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    Astro Boy: Edge of Time

    Game » consists of 1 releases. Released Jun 20, 2017

    On a strange floating island filled with Osamu Tezuka characters, players take on the role of summoners, gifted people able to summon copies of the people they've met to aid them in battle.

    Short summary describing this game.

    Astro Boy: Edge of Time last edited by Veilor on 06/09/18 05:07AM View full history

    Overview

    Astro Boy: Edge of Time is a Free-to-Play collectible card game featuring Astro Boy and other characters created by Osamu Tezuka. The game features an ongoing story mode that will be expanded through online updates, as well as a multiplayer ranked and unranked vs. mode.

    Gameplay

    Astro Boy's core gameplay is 1 on 1 card battle, where players use decks they have constructed from the cards they have collected.

    Players place creature cards from their hand on to the board, and either attack the enemy's creatures, or the enemy directly. When a player's own HP has reached zero, the game is over.

    Each player has access to two zones when placing their cards on the battlefield: The Enforcers row, and the Defenders row. Cards placed in the Enforcers row are able to attack enemy units and players, but cannot defend the owner. Cards placed in the Defender row can defend the player, but cannot directly attack enemy units or players (except with strategem).

    Card Types

    There are two kinds of card types in Astro Boy: Edge of Time: Unit cards, and Gear Cards.

    Unit cards are characters that the player can place on the battlefield to attack enemy units and players. These cards remain on the battlefield until they're defeated or removed by a special effect.

    Gear cards are instant one use cards that have a variety of effects, such as upgrading a target unit, or throwing a grenade at a target unit. These cards do not remain on the battlefield after use, and cannot be used multiple times.

    Attacking & Defending

    Each unit card has an attack value and a health value. The attack value defines how much damage a card will inflict on enemy units or players, while the health value is the card's total health. When the card's health value is depleted to zero, the card is destroyed and removed from the battlefield.

    Each unit on the battlefield can attack only once per turn. When a unit attacks an enemy unit, both cards involved in combat attack simultaneously, meaning that both units take damage. This includes when attacking a card in the Defenders row.

    Skills

    Cards often have skills listed at the bottom of the card. These skills often take action automatically once the proper conditions are met. However, some of these skills can be initiated any time by the player that owns the card.

    Construct: These are skills that automatically initiate when the card is introduced to the battlefield.

    Shatter: These are skills that automatically initiated when the card destroyed and removed from the battlefield.

    Strategem: These are special skills that are only available when the card is deployed in the Defenders row. These skills have a charge time of several turns. Once available, these skills can be used at the player's discretion.

    System Requirements

    Minimum:

      • OS: Windows7/8.1/10
      • Processor: Intel Core2 Duo 2.4GHz or higher
      • Memory: 2 GB RAM
      • Graphics: GeForce 7600GT, Radeon X1650XT or higher
      • Network: Broadband Internet connection
      • Additional Notes: Screen resolution: 1280 x 720 or higher (4:3 not fully supported)
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