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Jelly Monsters was an unauthorized port/adaptation of Pac-Man, which was only available briefly before Atarisoft had its distribution halted.
Evade the other mice and eat all the cheese in this Rally-X clone from Commodore.
This Bally Midway arcade game was ported to the Commodore 64.
A game based on the Alien movie for the Commodore VIC-20
Pinball Spectacular (AKA Pin Ball) is a pinball simulation game for Commodore computers from HAL Laboratory.
A text adventure by Scott Adams and the sequel to "Savage Island Part One" in which the player is still trying to find the secret of the island in the Pacific Ocean.
In this text adventure, written by Scott Adams and William Demas, the player has only three days to bring back the elixir needed to rejuvinate the king who lies near death in the royal palace.
Zork II, Infocom's second game, is a treasure hunt in the vein of its predecessor. Still in the Great Underground Empire and armed with your brass lantern and elvish sword, you must find ten treasures while dealing with the capricious Wizard of Frobozz.
A single-screen shoot-'em-up for Commodore systems.
A "catch the items" game for Vic-20.
A restructured version of Galaxian for the Vic-20, due to Commodore only having the rights to the game in Japan. Programmed by Satoru Iwata.
West of House. You are standing in an open field west of a white house, with a boarded front door. There is a small mailbox here.
In this text adventure, written by Scott Adams, the player must explore a once-thriving mining town in search of the 13 hidden treasures.
An text adventure game from Scott Adams and the beginning of a two-part adventure in which the player must discover an awesome secret on a small island in a remote ocean.
Released by Namco for arcades in 1980, Rally-X was the first scrolling open-world video game, and the first open-world driving/racing game.
The seventh entry in the original Scott Adams text adventure series. This time the player finds himself hoplessly lost in the middle of a carnival fun house and must solve the mystery of the place.
This text adventure, written by Alvin Files and Scott Adams, will transport the player inside the pyramid of doom where all treasures and a way out must be found.
The sixth game of the Scott Adams text adventures series. This time the player, marooned at the edge of the galaxy, has stumbled on the ruins of an ancient civilization complete with fabulous treasures and unearthly technologies.
In this text adventure, written by Scott Adams, the player awakes in a sealed wing of the Count's Transylvanian castle and must approach his goal of overcoming the Count to not end up as his next victim.
Adventureland was the first text adventure game released for home computers. It is also the first work by Scott Adams.
The fourth entry in the original Scott Adams text adventure series. This time the player must rescue Count Cristo who has had a fiendish course put on him by his enemies.
Poker game for the PET/CBM and Vic-20.
Early arcade game, a breakout variant involving clowns bouncing up off a see-saw.
Sail the high-seas in this text based pirate adventure.
Secret Mission is the third text adventure game created and and developed by Scott Adams.
The arcade version is arguably the first successful first-person racing game, and the home version is also considered by many to be a true classic.
In Sea Wolf players control an off screen submarine with the objective of sinking as many ships as possible within the time limit. Players can not be killed the only objective is to get the highest score possible.
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