Uhm, almost any game would be great or even groundbreaking if you go back for enough. That's hardly a good excuse. It was a substandard game that had a good premise but failed to deliver everywhere where it was important.

That is a hefty statement to make, considering if anything would be groundbreaking and the failure of titles like Cold Fear and Advent Rising to be testaments to not everything being a success. The only reason I relate it to that generation is it suffered from the same issue Stranglehold did as well. The genre and game play wasn't evolved far enough to really differentiate itself from just a higher resolution version of Dead to Rights, Max Payne or any other bullet time 3rd person shooter . The major artistic or innovative force the game had going for it, was its love of Rockabilly music, psych out moments (which mirrored Suda 51's roulette enhancer from No More Heroes) and heavy handed quick time events. I really enjoyed the 360 directional control of bullet time slide and dive techniques but rather too much ado its grind-house sub genre didn't save the dated mechanics and concept. But I agree the game was a complete failure to current generation standards.

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VTheSystemV

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Edited By VTheSystemV

I liked Brink the first time around just playing the levels. But the online connectivity was dire, and that was what the game was for! Anything by Bethesda that isn't Elder Scrolls or Fallout I am skeptical about. But Prey 2's trailer looked brilliant, was looking forward to this!

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magus213

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Edited By magus213

Considering Bethesda put out Rogue Warrior, I'm not sure they're in any position to start talking qualitative mess...

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dvorak

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Edited By dvorak

@Hunter5024 said:

I like how you write news Alex.

Yeah me too. Actual useful analysis. SHOCKING!

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Andy_117

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Edited By Andy_117

@jakkblades said:

@Beaudacious said:

Um where was this announcement for Rage, Hunted, Brink, Rogue Warrior basically every single Bethesda game?

Bethesda is one publisher that really has no right to talk about standards for quality assurance, cause they don't have any. Freaking laughable.

Edit: Confused Softworks

Rage has no place on this list.

I don't know. I hate to say "the fans have spoken," but a 4.4 user rating on Metacritic doesn't exactly speak wonders for the game. id fans really didn't appreciate Rage at all.

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triumvir

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Edited By triumvir

@rebgav:

Now that is pretty damn interesting rumor. It could explain a lot. Thanks for heads-up, man.

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ajamafalous

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Edited By ajamafalous

So stoked. I was gutted when the rumors started that Prey 2 was cancelled. Honestly one of the few games I'm actively looking forward to.

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jakkblades

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Edited By jakkblades

@Beaudacious said:

Um where was this announcement for Rage, Hunted, Brink, Rogue Warrior basically every single Bethesda game?

Bethesda is one publisher that really has no right to talk about standards for quality assurance, cause they don't have any. Freaking laughable.

Edit: Confused Softworks

Rage has no place on this list.

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deactivated-6281db536cb1d

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@cannonballBAM: Uhm, almost any game would be great or even groundbreaking if you go back for enough. That's hardly a good excuse. It was a substandard game that had a good premise but failed to deliver everywhere where it was important.

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hoossy

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Edited By hoossy

Alex, I think you are reading too much into things...

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xpgamer7

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Edited By xpgamer7

Whew, I was really really scared it had been scrapped and the assets planned to be repurposed later. Even if it means the game isn't coming out soon I'm much happier with this than cancellation.

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Beaudacious

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Edited By Beaudacious

Um where was this announcement for Rage, Hunted, Brink, Rogue Warrior basically every single Bethesda game?

Bethesda is one publisher that really has no right to talk about standards for quality assurance, cause they don't have any. Freaking laughable.

Edit: Confused Softworks

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odezma

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Edited By odezma

It's their way of reminding us of this games coming in the future even if it brings one of the oldest tricks to the net with the canceled rumor mill of bullshit time and time again. Movie studios use many of the same tactics. Bethesda closing the studio working on the game would make it more believable.

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xyzygy

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Edited By xyzygy

Excellent news. Although the original had it's flaws I really liked it, partially because they were bold enough to heavily include Native culture and traditions. I thought it was neat.

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Hunter5024

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Edited By Hunter5024

I like how you write news Alex.

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TeenageJesusSuperstar

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Normally more development time is a good thing, but this reads much less like "it's done when it's done" than it does "this game was overly ambitious and consumers are suckers so it wasn't worth our while". Kinda a bummer, hope the game makes it through. But if not, I guess there's always Dishonored.

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L44

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Edited By L44

Delayed so as to be a next gen launch title, maybe?

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selbie

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Edited By selbie

*heart resumes beating*

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Hells

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Edited By Hells

Good for Bethesda.

Its a dual message to the fans and the developers. They are looking out for the best interest of the fans (potential buyers) by not rushing a product to market they aren't satisfied with, while also sending a message to the Dev team to get their fucking act together or their futures with Bethesda will be grim.

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korolev

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Edited By korolev

As others have said - rare for Bethesda to delay something. I guess they are finally setting some tougher standards on what they publish.

I generally like what Bethesda makes - and I though Skyrim was pretty decent and bug free when it first came out. But they have been known to make/publish some pretty incomplete games. The original state of Fallout New Vegas was awful - they might not have developed it, but they released it.

WET and Brink were also pretty poor, and they were published. Maybe Bethesda have had enough with publishing bad games. Or maybe Prey 2 is just really in a bad way right now. Human Head studios aren't exactly known for being able to work to a schedule, you know.

It's been 6 years since the Original Prey. I wonder if that will turn into 10 years.