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Guest Column: Meet the Smash Sisters

Guest contributor Patrick Miller chats with tournament organizers Emily Sun and Lilian Chen about the origins, goals, and challenges of the women-only Smash Sisters event series.

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The language of Smash is universal. If the human race were to make contact with sentient alien life, I can think of no better way to initiate diplomatic relations than sending up a couch, a tiny CRT, and a GameCube with Super Smash Bros. Melee. And yet, for whatever reason, attendance at Smash events is mostly male.

Enter Smash Sisters, the new women-only Smash event that debuted with a casual session and a crew battle (a team-based competitive format) at Genesis 3 in January 2016 and most recently showed a crew battle at Pound 2016 in April. I spoke with Smash Sisters organizers and longtime players Emily "emilywaves" Sun and Lilian "Milktea" Chen (yes, the one from The Smash Brothers documentary) about why they decided to start the event and where they'd like it to go.


Patrick Miller: Who are you, where are you, what's your day job, and how'd you get into Smash?

Emily Sun: I’m Emily Sun, AKA emilywaves, and I’m a Senior Sales Analyst for Take-Two Interactive living in Brooklyn, New York. I started playing Smash because someone brought an N64 to debate camp and that’s all we did for the summer. If that sounds nerdy, it’s because it super was. I went to my first Melee tournament a few years later in college because I saw a flyer or something and it just seemed really cool. I’m now one of the head tournament organizers at Nebulous Gaming in NYC.

Lilian Chen: My name is Lil, though some may know me as “Milktea.” I am an Interaction Designer on the YouTube Gaming team, also a former New Yorker now transplanted in the Bay Area. I’ve been playing Smash ever since the first version released. I only started playing competitive after meeting a group of ambitious friends at a local anime convention. I wasn’t planning on entering my first tournament, but thankfully they signed me up without me when I wasn’t paying attention!

PM: What was the catalyst for starting Smash Sisters? What are your respective roles in putting it together?

LC: There’s a bit of a backstory here. I’d been struggling with my thoughts about women’s tournaments for several years. After thinking it through, I released a lengthy blog post detailing why I believe they might have potential to promote inclusivity in competitive gaming spaces. My hopes with this post were to lay down a foundation of understanding for whenever the first event would take place in order to reduce backlash. However, I was still to scared to host one in fear of messing up. Not to mention, I’m not an event organizer!

That’s how Smash Sisters began. Serendipity.

Lilian Chen

On the other end of the spectrum, Emily is one of the core Tournament Organizers for the Nebulous series in NYC. She had already been running small women’s tournaments for fun for some time. Paranoia wasn’t a factor for her because she’s badass like that. Emily was also the one who’s post I spotted in the Genesis 3 event page asking, “Who wants to do women’s crew battles at G3?”

By a sheer stroke of luck, her post and Genesis 3 came right after I released my post. I immediately reached out to offer my help in media, social media and branding. Twitter is my second home (for better or worse), and as a designer who’s spoken frequently about these topics, I knew I could work swiftly with her to garner interest. I stuck to my roles while Emily handled logistics. The fun part of this whole process is that the deeper we go into Smash Sisters, the more our roles actually overlap and blend together.

Within that same evening, over twenty girls had expressed interest. And that’s how Smash Sisters began. Serendipity.

ES: To reach even further back, in Nov 2015, Reno tweeted about an East Coast vs West Coast girls crew battle that originally got everyone excited too.

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What kind of experience do you want your participants to have? How can folks who aren't interested or eligible to compete still support the events?

LC: We want Smash Sisters to be a place where girls can get into competitive Smash Brothers and meet other gals who love Smash just as much! Our attendees range anywhere from brand new Smasher to veteran players who all ultimately wind up playing Smash together. We obviously want these events to be positive experiences and hope they reinforce the fact that yes, girls play Smash and there is a spot for you in our community. Our decisions on Smash Sisters revolve around protecting our participants, promoting camaraderie, and inspiring girls to compete amongst everyone else!

There is definitely space for everyone to be involved, regardless of gender. We’ve had guys volunteer to help us with local recording and work with us at setting up at larger scale events. But there are easier ways to help too; just showing your support whether in person or online does more than you could ever expect. Supporting Smash Sisters online makes new participants feel even more welcomed. Meanwhile at both G3 and Pound 2016, the guys that stopped by to root their friends on brought some serious hype! Both events garnered large crowds with lots of uproar!

What's it like being a woman attendee/competitor at a major Smash tournament? What kinds of stories and experiences (yours or others) motivated you to start Smash Sisters?

LC: That’s a tricky question to open with because every woman has very different experiences, and in return, they all handle differently. When I began, there weren’t many other women. At first, I didn’t mind being one of the few. However, eventually I began to notice the unspoken pressure of representing my entire gender as the byproduct. I also dealt with the accusation that I was only playing Smash for the attention, as opposed to my love for the game. Ultimately, I ended up only discussing gameplay with my closest friends, knowing they wouldn’t judge me. I definitely made some of my best friends through the competitive community, and I wouldn’t be who I am today without them.

I don’t actually believe that there was any specific motivation to start Smash Sisters, at least for me. It’s not like a wave of harassment against women surfaced and Smash Sisters sprung up as a knee-jerk response solely to combat it. I think we thought it’d just be cool to create a safe space for women to get into competitive Smash. Of course, such a space wouldn’t be necessary if the landscape and gender balance of women in gaming were different, but Smash Sisters aims to be a positive initiative more than anything. Not all women feel as comfortable being one of the few in a sea of men, and hopefully Smash Sisters can help with that. These events expose new women to aspects of competitive Smash but in more digestible bites. Showing everyone that such a community exists also ideally normalizes the idea that ladies play Smash too!

Not all women feel as comfortable being one of the few in a sea of men, and hopefully Smash Sisters can help with that.

Lilian Chen

ES: Women receive a lot of attention at tournaments and it can be both positive and negative. Good players are more willing to play or give advice, bad players seem more salty when they lose, and some guys will try to show you they got game and you have to combat unwanted attention. But nowadays, I don’t notice much of a difference in NYC/tristate area since I know everyone pretty well and help run events. Or maybe I just don’t notice it anymore.

I was motivated to start Smash Sisters for very positive reasons. I invited Sailor Mercury to my apartment for a fest and we bonded over just being super girly. We saw a creepy insect and both leapt atop my couch, freaking out and refusing to check for it or touch the floor. It was so silly and fun for me to unleash that inner girliness that normally doesn’t get a chance to surface. This may be one of the most memorable experiences I’ve ever had and simply put, I started Smash Sisters because I wanted more female friends.

Do you think the ideal future Smash community would divide tournaments by gender? What is the end-state that SS is aiming to help build?

Emily Sun
Emily Sun

LC: Absolutely not. No, no, no. In my opinion, I believe women’s events only developed as a concept due to preexisting social constructs. They don’t exist because we believe there is some mythical, inherent difference between each genders’ ability to play games! The ideal for Smash Sisters events is to feed back into the co-ed events in the long run, where competitive women ranging anywhere from low to high levels becomes a normalized phenomenon.

Can you tell me a little bit about the specifics of how you make these events feel good for the attendees? What's the secret sauce in the execution that makes it work?

ES: I think it’s important that we’ve both been in the community for years. We were always about Smash long before being about these kinds of events, which may lend an air of legitimacy to the cause. We are also always looking for feedback from our attendees so that we can improve and continue to evolve with the ‘girl meta’. For Genesis 3, we literally polled all of the attendees who had signed up in advance if they wanted the event streamed, recorded, or neither. And we weren’t just looked for a majority vote - if there were even a few people who didn’t want to participate because of a stream, we wouldn’t do it. In terms of a ‘secret sauce’, I’m not really sure. Maybe it’s just our teamwork: I’m amazing at execution and Lil is incredible at exposure.

LC: We put listening to our attendees’ feedback as the number one top priority. This helps us improve our events moving forward. We also went into this recognizing that Smash Sisters is an exploration that will need much reiterating. That gives us some wiggle room to try new things and make mistakes. Branding and design is another aspect that most don’t give enough credit to. The combination of branding and understanding the landscape of the “women in gaming” conversation has been key in how we portray ourselves and communicate to others. Lastly, the fact that Emily and I are able to have mature, open conversations has been invaluable to Smash Sisters! We don’t always see eye to eye, which I am actually thankful of. It allows us to discuss and hit more angles than we would have otherwise.

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ES: We’ve had some guys attempt to sign up in some 'hilariously' defiant act, and when I’ve privately asked if they are serious about competing, they did not try to take it any further. Also, I’m not sure why someone would do this for easy wins in a competition that has zero effect on rankings.

What would you like Smash Sisters (or any future incarnation) to look like in 2 years? 5? 10?

ES: It’s hard to say since the community in general continues to change in lightning quick ways. I’d like to see Smash Sisters crew battles become a staple side event that you only see sporadically like events with items on, all stages legal, low tier tournies, etc.

LC: This is one of my favorite questions to answer, because the answer is: I don’t know! Due to the controversial and polarizing nature of the topic, people often believe that there are only two sides to women’s tournaments: right or wrong, will work or won’t work, good or bad. Why? Despite being one of the co-founders of Smash Sisters, I try to routinely remind people that I am not married to the idea of women’s tournaments. Although I recognize the potential in promoting inclusivity that women’s events hold, I also recognize that it is a lengthy experiment. Letting others know that this is an exploration gives us more room to explore, iterate, and make mistakes (which is how we make progress). The format could adapt and alter itself, but I have no idea how as of right now. It all depends on what success we see from it and the feedback from participants.

You can find more info on Smash Sisters on their Twitter and Facebook pages.

This interview has been edited for length.

Patrick Miller does a lot of thinking, talking, and writing about fighting games. When he's not managing communities for Radiant Entertainment, he's tweeting inane stuff @pattheflip, teaching fighting games onYouTube and Twitch, and writing on Medium. Make sure to check out his chat with Austin on this past episode of Giant Bomb Presents!

69 Comments

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President_Barackbar

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@president_barackbar: I'm not sure what you're asking here. Are you worried about intentional and unintentional sexist behavior being directed at you?

From what I understand, there have been some homophobic remarks thrown around at FGC events as well as just general trash talk that crosses a line which could potentially make someone who was male uncomfortable.

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StarvingGamer

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@president_barackbar: I'd start then by looking into your local scene for casual tournaments in whatever your game of choice is. If you can't find one, then you would probably have to gauge interest and try organizing one yourself, like what the Smash Sisters TOs did.

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OlRattyG

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Kinda ridiculous. The solution, even a temporary one, for making smash tourneys more integrated is to segregate them? Does that imply that they're going to disband this when they suddenly meet some arbitrary quota of members and release them to the main tournaments? Just feels needless. The FGC isn't racist or sexist even as a quarter of the whole. It's just competitive people and apparently some people can't take that?

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TheCheese33

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Any time a cool group like this pops up, I see a bunch of men either claiming reverse sexism, how sexist behavior is a "competitive advantage," or how they have a better idea of how to go about things. Somehow it just isn't enough to acknowledge that women don't want to be near a large group of men for 100% of their tournaments, and that sometimes women just want to hang out amongst themselves? Men have their "Guys-only" events, so I don't see why they're so hell-bent on denying women the same under trumped-up pretenses of "segregation is bad!" or "what if I want an environment like that, huh?" For the latter, you can make your own, and the former quickly devolves into ridiculous comparisons.

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Eosino

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Edited By Eosino

"And yet, for whatever reason, attendance at Smash events is mostly male."

Males are generally more competitive than females and are probably more attracted to tournament events like these as a result.

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Eosino

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ProfessorEss

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Edited By ProfessorEss

"The language of Smash is universal. If the human race were to make contact with sentient alien life, I can think of no better way to initiate diplomatic relations than sending up a couch, a tiny CRT, and a GameCube with Super Smash Bros."

...and then said sentient alien life destroys earth based on the fact that this was apparently "the best we had to offer". To be fair I'm assuming said alien lifeform would have no nostalgia for the characters and stages, thus they would rate our planet and species purely on gameplay and fidelity.

Sorry, when an article opens with a statement that could potentially doom out entire species - issues of sexism become secondary to me.

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todomachi

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The brilliant fighting game community.

https://www.youtube.com/watch?v=CsJfLKtGlfw

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OlRattyG

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@thecheese33: Literally couldn't think of any guy-only events. What are you talking about?

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SpicyRichter

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My main argument is if women can have tournament why not men too? Why can they "segregate" freely. (I don't like the term segregation but it was used in some responses.) All I see that some group have the rights to chose but not others. Why promote that kind of inequality. For me it would be simple to accept that some women prefer to play together and maybe some men too and others would surely prefer mixed tournament.

Dude what? Are you kidding?

It's cool that girls want to play together, but if guys don't want to invite girls into their little 'club' then fuck them.

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Bboy_Izilla

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*reads the comments knowing that you should never read the comments*

I think the misconception that women don't play fighting games, solely because of men is one of the biggest gaffs of most game journalist and outsiders looking at fighting game competitions as a litmus test.

When Season's Beatings was still a thing here in Ohio there were women-only SFIV tourneys just to highlight the great women already within these fragmented fighting game communities. So yeah, Smash Sisters is amazing and I'd say necessary for ... all competitive communities [much less FGs].

For those asking why aren't there more women playing fighting games, I'd also ask when's the last time you invited women into your circle to play your game de jure? I'd ask media outlets when's the last time they asked women to write about their particular competitive game interest?

If you are this concerned about highlighting women in fighting games and games in general... maybe start with yourself. I promise you that its a lot easier to make these personal adjustments than projecting your ideals on a community that...you probably don't care/know much about.

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KillswitchNL83

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Yeah we've come so far in acceptance of everything, let's segregate it! This way we can bitch and moan again. Men are so sexist and so stupid, we can join them but they keep looking with those eyes and ask to help, sexist pigs. wellllll keep enjoying everything as "woman's only" something.

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KillswitchNL83

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@thecheese33: reverse sexism is not a thing, sexism IS a thing even against men. Hard to believe i know but it is true.

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DedBeet

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@imallinson: It just seems like a weird thing to split tournaments up by sex. Video games are the one thing that put men and women on an equal level of play, yet I keep seeing women only leagues for games like CSGO, Halo, Starcraft and now Smash.

A woman winning a womens only league isn't going to be big news, but imagine a woman taking first in Smash at EVO, she would be a role model that shows it's "normal" for women to compete with men in games.

Yes, but women who enter competitions that have a higher percentage of males offer suffer a tremendous amount of harassment. Having a place like Smash Sisters probably offers them a kind of Haven where they feel relatively safe. It's like why I only play multiplayer games with friends; I can't stand the toxic environments I find in many multiplayer games.

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BigMike

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Thanks for the interviews Patrick. I wish Emily and Lilian all the best in any future events.

And that Smash documentary was a riot. Just the perfect blend of professional and amateur to make it enduring.

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Narfus4

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Good interview thanks for posting on GB, probably would not have found this otherwise. Always happy to see more of these kinds of communities forming to create safe spaces for women in video games.

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Time_Muffin

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I like how Austin notifies us that the article has been edited for length. Is there a link to an article, podcast, or even forum post where Austin explains his "woulds and would nots" when affecting a guest column's final draft?

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Daouzin

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@mrthee said:

whoa. competitive smash content on giant bomb. yeah it's a guest-column, but hey it's somethin'.

I was at G3 but sadly didn't see the crew battle there. I think i'll stop by at EVO tho.

Exactly, so hype! Let's go Giant Bomb, more Melee news!

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Edited By ScreamingGhost

@olrattyg said:

Kinda ridiculous. The solution, even a temporary one, for making smash tourneys more integrated is to segregate them? Does that imply that they're going to disband this when they suddenly meet some arbitrary quota of members and release them to the main tournaments? Just feels needless. The FGC isn't racist or sexist even as a quarter of the whole. It's just competitive people and apparently some people can't take that?

While most of the top competitors may not be the community isn't that welcoming to new players, even less to women. Least that's been my experience, though maybe its simply a case of the minority being more vocal. To this day a group of gamers still hold onto this idea that somehow they must be better because they're a man and girls can't play. I thought it sounded kind of weird at first but after reading the article, I get it.

They want more women to play Smash but let's face it women in games tend to stick out and attract unwanted attention. Not everyone acts improper but there's enough to make them probably feel uncomfortable. It's unfortunate but I continually see harassment towards women who are into games. So I can't blame them for wanting to have a more welcoming environment where they won't be harassed by that group of gamers.