Where AC3 really fucked up in my opinion, it's the mission structure. The gameplay remained fine (by AC standards), the story was alright, even if a lot of the characters were bland, and the world was beautifully realised (though I missed tall shit to climb).
The missions, oh the missions... I can't remember a single mission where you get a target, and then have to find the best, or most suited, way to kill that target in a way that suits your play style. In AC3, most of the missions either involve some tedious task, like eavesdropping, or doing some stupid minigame-like bullshit, and the only times the goal is to actually assassinate someone, it usually involves fighting through a horde of enemies to reach the target and then killing him just like any regular enemy, possibly with an annoying chase scene first.
...And the ending is pretty fucking awful, which considering they have been building this story over 5 games and 5 years, is pretty disrespectful to those who have been invested in the games.
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