EDIT: Please keep this discussion spoiler free! Thanks.
I've been playing Bloodborne for maybe 15 hours and I've worked through the first 5 or 6 bosses without ever getting stuck for too long, and although there's been a couple of areas where I felt a little lost, for the most part it's been fairly linear. However at this point I can't help but feel the palette is getting a little repetitive. The game looks great, and the layout of the levels themselves does a great job of putting you in unique combat situations against well designed enemies that are fun to fight and terrifying to look at. However I sometimes feel like there are big chunks of the game which, if I was shown a screenshot, I would struggle to identify because they all look completely interchangeable. The first few hours especially are a mess of identical streets with very little to distinguish one from another. Maybe I'm misremembering, but when I think back on Dark Souls 2 every area had quite a unique feel to it, to the extent that I never felt lost, and I'm confident even now that if I were dropped into a random location in the game I would very quickly know where I was and where I should be going.
Does this feel like a valid complaint? I appreciate that I'm still relatively early in the game so there's lots of potential for new designs that I haven't seen yet.
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