Here's a video interview (2 videos) about Building Battlefield 3 + DICE's philosophy
The highlights of it for me were the fact that the Bad Company series didnt give the PC what it deserves because they were the first games using the 1.5 version of engine and DICE felt like experimenting with it in a BF-offshoot was a good decision before applying it to a proper PC-based game.. so i guess Bad Company 1 not having a PC version is forgivable
Also i love how they're so dedicated to quality and to enjoying the work they do!
The view from their office is fucking amazing btw, here's a screenshot :
Thoughts ?
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