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Uber Details New Monday Night Combat Patch and Teases DLC

Three DLC packs are planned. The first will be free. Free!

Uber Entertainment is testing a massive, wide-ranging patch for Monday Night Combat, the dev's stupendous online-focused third-person shooter. The release date of said patch is still up in the air, but pre-release anticipation is warranted. Online connection bugbears, such as host migration woes as well as hit detection issues are being addressed, in addition to various juice-related and character balance qualms.

In its post announcing the patch, Uber also unveiled its plans to release three DLC packs for the game. The first will contain "new content," as well as adjustments and bug fixes. Best news? It will release for free, though, at an unspecified time. I expect that date, as well as fun specifics, to be announced at PAX West, since Uber has been talking up the importance of the event for the studio since PAX East in Boston last year. 

The list of what's being updated with this forthcoming patch is available for viewing just below. The game's new live update patch notes, which uses Uber's oft-publicized on-the-fly system, are available below, too. 
 

No Caption Provided

 == TEASER ==Connectivity and Multiplayer:

  • Reworked the way we handle parties in the pregame lobby to avoid splitting them up.
  • Fixed several issues where host migration would fail immediately.
  • Decreased wait time after a successful host migration.
  • Lobbies will now host migrate and not kick you back to the main menu.
  • If the host leaves during the end of match sequence, the host will migrate and players will return back to the lobby and not the main menu.
  • Optimized the time it takes to migrate hosts, shortening the time to migrate.
  • Improved weapon hit detection in high lag situations.
  • Fixed endorsements being incorrect after a host migration.
  • Fixed getting into private matches without an invite.
 
General Gameplay:

  • Fixed players being able to damage the Moneyball’s shields.
  • Fixed visual effects staying on the player after the effect has worn off.
  • Reduced the amount of increased damage the Moneyball takes in Overtime, thus reducing the effectiveness of “Juice rushing”.
  • Fixed Ringouts, Headshots and Grapple Kills not giving the proper amount of money. Balanced Ringout money to reflect the change. Message now displays correct total amount of money earned.
  • New “You Win!”/”You Lose!” UI for the end of a match.
  • Fixed juice benefits ending early if the player grapples during juice.
  • Fixed juice bar getting stuck full.
  • Fixed deploying on or near active jump pads.
  • Fixed controller sensitivity of 10 not saving.
  • Fixed messaging for kill streaks. Ultra and Uber streaks will now be named properly when popping up above your cursor.
  • Fixed an instance of the player’s skill pick UI going away unexpectedly.
  • Fixed an issue with bots walking by enemy turrets and bots without engaging them.
  • Fixed upgrading a turret that has been hacked to the opposing team.
  • Fixed turret collision not going away after being destroyed.
  • Normalized time between a grapple miss and the ability to grapple again for all grapples. The biggest change is the Assassin not having as big of a penalty for a missed grapple.
  • Fixed the “Team Leader” and “Team Player” highlights from being reversed.
  • Fixed players being able to mute themselves.
  • Fixed idle kicking when standing still but still looking around and/or shooting.
  • Fixed players who cheat and hack their profiles from being able to apply multiple gold endorsements.
  • Optimized main menu ticker for players with large friends lists.
  • Fixed HUD showing Moneyball shields as up during over time even though they are down.
  • Reduced announcer talking for kill streaks to help reduce the repetition of announcements.
  • Various performance optimizations.
 
Support:

  • Reworked Support’s bot aura so that it doesn’t make the Jackbot appear overhealed.
  • Fixed Support’s Firebase skill from recharging while the Support is dead but the Firebase skill exists.
  • Fixed being able to use the Heal/Hurt gun while taunting.
  • Fixed some instances of the Support’s Firebase not appearing when thrown.
  • Fixed Heal/Hurt gun not being affected by rate of fire endorsements and reduced it’s overall healing/hurting ability to compensate for the change.
  • Fixed Supports being able to use their Hack skill through walls.
  • Fixed Supports being able to throw their Firebases through the wall.
  • Fixed Air Strikes sometimes damaging enemies under cover.
  • Supports can now only Hack enemy turrets at Hack level 3.
  • Increased the time to Hack enemy turrets.
  • Decreased duration of Hack on a turret for levels 1 and 2.
 
Assassin:

  • Fixed Assassins from being able to get permanent sprint and super speed.
  • Fixed Assassins getting a double smoke bomb allowing them to jump higher than intended.
  • Fixed Assassins being able to cloak during a grapple.
  • Fixed Assassins from being able to use her smoke bomb during a lunge.
  • Retuned damage done by dagger after a lunge.
 
Tank:

  • Tank’s Jet Gun alternate fire damage is now reduced depending on the percentage of ammo left in the clip. Increased the full clip damage to compensate.
 
Assault:

  • Fixed an exploit involving the Assault’s Fly.
  • Fixed Assault’s bomb audio lingering after bomb is gone.
 
Monday Night Combat Live Update System:

  • Pre-game Lobby is now 45 seconds.
  • Min Number of Players to start Crossfire is now 6.
  • Increased player bot spawing from 5 seconds to 10 seconds.    

85 Comments

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EmuLeader

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Edited By EmuLeader

only@lclay said:

" What?! The assassin can't cloak while grappling anymore? So she's essentially useless inside the enemy base or against a support anywhere near his firebase? Great!  Guess I'm going to stop playing assassin then. "
completely agree.  They are so weak that they can pretty much die from a bot/firebase/turret looking at them.  How is giving them more time in the open with no escape a good thing in any way?
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laser56

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Edited By laser56

Thats good that they are working on the overpowered classes.

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President_Barackbar

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While I appreciate all the balance tweaks being done, I do wish the assassin would get some buffs. It's currently the weakest class as well as being the class with the least teamplay abilities.

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KiLL3r

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Edited By KiLL3r

Wow, that's an awesome update. Glad to hear the first DLC is free, I 'm also wondering how much the other 2 DLC will cost.

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Sanious

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Edited By Sanious

I'm not gathering with what is actually wrong with the Assassin's update? Doesn't seem like it will effect her too much.  
 
But I'm glad this is happening, super psyched that a good summer of arcade game is actually being updated and actually succeed in having a life more than other xbla titles seem to have. Been playing this a bunch and have a blast.

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Thumbrunner

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Edited By Thumbrunner

Good To hear an update and DLC for a great game thanks Uber!

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zityz

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Edited By zityz

That's rad that they're going through all that and also give a dlc for free ( its like theyre really taking a page from valve) 
 
Now only if a certain company release info about when a certain DLC for thier dracula huntin game is comming out I can rest easy. 
 
Until then, NO EASY RESTING!
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elko84

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Edited By elko84

Finally, it's super annoying to have a melee cooldown when you miss!

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eschatonik

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Edited By eschatonik
 Reworked Support’s bot aura so that it doesn’t make the Jackbot appear overhealed.
    
 
I KNEW they weren't really overhealed.  People were yipping about that soooo much.
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bravetoaster

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Edited By bravetoaster

I know what I'm playing tonight.

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deactivated-5cc8838532af0

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/tip hat to Uber for supporting their arcade game.
 
Keep this up Uber and I'll buy most of what you make

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ISuperGamerI

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Edited By ISuperGamerI

I still need to buy this game, it seems like a lot of fun.

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Morris

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Edited By Morris

Glad to hear that Uber is gonna support this game. I think DLC is a really great way to keep an xbla player base coming back.

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EDfromRED

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Edited By EDfromRED

 Sweet. Looks like they addressed annoying issues I found, and alot more I didn't. 
 Can't wait for the DLC  : )
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NekuCTR

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Edited By NekuCTR

YES, Nerf the Support! Keep it up Uber!

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9mmfistcuffs

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Edited By 9mmfistcuffs

overall looks good, though I'm saddened to see supports hack so throughly nerfed. I can live with turret capture going to level 3 but really hope they reconsider either leaving the durations alone or speeding up the cooldown.  

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demontium

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Edited By demontium

DLC :D

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LordXavierBritish

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@EmuLeader said:
" only@lclay said:
" What?! The assassin can't cloak while grappling anymore? So she's essentially useless inside the enemy base or against a support anywhere near his firebase? Great!  Guess I'm going to stop playing assassin then. "
completely agree.  They are so weak that they can pretty much die from a bot/firebase/turret looking at them.  How is giving them more time in the open with no escape a good thing in any way? "
Pro Tip: Don't back stab dudes in front of a turret.
 

AKA COMMON SENSE

 
In other news, all these updates seem great.
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hatking

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Edited By hatking

FUCKING AWESOME.  I am so glad they're supporting this game.  I officially redact all of my worries about this game dying and becoming stale.
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WilliamRLBaker

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Edited By WilliamRLBaker

thank god, I hope what they do fixes the game, cause right now its quite literally broke, Matches turn into big camping rounds, till the over time where each team will rush and try to juice kill the money ball.

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WilliamRLBaker

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Edited By WilliamRLBaker
@LordXavierBritish said:

" @EmuLeader said:

" only @lclay said:
" What?! The assassin can't cloak while grappling anymore? So she's essentially useless inside the enemy base or against a support anywhere near his firebase? Great!  Guess I'm going to stop playing assassin then. "
completely agree.  They are so weak that they can pretty much die from a bot/firebase/turret looking at them.  How is giving them more time in the open with no escape a good thing in any way? "
Pro Tip: Don't back stab dudes in front of a turret.
 

AKA COMMON SENSE

 In other news, all these updates seem great. "
too bad thats not the case.
I've went entire games as support, with my lvl 3 fire base lvl 3 hacked , and a laser blazer level 3, and just watched as an assassin rushed in, killed me, then rush off with no problem.  and thats even without cloak cause if they grapple you and are cloaked the turrets will ignore the assassin, but I'm talking about none cloaked they will literally kill you fast enough they can run off, or use a smoke bomb and escape with ease. Which is why me and quite a few others think the Assassin is overpowered with the right endorsements it can rush in kill, then run with half dmg.
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deactivated-663a3420c2da4

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Yup, support needed a pretty good nerf although I'm not sure they've done enough (Hey, I play support before you guys jump on my back for this comment). Assassin needed a couple more buffs IMO as in they can struggle for an entire match rather than just at the beginning. I play my Asassin defensively so I don't have so many issues of being torn down by turrets, but not being able to cloak during a grapple is a real dunderheaded move in my opinion.
 
Anyway, glad this is being fixed, the game is a little rough around the edges but still a contender for my GOTY, fucking amazing game.

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deactivated-57d3a53d23027

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Good job Uber! I wasn't going to buy your new awesome game because of the instant host migration errors, but if this patch works, I will buy it... eventually (sorry don't have teh cash).

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ry0wn

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Edited By ry0wn

Awesome game updates and free DLC, all on a fun $15 game? Somebody's doing video games right.

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RoyCampbell

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Edited By RoyCampbell

Can't wait. While I do have 3,000+ kills, I can't play it anymore with how garbage the community and their tactics have gotten. Just way too campy and spammy, especially with the Support.
 
Hope it gets out soon. Damn it. Oh and the DLC has me all excited with it being free and unknown. I'd love to see a new mode introduced, like a variant of Capture the Flag but it would be "Capture the Bacon". So many possibilities.

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lclay

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Edited By lclay
@LordXavierBritish said:

" @EmuLeader said:

" only @lclay said:
" What?! The assassin can't cloak while grappling anymore? So she's essentially useless inside the enemy base or against a support anywhere near his firebase? Great!  Guess I'm going to stop playing assassin then. "
completely agree.  They are so weak that they can pretty much die from a bot/firebase/turret looking at them.  How is giving them more time in the open with no escape a good thing in any way? "
Pro Tip: Don't back stab dudes in front of a turret.
 

AKA COMMON SENSE

 In other news, all these updates seem great. "
But the whole point is that you could backstab dudes in front of a turret and get away with it making the assassin somewhat more of a team player, e.g. she could take out a camping support next to his turret making it easier for your team to take out the turret. I had always assumed that this was intentional on uber's part to make the assassin more useful and not an exploit that needed to be fixed at all s part to make the assassin more useful and not an exploit that needed to be fixed at all 
 
@WilliamRLBaker
said: 

" @LordXavierBritish said:

" @EmuLeader said:

" only @lclay said:
" What?! The assassin can't cloak while grappling anymore? So she's essentially useless inside the enemy base or against a support anywhere near his firebase? Great!  Guess I'm going to stop playing assassin then. "
completely agree.  They are so weak that they can pretty much die from a bot/firebase/turret looking at them.  How is giving them more time in the open with no escape a good thing in any way? "
Pro Tip: Don't back stab dudes in front of a turret.
 

AKA COMMON SENSE

 In other news, all these updates seem great. "
too bad thats not the case. I've went entire games as support, with my lvl 3 fire base lvl 3 hacked , and a laser blazer level 3, and just watched as an assassin rushed in, killed me, then rush off with no problem.  and thats even without cloak cause if they grapple you and are cloaked the turrets will ignore the assassin, but I'm talking about none cloaked they will literally kill you fast enough they can run off, or use a smoke bomb and escape with ease. Which is why me and quite a few others think the Assassin is overpowered with the right endorsements it can rush in kill, then run with half dmg. "
Dude you really hate the assassin! Have you ever tried playing as her? It's really not as easy as that. You take out a support anywhere near a level 3 firebase without cloaking and you will die 99% of the time.
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Tennmuerti

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Edited By Tennmuerti

Free patches!
 
Whats the world coming to?

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spilledmilkfactory

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can't wait for the dlc, this game is continuing to be awesome

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simplejack

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Edited By simplejack

Woo Hoo! I love this game and can't wait until they make the changes!

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Wandrecanada

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Edited By Wandrecanada
@lclay said:
" What?! The assassin can't cloak while grappling anymore? So she's essentially useless inside the enemy base or against a support anywhere near his firebase? Great!  Guess I'm going to stop playing assassin then. "
Gotta use smoke bomb friend.  It disables turrets and firebases.  That or get your tank buddy to drop a product grenade on the firebase.  Also disables turrets and firebases.
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Wandrecanada

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Edited By Wandrecanada

If everyone is worried about camping support players you should just encourage other team mates with classes designed to remove turrets and firebases to do.  If there is a class disparity when you're choosing your classes that's a team issue.  If you pick assassin when three others are already on the team you deserve to get molested by firebases.
 
Protip:  All firebases of all levels even with overheal are one shot kills to assault traps and airstrikes.  They can also be temporarily disabled by smoke bombs and product grenades.

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Arius123

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Edited By Arius123

Glad to see that the developers are going to support this game.  I really have a great time with it.

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johnzimmerman

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Edited By johnzimmerman

that's great!  any idea when we'll get it?

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Thunderstarter

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Edited By Thunderstarter

Thank you, Uber! It looks like you did a huge overhaul! I'm really glad the dlc is free, too! Can't wait to see what you do next!

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RichardLOlson

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Edited By RichardLOlson

Well that is good to know.