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The reality is that if you picked any point in the last decade you'll find threads just like this one, with people either complaining about the current staff or, just as often, complaining that the cu...
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In summary: licensed games are very bad, except when they're extremely good.
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Open World games used to blow my mind, the freedom and potential was so exciting to me. But the Ubisoft formula that most games eventually fell into quickly became tedious, and I found that "Open wor...
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@tempa777 said:@swordstruck said: It's telling that the staff response to this is just silence. I guess it's fine to play "head in the sand" while people are asking about what they're getting for the...
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I watched the Uncharted Movie and I Did Not Enjoy It Much
~ Mild spoilers ~To be clear, my expectations were low. The cast has been thoroughly ridiculed since it was first announced, and the trailer didn't inspire much hope; Nathan Drake, who is supposed to ...
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To the people asking how twitter can get any worse; for a lot of people around the world it's one of their primary communication tools. And now it's controlled by a manbaby who blocks anyone who criti...
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Personally, the refreshing appeal of Elden Ring is in it's obscurity, lack of exposition, lack of hand-holding, and general refusal to compromise. I'm pretty fed up of being patronized by game develop...
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@curseofthewise said:@sombre said: I've been saddened by how incredibly boring Nextlander has been. It's nothing new or exciting, it's just exactly what they did on GB, but without JeffCan't wait to ...
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Game pass gives day 01 access to new releases. Unless Sony is doing the same for PlayStation exclusives I don't really see the point. Almost every game that I want from their back catalogue I already ...
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@spacemanspiff00: I think best chief is vague dry sarcasm. Like when he gets trapped by the Hive and Cortana asks him how they're going to escape: "Thought I'd try shooting my way out. Mix things up a...
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My impressions are broadly aesthetic, as I'm not really a Halo Fan (the games are fine) and have no real attachment to any of the characters or locations; I thought the combat scenes were pretty good,...
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The antagonist was manipulating you using a pre-determined trigger phrase that was implanted in your subconscious many years ago.
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@efesell: oh you're right, it was the two real ones on either side.That kind of implies that this was got the numbers bumped because it was redundant rather than because it's a design choice or bug. I...
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I got through this specific illusionary wall in one hit. In fact it wasn't even a hit, I rolled through it.Maybe there's an event that happens which alters the health of the wall? Or maybe it's just b...
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@efesell: Wait, seriously? Which dungeon is that?! I had no idea.
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@atheistpreacher:I've played through the vast majority of the game in co-op and have been invaded a grand total of three times. Twice we killed the invader almost immediately because 2v1, and one tim...
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I think the boss design is generally pretty good, although I did find both the Stormveil Castle bosses to be a little frustrating - however I think that's largely to do with the way the game funnels ...
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Not in recent years (for obvious reasons), but the Switch is basically my airplane console. I live on the opposite side of the planet to my family so several times a year I'm catching a 20+ hour flig...
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I'm extremely excited. I don't preorder games, because fuck that, but I love the Less Is More style of open world exploration where things seem to be happening seamlessly in the world around you witho...
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