" I LOVED playing the Commander role, though I mostly did it in 2142 as opposed to BF2. It was a great change of pace and it really, really felt like I was helping my team as I gave my squads objectives and dropped supplies and things. Surely, there was lower breadth of players that knew the intricacies of playing the role, but that really helped instill a pseudo chain-of-command that added to the Battlefield feel. Sure, less people could play the role at once, but that doesn't mean it wasn't appreciated from a strategic and a practical standpoint. Ask all those soldiers that I dropped vehicles/supplies for. "
But the commander were really rather pointless. Try to join a 64-player Karkand server, apply as a commander on USMC and give EVERY squad leader an order to capture to Suburb (for those that don't know, the easiest flag for USMC to capture) and see how many follows your order. Go commander next round also, but don't give orders. I'm willing to bet that about exactly the same amount of players will go for Suburb, regardless of the orders. The fact is that most don't care.
Don't get me wrong. I want to see a commander/leader/person in BF3, but they need to do something different from the commander position in BF2/2142.
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