
Known as IGA to his fans and considered one of the godfathers of the “-vania” genre, Igarashi-san has been designing games since the early '90s. Beginning with his work on Castlevania: Symphony of the Night, a groundbreaking title that’s inspired two generations of game developers since its release in 1997, IGA served as producer and scenario writer for a long series of fan-favorite Castlevania titles.
1. Astral Chain
The action part of the game was done very meticulously. It was especially fun controlling the chained Legion, making the battles really enjoyable.

2. Castlevania Requiem: Symphony of the Night & Rondo of Blood
Not only are these two games I was deeply involved in, but the launch was also around the same time as Bloodstained: Ritual of the Night in Japan. It felt like it was fated.

3. Slay the Spire
This is a game I bought on Steam after seeing all the rave reviews. This reminds me of the first time I played Magic: The Gathering in English. The way the deck of cards evolve also gives it that Dominion-like quality, which was very fun to play.

4. Fire Emblem: Three Houses
Although I'm not far into the game yet, I really like this type of game and it's one of those titles where I want to sit back and take my time.
Personally, the romance element is a bit abashing, but the character development and seeing their growth in this series has a consistent quality every time.

5. Bloodstained: Ritual of the Night
The game I put the most time into playing! It was really special to play a game that is very close to my heart. Also, the reason it's on the list is it illustrates that I have not had the chance to play very many games this year...
