I got my platinum trophy several days ago so I've had time to think of Bloodborne as a whole and how it compares to to Dark Souls and Dark Souls 2. Killing the Moon Presence was my final trophy and there is a funny situation I'd like to point out about that fight before I go on. The red laser move leaves you with 1 HP. I didn't know that. I was fighting the Moon Presence with my transformed Chikage that continually drains your HP. I thought it was an impossible to dodge move that killed in one until it happened to hit immediately after my HP was drained so i had a fraction of a second to see myself still alive and then collapse due to the HP drain. I killed it right after that.
With that out of the way I want to make it clear that Bloodborne will most likely end up being my GOTY, but I feel it dropped the ball in a major way. I had hoped that From had learned this lesson from DS1 and DS2, but they still don't know why people are so attached to the bosses from Dark Souls 1. The answer? They hyped their bosses within the lore of the game.
Dark Souls 1 SPOILERS ARE COMING!!!!!!!!!!!!!
What did Bloodborne have in the way of an ultimate goal that you were trying to achieve? Seek the Paleblood to transcend the hunt? That doesn't mean anything to someone who just starts the game. What about the bosses. Do you you know who or what you're going to fight in any given area? Do you know anything about any given boss before you see them? The bosses look cool and they're fun to fight, but you can't look forward to any boss if you don't know what to expect.
I completely understand that that world of Bloodborne seeks to enhance the world itself as you slowly come to terms with the Eldritch presence that's been there from the very beginning, but it would have been nice to have the bosses take a more prominent role in the lore. It would have made their fights something to look forward to.
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