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Kill Feed
A standard in nearly all competitive online shooters, the Kill Feed is the live on-screen update of the kills in an multiplayer game, providing updates as to whom is killing whom, as well as other important events.
Appears in 140 games
First appeared in Starsiege: Tribes
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Jampack
Jampack was a Sony product under the PlayStation Underground banner which began in 1997 and ended in 2005. The discs consisted of demos and other video content. Jampack discs were sold at retail for $4.99 (PS1) and $7.99 (PS2).
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Spite Golems
These lumbering giants of the Plane of Hate will crush any who are foolish enough to enter Innoruuk's realm.
Appears in 2 games
First appeared in EverQuest
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Scorn Banshees
These festering zombies spend eternity in the Plane of Hate protecting Innoruuk's realm from invaders.
Appears in 2 games
First appeared in EverQuest
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Pinball 2000
Pinball 2000 is a pinball platform created by Williams, and used in the games Revenge From Mars, and Star Wars Episode 1.
Appears in 2 games
First appeared in Revenge From Mars
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Kiraikuei
These once noble monks have been reanimated by Innoruuk to help protect his realm, the Plane of Hate.
Appears in 2 games
First appeared in EverQuest
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Ire Ghasts
These powerful ghouls patrol the Plane of Hate with the ability to Harm Touch the first person to draw their attention.
Appears in 2 games
First appeared in EverQuest
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Haunted Chests
When approached, these seemingly harmless treasure chests will attack and attempt to devour those who have intruded in the Plane of Hate.
Appears in 2 games
First appeared in EverQuest
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Forsaken Revenants
These vampiric Dark Elves stalk any who are foolish enough to enter Innoruuk's realm, the Plane of Hate.
Appears in 2 games
First appeared in EverQuest
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Clerics of Hate
These are the most elite and devout Dark Elf clerics that have ever lived. They are rewarded by spending eternity defending the Plane of Hate in honor of Innoruuk.
Appears in 2 games
First appeared in EverQuest
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Champions of Hate
These are the most elite and devout Dark Elf warriors that have ever lived. They are rewarded by spending eternity in defense of Innoruuk in the Plane of Hate.
Appears in 2 games
First appeared in EverQuest
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Ashenbone Drakes
These reanimated dragon skeletons are necromancers that patrol the Plane of Hate in honor of Innoruuk.
Appears in 2 games
First appeared in EverQuest
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Abhorrent
These gargoyle rogues patrol the Plane of Hate in search of any who wish to defile Innoruuk's realm.
Appears in 3 games
First appeared in EverQuest
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Worry Wraiths
These forsaken spirits are trapped in the Plane of Fear. They will attack any who intrude upon the realm of Cazic-Thule.
Appears in 1 games
First appeared in EverQuest
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Turmoil Toads
These disgusting, undead frogs that inhabit the Plane of Fear are more of a nuisance than a real threat to invaders of Cazic-Thule's realm. Warts from Turmoil Toads can inexplicably be used as throwing weapons.
Appears in 1 games
First appeared in EverQuest
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Thought Bleeders
These floating evil eyes torment any magic users who are foolish enough to enter the Plane of Fear by sieving their mana. Less powerful versions can sometimes be encountered in Lavastorm Mountains and Erud's Crossing.
Appears in 1 games
First appeared in EverQuest
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Snappers
Snappers are raptor-like creatures that stalk and attack their prey with reckless abandon.
Appears in 3 games
First appeared in Gothic
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Flower Picking
When a game has you picking flowers or plants as part of the game mechanic, such as for alchemy components or quest items.
Appears in 28 games
First appeared in The Secret of Monkey Island
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Spinechillers
Spinechillers are horrifying, stark white spiders that have a propensity for sneaking up behind unwary intruders in the Plane of Fear.
Appears in 1 games
First appeared in EverQuest
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Shiverbacks
Shiverbacks are fearsome gorillas that protect the Temple of Cazic-Thule. Some have been summoned to the Plane of Fear by The Faceless himself.
Appears in 1 games
First appeared in EverQuest
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Scarelings
These annoying imps will often swarm intruders to the Plane of Fear, causing confusion and often death.
Appears in 1 games
First appeared in EverQuest
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Samhains
These terrifying creatures have glowing jack-o-lanterns for heads and roam throughout the Plane of Fear.
Appears in 1 games
First appeared in EverQuest
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Police Radio Communication
The sound of police communicating amongst themselves via radio to co-ordinate attacks, often heard by the player so they can react to the attacks.
Appears in 21 games
First appeared in Blue Force
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Single Character Co-Op
A co-op system where two players control one character at the same time.
Appears in 6 games
First appeared in Psi-Ops: The Mindgate Conspiracy
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Mognet
A letter delivery service ran by Final Fantasy's ever lovable moogles in Final Fantasy IX and the 2006 remake of Final Fantasy III.
Appears in 4 games
First appeared in Final Fantasy IX
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Preventing Disaster
Any game where the climax is preventing a nuke going off, natural catastrophe, or virus that will kill millions if not billions of people
Appears in 4 games
First appeared in Tom Clancy's Rainbow Six
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Phoboplasms
In EverQuest, phoboplasms are gelatinous cubes that absorb and digest anything in their path.
Appears in 5 games
First appeared in EverQuest
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Lurker
Lurkers live near lakes and rivers. They are extremely territorial and can be dangerous when they're provoked.
Appears in 4 games
First appeared in Gothic
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Frightfingers
These reanimated hands scurry around the Plane of Fear instilling panic any intruders.
Appears in 1 games
First appeared in EverQuest
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Fetid Fiends
These tortured souls are zombies that shamble aimlessly throughout the Plane of Fear.
Appears in 1 games
First appeared in EverQuest
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Decrepit Warders
These fearsome basilisks patrol the blood-soaked marshes of the Plane of Fear.
Appears in 1 games
First appeared in EverQuest
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Boogeymen
These frightfully large ghouls patrol the Plane of Fear and have the ability to root players upon contact.
Appears in 1 games
First appeared in EverQuest
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Amygdalans
Amygdalans are the warriors and shadow knights that serve Cazic-Thule in the Plane of Fear. These terrifying beasts have the head of a nautilus and tower above even the tallest mortals.
Appears in 3 games
First appeared in EverQuest
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Recruitment
The act of hiring qualified people for a job or enlisting them for warfare purposes.
Appears in 40 games
First appeared in Bokosuka Wars
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Amphibian Humanoid
Any being that is humanoid in appearance, with amphibian-like features. This covers frogs, toads, salamanders and newts (caecilians look too much like worms).
Appears in 32 games
First appeared in Super Mario Bros. 2
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Kerrans
Kerrans are race of cat-like people in the EverQuest franchise. In EverQuest II, they became a playable race.
Appears in 10 games
First appeared in EverQuest
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Kedge
The Kedge are race of highly intelligent, fish-like people in the EverQuest franchise.
Appears in 3 games
First appeared in EverQuest
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Brownies
Brownies are mythological creatures that have been depicted in various ways but are typically miniature elves.
Appears in 9 games
First appeared in Digital Devil Monogatari: Megami Tensei
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Clockworks
Clockworks are robotic creations tinkered by the gnomes of Norrath in the EverQuest franchise.
Appears in 4 games
First appeared in EverQuest
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Tentacle Terrors
Tentacle Terrors, and Tentacle Tormentors, are monsters from the EverQuest franchise.
Appears in 3 games
First appeared in EverQuest
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Sphinxes
Sphinxes are mythical creatures with feline bodies and human heads. They are often depicted with wings as well.
Appears in 15 games
First appeared in Pandora's Palace
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Multiple Engines
Multiple engines is when the same game will utilize two or more different game engine codes.
Appears in 7 games
First appeared in Noite Animal
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Breast Slider
Also called a "Boob Slider", this is an interface that allows players to interactively increase or decrease the size of a character's breasts usually as a part of character creation.
Appears in 18 games
First appeared in Second Life
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Eat or Be Eaten
A type of gameplay where the main goal is to eat or collect a certain amount of stuff. At the same time, enemies will try to eat the player character.
Appears in 46 games
First appeared in Glipp
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