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    Bizarre Creations

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    Bizarre Creations was a mid-sized video game developer, based in Liverpool, UK, and a subsidiary of Activision Blizzard. Established in 1994, the company is known for such franchises as Formula 1, Fur Fighters, Geometry Wars, and Project Gotham Racing.

    Activision Is 'Exploring Its Options' Regarding The Future Of Bizarre Creations

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    Tordah

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    #151  Edited By Tordah

    What the hell? This was totally unexpected. Bizarre Creations is an awesome studio. :(

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    DarkTravesty

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    #152  Edited By DarkTravesty
    @sharma55 said:
    " FU ACTIVISION! "
    this, the majority of savvy gamers knew this was going to happen. activision buyout crank out a few games and shutter the studio. bizarre should have stayed with microsoft.
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    SlightConfuse

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    #153  Edited By SlightConfuse

    maybe they will form another studio and becom an EA partner or something.  
     
    back to microsoft ?
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    Wacomole

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    #154  Edited By Wacomole
    @animathias said:
    Seriously! Who at Activision thought it'd be smart to release a new IP in the same window as Split/Second and ModNation Racers? They could have waited 1 month and been completely clear of all other racing competition, or released it a month earlier with promises of a free DLC pack with a bugfix patch to hit right before Split/Second. "
    From the current wave of releases being delayed left right and centre, one might think that the industry has learned a lesson from that.  But they probably haven't.
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    Zlimness

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    #155  Edited By Zlimness

    Wasn't matter of IF Activision would shut down Bizarre, but WHEN. Its always sad to see a racing game developer go.

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    TheKing

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    #156  Edited By TheKing

    Sell your soul to the devil and this is what happens. Look forward to a similar fate Bungie.

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    ___pocalypse

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    #157  Edited By ___pocalypse

    :( I love Geometry Wars!

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    cmsJustin

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    #158  Edited By cmsJustin

    Ha! There's the obligatory topical fake twitter account: http://twitter.com/BobbyKotickCEO

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    hi_im_rob

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    #159  Edited By hi_im_rob

    This is a disgrace

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    shinluis

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    #160  Edited By shinluis
    @ThrdDegreeBurns said:
    " Just furthers my disgust for Activision. "
    Yes.
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    stinky

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    #161  Edited By stinky

      
    doing some googling it appears as if its been a long time since anything they did was a financial success.  bomb after bomb in terms of sales. 
      
    didn't see the figures for james bond but im going to go out on a limb here and say it was no Halo.
     
    in short, you can't blame activision. 
    condolences to those who lost their jobs.

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    Genjai

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    #162  Edited By Genjai
    @raiz265 said:
    " Kotick'd "
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    astonish

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    #163  Edited By astonish

    Hopefully from the ashes a new studio to continue the PGR franchise will arise. MS still owns the PGR license and the entire tool chain

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    andymp

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    #164  Edited By andymp

    The point here is that Bizarre made totally awesome games before being taken by Activision. PGR !!! Geo Wars !!! Activision take control and Bizarre takes the flak for their incompetence. Was it Bizarre or Activision for example who chose to release Blur the exact same time as Split/Second, a game totally competing for the same market. That's incompetence imo.

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    MJHAYLETT

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    #165  Edited By MJHAYLETT

    should have maybe stuck to PGR games.

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    mariussmit

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    #166  Edited By mariussmit
    @Kyreo: They could band together and make Indie games. At least that way you get new IPs.  Still though, my condolences to the people involved. 
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    voltan

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    #167  Edited By voltan

    I loved PGR series and Blur. Now I really feel bad for buying BLOPS.

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    Sil3n7

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    #168  Edited By Sil3n7

    This is really messed up.

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    MasterXell

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    #169  Edited By MasterXell

    It's getting to the point where Activision is the new EA. They are constantly making it harder and harder to like them, running their companies like god damn sweat shops. I pray to god, or whoever that Microsoft comes in and saves BC, because its a great company, with potential when in the right hands.

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    deactivated-61665c8292280

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    @DukeTogo: We'll have to agree to disagree. It's not really a matter of "correct" or "incorrect."  
     
    All their products were technically sound and competent at worst. At best, they scored with several cult classics. It was a talented studio. And even if you didn't dig the stuff they made, that's not a justifiable reason to sanction the studio's being closed.
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    halberdierv2

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    #171  Edited By halberdierv2

    *facepalm*
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    TadThuggish

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    #172  Edited By TadThuggish
    @Ragdrazi said:
    " I'd like to again remind everyone who bought Black Ops that they are part of the problem. "
    These are not correlated.  People who play games should be out to play good games, not pick and chose in an effort to "stick it to tha man!"  If that's the case, you don't love video games as much as you love having a community that creates and reinforces your beliefs.
     
    Why do you even go to Giant Bomb, a gaming criticism website where you pay attention to a set of people and their viewpoints, if you're going to say something so narrow-minded and uneducated?  Why go to a website that's all about critical thought, when you're more at home at NeoGaf or 4chan where all your opinions can fit into a short, unnecessarily fringed sentence?
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    ICF_19XX

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    #173  Edited By ICF_19XX

    ACTI-ASSHOLES. Fuckers. YOU'RE REDUNDANT!

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    MeatSim

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    #174  Edited By MeatSim

    Well that sucks.

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    TadThuggish

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    #175  Edited By TadThuggish
    @AndyMP said:
    " The point here is that Bizarre made totally awesome games before being taken by Activision. PGR !!! Geo Wars !!! Activision take control and Bizarre takes the flak for their incompetence. Was it Bizarre or Activision for example who chose to release Blur the exact same time as Split/Second, a game totally competing for the same market. That's incompetence imo. "
    Geometry Wars 2 was released under Activision.
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    Bobby_The_Great

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    #176  Edited By Bobby_The_Great
    @TheMasterDS:

    Yeah, Blur sold really poorly. And while playing online, there were only 200-400 people online at most worldwide... :(
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    Foxillusion

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    #177  Edited By Foxillusion

    Activision's mom is redundant.

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    radioactivez0r

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    #178  Edited By radioactivez0r
    @stinky said:
    "   doing some googling it appears as if its been a long time since anything they did was a financial success.  bomb after bomb in terms of sales.   didn't see the figures for james bond but im going to go out on a limb here and say it was no Halo. in short, you can't blame activision. condolences to those who lost their jobs. "
    If a studio makes solid games that don't sell well, yeah, you can blame Activision.  Should Bizarre have done their own marketing?  Whatever, I get that there's a bottom line in this industry and it's very "what have you done for me lately", but this is totally unexpected.  Have an off year and you suddenly are dragging the ship down.  Sigh.
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    carlthenimrod

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    #179  Edited By carlthenimrod

    This is awful news.

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    Lokno

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    #180  Edited By Lokno

    I had heard that sales over the first two weeks of a game's release are seen as determinant of its overall success. This must be proof-positive that such an understanding is in practice, since its been two weeks exactly since the release of Jame Bond 007 : Blood Stone.

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    Little_Socrates

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    #181  Edited By Little_Socrates

    Anyone else think it's really suspicious that they couldn't find a way to advertise Blood Stone, yet this is the company that has an extremely aggressive advertising campaign for every single Guitar Hero game that comes out? 
     
    I get the feeling that Activision wanted to set Bizarre up for a shut-down... 
     
    Activision: "Hey, I know we made you release a new racing IP alongside two other racing IPs in May, but we'll make it up to you by letting you make a James Bond game that'll come out alongside one of the most hyped games on the Wii...ANOTHER JAMES BOND GAME!" 
     
    Bizarre: "Well, okay, I guess we can do that if we have to. But, uh, you haven't announced this game yet...are you going to advertise it or anything?" 
     
    Activision: "Pfft, no! We've got GoldenEye, Black Ops and Warriors of Rock to advertise! Don't worry, you guys'll do fine." 
     
    Bizarre: "Uh..." 
     
    Yeah, Activision definitely fucked them. Did they do it on purpose? I'll let you decide...but the answer is yes. 
     
    And if this fucks with Geometry Wars, Kotick is going down.

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    Phished0ne

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    #182  Edited By Phished0ne
    @Ragdrazi said:

    " I'd like to again remind everyone who bought Black Ops that they are part of the problem. "

     What if i like to make sure Treyarch stays in business? 
     
    using that logic, maybe everyone who liked PGR or geo wars should have went out and bought Blur regardless of whether or not they liked the game, just to make sure Acti couldn't have shuttered Bizarre. 
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    ImperiousRix

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    #183  Edited By ImperiousRix

    Well this sucks.
    'nuff said.

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    EgoCheck616

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    #184  Edited By EgoCheck616

    You can all talk as much trash about Activision as you want but.. 
    How many of you bought Call of Duty: Black Ops? 
    How many of you have running WoW subscriptions? 
     
    I have neither. 
    This company can burn in hell. And don't tell me "Well don't blame Treyarch". Really? You think Call of Duty will end with Treyarch? Hell no. It will just get handed off to someone else until it dies just like Tony Hawk and Guitar Hero did.

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    Bigheart711

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    #185  Edited By Bigheart711
    How awful! D:
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    mystakin

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    #186  Edited By mystakin
    @Lokno said:
    " I went straight to metacritic to look at the over-score on Bloodstone. This is really odd: 1up gave the game a B-, and metacritic translated that as a 67. How does that figure? Wouldn't a B- be an 80? "
    You're just NOW starting to realize that metacritic is completely broken? :P
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    recroulette

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    #187  Edited By recroulette
    @Ragdrazi said:
    " I'd like to again remind everyone who bought Black Ops that they are part of the problem. "
    So you're saying all these people should have bought Blood Stone?
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    andymp

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    #188  Edited By andymp
    @TadThuggish: But my understanding is that it was developed as a private project, without any interference by Activision. In fact, my understanding is that the Geo Wars property is privately owned and could still be released in the future. My main point still applies :)
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    TadThuggish

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    #189  Edited By TadThuggish

    Guys, I'm soooorry to have to break the news to you, but I've truthfully been blessed with this knowledge. 
     
    If you drive a car, the oil spill is your fault.  Way to fucking go, sheeple!

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    KingPossum

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    #190  Edited By KingPossum

    I don't play WoW (haven't in over 4 years and even that was for less than 4 months) 
    and the last activision game I bought was MW2. 
     
    If I pick up CODBLOPS it'll be in a used bin.

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    Bravestar

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    #191  Edited By Bravestar

    Why is Activision ruining everything? :(

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    Wandering_Idiot

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    #192  Edited By Wandering_Idiot

    There were definitely some talented people at the studio, but I feel like they tended to make some odd decisions sometimes.  Like all the shitty Kudos/etc races they forced you through in PGR4, or the fact that they put out a public beta (demo, really) of Blur with a completely broken turning model that favored scraping the sides of the walls over actually trying to turn.  Guys, it's a racing game.  Making corners is kind of the basis of the exercise.  Maybe test that at some point before releasing it to the public?  The Club was kind of an oddity that didn't really communicate its intentions well on first impression.  They probably should have gone with a more abstract visual style if they wanted to emphasis the score and chaining aspects instead of people trying to play it as a third-person shooter.  Basically, I think Geometry Wars has been their only entirely successful franchise from a design standpoint for some time.  That's never a good sign for a developer with several hundred people on staff.

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    nkornek

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    #193  Edited By nkornek

    Activision continues to give me more reasons to continue my boycott of their games

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    Chocobodude3

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    #194  Edited By Chocobodude3

    Bobby Kotick you mother fucker

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    LordAndrew

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    #195  Edited By LordAndrew

    *sigh*

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    Egge

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    #196  Edited By Egge

    I've never been a fan of driving games but Blur always looked really sweet and a nice, original take on the kart racing subgenre. Introducing tax subsidies usually isn't my favorite policy initiative, but if the UK games industry doesn't have enough juice to keep even a well-regarded developer like Bizarre going then it really is true that the British scene has seen better days and needs some government support ASAP...

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    Arker101

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    #197  Edited By Arker101

    Ah, man. I liked them.
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    Terranova

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    #198  Edited By Terranova

    a sad day indeed, a friend of mine use to work for them back in the old PSone days when they made F1 97 for Psygnosis a good studio that has gone on to do some great stuff. 
     
    I dont get why Activision has a need to shut down or piss off every great developer that has made good money for them, HMX, Red Octane, IW, now bizzare creations If i were a developer i would want to stay well away from activision they don't deserve what they have.  
     
        
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    fox01313

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    #199  Edited By fox01313

    Wow, didn't expect that as they've been doing quality work for quite a while before Bloodstone. It's things like this that make me not want to work for Activision. Best of luck to everyone who was @ Bizzare Creations. 
     
    Edit: After thinking about it for a bit, it seems that between Infinity Ward/Treyarch/Blizzard that they are rolling in enough money that they should give their other studios some leeway or at least give them breaks away from some franchises to work on something else (instead of closing them outright. Activision should at least realize that not every studio is going to hit IW/Treyarch/Blizz levels of success almost overnight.

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    bigstupidface

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    #200  Edited By bigstupidface

    Man, that's weak, I only just bought Blur too. Will this impact on multiplayer? Can assume that will be closing soon too? :( 
     
    Still, what's stopping the employees at BC setting up another studio straight away? Does that not happen these days because it's difficult to get backing?

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