NO!" Guys: Team Fortress 2. "
I demand that the assault class has a non mandatory grenade launcher, in BC2 I hated being forced to have an assault rifle and a grenade launcher rather than C4.
Game » consists of 15 releases. Released Oct 25, 2011
" @gamb1t said:yeah... its dumb angry people like that that give us a bad name :/With comments like these rolling around, it's no wonder people can just call even the most constructive criticism to the changes "a load of bitch and whine". As an experienced BF2-player I'll say this; "I'm Commander PhatSeeJay and I must respectfully ask you to gtfo and take your fail with you." "" i noticed that majority of the people that prefer less classes HAVENT EVEN PLAYED OR EVER WILL PLAY BF2. so instead of giving your stupid i never played bf2 but STFU STFU STFU STFU? oh ya stfu no one cares your opinion is USELESS oh ya this game is just getting worse and worse by the day. im greatly disappointed and at this moment i am NOT rebuilding a pc just for this. "
I've always hated DICE's class/kit design. Absolutely awful.
DICE should learn from Killzone 3 and Team Fortress 2--create some unique classes with their own proper objectives, abilities, and advantages in combat.
" I've always hated DICE's class/kit design. Absolutely awful. DICE should learn from Killzone 3 and Team Fortress 2--create some unique classes with their own proper objectives, abilities, and advantages in combat. "
" @project343 said:Change needs to happen to Battlefield. Weapon kits are a thing of the past--one of two directions needs to be taken with Battlefield: either overhaul classes into very strict, very unique definitions, or have fully customizable weapon kits. Either down the Team Fortress route, or the Call of Duty route." I've always hated DICE's class/kit design. Absolutely awful. DICE should learn from Killzone 3 and Team Fortress 2--create some unique classes with their own proper objectives, abilities, and advantages in combat. "
we fear change "
" People are going to bitch about anything that makes this game different than Battlefield 2. "Not this guy! I am only going to complain if anything makes Battlefield 3 for the computer less than that of Battlefield 2.
I'm ready for whatever changes they make because that's how franchises evolve
as a huge fan of the Battlefield series (played an loved every battlefield game on PC, including bc2), I trust DICE knows wtf they are doing
all they basically need are vehicles, unlocks, cool maps, parachutes, and it'll be another fun battlefield game to play with the pals.
I would prefer that they would go back to the old BF2 classes. Game was much more balanced and class equipment actually made sense.
I have major gripes with the Medic and Assault class, Recon is questionable and Engineer is possibly the perfect class by blending Engineer and Anti-Tank which is completely fine for me.
Assault: I don't think they should be the ones passing out ammo especially since they get grenade launchers, it's not better than in Modern Warfare 2 someone doing the Army of One exploit.
Medics: It makes no sense for them to carry a Light Machine Gun, they should be carrying either SMGs or Carbine type weapons.
Recon: Mortar is sort of lame, and if they do bring back the Commander feature then I assume this little item will go away.
I feel as though Snipers shouldn't have C4 either, but instead a claymore. Though it is understandable in BFBC2 where the maps are primarily very close quarters based and being near an enemy armor is very common, but how often do you find yourself in BF2 in maps which are arguably larger than the conquest maps (at least) so close to armor, when you are sniping from a far and above? I didn't have that issue unless I ran further in towards flags in large maps or within the city limits of the infantry maps. (In BF2)
The major class balance issue from BF2 was that as an engineer you really couldn't defend yourself from long range enemies. You had Knife, Pistol, Shotgun, Mines, Grenade and a Wrench. With the SMGS added to the class which was what the anti-tank class in BF2 wielded. So the way I see it is BF3 class system ideally for me would be.
Assault: Standard issue Rifles, Grenade Launcher attachment, either a frag grenade, pistol and knife.
Medic: Carbine style rifle, Medkit, Frag Grenade, Defib, Pistol, Knife
Support: LMG, Ammo Box, Smoke Grenade, Pistol, Knife
Sniper: Sniper Rifle, Binoculars that can zoom out further for spotting, claymore, Frag, pistol, knife
Engineer: SMG, Wrench, Rocket, Pistol, Knife
Spec Op: Either Carbines or Light rifles (Differing from the ones available to Medics/Assault), C4, Frag, Pistol Knife.
Assault: Standard issue Rifles, Grenade Launcher attachment, either a frag grenade, pistol and knife.
Medic: Carbine style rifle, Medkit, Frag Grenade, Defib, Pistol, Knife
Support: LMG, Ammo Box, Smoke Grenade, Pistol, Knife
Sniper: Sniper Rifle, Binoculars that can zoom out further for spotting, claymore, Frag, pistol, knife
Engineer: SMG, Wrench, Rocket, Pistol, Knife
Spec Op: Either Carbines or Light rifles (Differing from the ones available to Medics/Assault), C4, Frag, Pistol Knife. "
" @ElBarto said:All that'll do is prevent people camping the airfield from doing anything useful. With a standard kit, at least they have an option to leave the airfield in a scout vehicle and go be useful. And don't say only noobs go for aircraft, because I'm 2:1 kdr in BC2 and I always rush for the heli at the start of the match. Chopper gunner is fun stuff, man.Assault: Standard issue Rifles, Grenade Launcher attachment, either a frag grenade, pistol and knife.Those sound sensible, but to be honest I still think there should be a pilot class armed with only a pistol who are the only class allowed to fly. At least that way when people choose to run around the airfield waiting for respawns they have a crippled kit. "
Medic: Carbine style rifle, Medkit, Frag Grenade, Defib, Pistol, Knife
Support: LMG, Ammo Box, Smoke Grenade, Pistol, Knife
Sniper: Sniper Rifle, Binoculars that can zoom out further for spotting, claymore, Frag, pistol, knife
Engineer: SMG, Wrench, Rocket, Pistol, Knife
Spec Op: Either Carbines or Light rifles (Differing from the ones available to Medics/Assault), C4, Frag, Pistol Knife. "
You're saying you're not a noob at Battlefield, and your argument is a KDR." @Impossibilium said:
" @ElBarto said:All that'll do is prevent people camping the airfield from doing anything useful. With a standard kit, at least they have an option to leave the airfield in a scout vehicle and go be useful. And don't say only noobs go for aircraft, because I'm 2:1 kdr in BC2 and I always rush for the heli at the start of the match. Chopper gunner is fun stuff, man. "Assault: Standard issue Rifles, Grenade Launcher attachment, either a frag grenade, pistol and knife.Those sound sensible, but to be honest I still think there should be a pilot class armed with only a pistol who are the only class allowed to fly. At least that way when people choose to run around the airfield waiting for respawns they have a crippled kit. "
Medic: Carbine style rifle, Medkit, Frag Grenade, Defib, Pistol, Knife
Support: LMG, Ammo Box, Smoke Grenade, Pistol, Knife
Sniper: Sniper Rifle, Binoculars that can zoom out further for spotting, claymore, Frag, pistol, knife
Engineer: SMG, Wrench, Rocket, Pistol, Knife
Spec Op: Either Carbines or Light rifles (Differing from the ones available to Medics/Assault), C4, Frag, Pistol Knife. "
"Assault: Standard issue Rifles, Grenade Launcher attachment, either a frag grenade, pistol and knife.I am very against the idea of a class that has no teamwork function, which is what a general assault class is. Why can't the medic have an LMG? Because BF2 didn't do it that way? I don't think a support class needs to exist personally just to be the "ammo guy". More specialized classes means teamwork and coordination become really important, which never happens in public play. However, I do agree that the spec ops class needs to make a return, because spreading that function out between the Engineer and Recon never made sense to me.
Medic: Carbine style rifle, Medkit, Frag Grenade, Defib, Pistol, Knife
Support: LMG, Ammo Box, Smoke Grenade, Pistol, Knife
Sniper: Sniper Rifle, Binoculars that can zoom out further for spotting, claymore, Frag, pistol, knife
Engineer: SMG, Wrench, Rocket, Pistol, Knife
Spec Op: Either Carbines or Light rifles (Differing from the ones available to Medics/Assault), C4, Frag, Pistol Knife. "
" @ElBarto said:It doesn't make any sense for the medic, to be carrying around the heaviest weapon distributed to infantry troops. A medic wants to be able to defend himself viably if he has to drag another soldier away from line of fire. You can't possibly drag a guy around while hauling an M249 and defend yourself reasonably."Assault: Standard issue Rifles, Grenade Launcher attachment, either a frag grenade, pistol and knife.I am very against the idea of a class that has no teamwork function, which is what a general assault class is. Why can't the medic have an LMG? Because BF2 didn't do it that way? I don't think a support class needs to exist personally just to be the "ammo guy". More specialized classes means teamwork and coordination become really important, which never happens in public play. However, I do agree that the spec ops class needs to make a return, because spreading that function out between the Engineer and Recon never made sense to me. "
Medic: Carbine style rifle, Medkit, Frag Grenade, Defib, Pistol, Knife
Support: LMG, Ammo Box, Smoke Grenade, Pistol, Knife
Sniper: Sniper Rifle, Binoculars that can zoom out further for spotting, claymore, Frag, pistol, knife
Engineer: SMG, Wrench, Rocket, Pistol, Knife
Spec Op: Either Carbines or Light rifles (Differing from the ones available to Medics/Assault), C4, Frag, Pistol Knife. "
" You couldn't resupply your own grenade launcher as an assault class in BFBC2. "Yes you can, i do it all the time because im a bad person.
" "Hurr drr i can't beat a tank as a sniper, therefore the game is not fun and unbalanced" Nice op, flawless logic. "Read more, and don't get me started on snipers. Ghilli suit wearing pricks... if they could do something useful they'd be pretty dandy.
" @Ahmad_Metallic said:TF2 is such a different game than Battlefield though, carrying over balance concpets from TF2 to battlefield would be very difficult. However I fully support jars of urine as a sniper unlock in BF3. (Ironically, I love the TF2 sniper.) I just feel like the balance elements in TF2 are so different from every other shooter. How is the demoman balanced against the Scout exactly? Its hard to pinpoint those kinds of mechanics that make that work. TF2's classses are so damn unique they're not even comparable with eachother, which is why so many people spend so much time with one class, and why they all seem to have their own advantages and weaknesses. In the end, everyone in a Battlefield game has a gun that can be fire at things up close or far away, a grenade that can do splash damage and something that will blow up the occasional jeep at the very least." @project343 said:Change needs to happen to Battlefield. Weapon kits are a thing of the past--one of two directions needs to be taken with Battlefield: either overhaul classes into very strict, very unique definitions, or have fully customizable weapon kits. Either down the Team Fortress route, or the Call of Duty route. Also, remove the default 'assault' class. All classes should be equally effective in one-on-one combat. One should not take offensive precedence over others. "" I've always hated DICE's class/kit design. Absolutely awful. DICE should learn from Killzone 3 and Team Fortress 2--create some unique classes with their own proper objectives, abilities, and advantages in combat. "
we fear change "
" @ElBarto: I have a huge problem with your realism argument simply because this is a game we are talking about. As far as removing the ammo box so you cant spam stuff, I really never notice that as much of a problem in BC2, especially with the grenade launchers because the kill radius is so small. "Just because you don't see it doesn't make it a potential issue.
" @jmrwacko said:" You couldn't resupply your own grenade launcher as an assault class in BFBC2. "Yes you can, i do it all the time because im a bad person.
@Jace said:" "Hurr drr i can't beat a tank as a sniper, therefore the game is not fun and unbalanced" Nice op, flawless logic. "Read more, and don't get me started on snipers. Ghilli suit wearing pricks... if they could do something useful they'd be pretty dandy.
"I really never notice that as much of a problem in BC2"" @ElBarto: I didn't say that, I said that its not really a good excuse for cutting ammo boxes from assaults because it kills the teamwork aspect that BC2 tried to foster. "
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