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Hatred of or discrimination of, magic and those who practice it. A common element in darker works of Sword and Sorcery Fantasy settings, though real-life witch hunts also repeatedly occurred throughout history out of a fear of witchcraft.
Games whose titles consist of a single word.
A gaming genre of its own, but also frequently featured as a mini-game in other titles, especially RPGs.
RMT's are the concept of spending real money, for items within a game, common to the free to play market
Foxes of Japanese folklore capable of magic such as shape-shifting. Their power and age are said to correlate with the number of tails they possess.
Tanuki are a type of raccoon dog native to Japan. In folklore, they are capable of shape-shifting.
An animation system used in creating games.
An animation and game development engine prolific during the 2000s and early 2010s. While most titles developed in Flash were browser-exclusive, Flash could also be used for standalone games.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A concept found in many puzzle and casual games. Matching blocks of the same color or type to gain points and/or erase the blocks.
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