Woooo... Wait that seems like it would be hard to control with 2 joysticks. I remember there being several sections where you needed really accurate spawning and swapping.
I stopped playing around 3/4 of the way through and never found any incentive to go back to it. Maybe the ending is what makes it good? I enjoyed Rochard more than I did this, another game I stopped playing around 3/4 of the way through.
@megabite10164: Doesn't time slow down while you are aiming or something like that? They could probably make that more pronounced, or add an additional level of slowing on another button if the precision was an issue.
@cale: The ending is super good, but I wouldn't say that's what makes it good. The puzzles do that. So if you're not digging the puzzles, I guess it just didn't click.
The Swapper is good but not as good at scoops makes it out to be. Don't go in expecting a miracle, but play it because its rad.
Do go in expecting a game narrative version of Moon and 2001, and doing it successfully delving into ideas of consciousness unbounded by the physical and the power of the unknown.
Woooo... Wait that seems like it would be hard to control with 2 joysticks. I remember there being several sections where you needed really accurate spawning and swapping.
I played through all of the PC version using a 360 controller. Totally doable. Didn't have any moments of frustration from the controls.
This game had one damn good composition of story and atmosphere. It's about 6-7 hours long for most people which is pretty good for a puzzle platformer, and is just too surreal in some parts to pass on playing.
@karthasmi: Yeah, no shit. This is probably the single best bundle they've ever had. I think the memes in Guac are pretty gross, but it's still a good game. Every single game there is great. Too bad I already had all of them :V
Woooo... Wait that seems like it would be hard to control with 2 joysticks. I remember there being several sections where you needed really accurate spawning and swapping.
Yeah, good point. I think I'm only maybe a half hour in and I can recall two times where I was having to jump off a cliff, spawn and swap, all within half a second.
Game is a damn masterpiece. My favorite from last year. I wanted @patrickklepek to argue so much for it on the site's top 10 of the year :/ lol. Ya broke my heart there scoops.
Hurray! One of the few PC games I really wanted to play that I was hoping would come to a console at some point. I'm definitely all over this in May. Thanks for supporting the porting of all these rad indie games, Sony.
Woooo... Wait that seems like it would be hard to control with 2 joysticks. I remember there being several sections where you needed really accurate spawning and swapping.
Yeah, I'm curious to see what they do to compensate. This is one of the few times where I really think you need the precision of a mouse to play, and I avoid m/kb whenever I can
Really the only thing I had an issue with in this game were the nonsensical achievements (de-chievements, really). Instead of bringing more of the back-story to light and enriching the overall experience, the devs decided to tuck away the extra terminals (messages from home) in the most impossible places imagined. So much so that in most cases, less than 5% of players read the extra messages -- this is evident from from the Global Achievements page for The Swapper on Steam. Which is a shame. The Swapper is a good example of how achievements should not be done.
Other than that, the game is an incredible achievement in itself. I don't believe there's a single 3d model in the game (mostly photographs with normal maps, placed in 3d space) and yet the shadows and lighting is phenomenal. As is the gameplay. Definitely worth checking out.
Woooo... Wait that seems like it would be hard to control with 2 joysticks. I remember there being several sections where you needed really accurate spawning and swapping.
Yeah, I'm curious to see what they do to compensate. This is one of the few times where I really think you need the precision of a mouse to play, and I avoid m/kb whenever I can
I've been playing the game with the Duelshock 4 the last couple of days and haven't had any problems with the precision at all. It should translate just fine for anyone who's used to using a controller.
A friend of mine bought it for me and himself back when it was first released. He said this could become one of those games everyone would be talking about like Portal. That didn't happen, but when I finally played it to completion a month ago I really enjoyed it. My friend I believe still hasn't finished it. I'm gonna have to nag him until that changes.
69 Comments