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Concept »
Video games stories with a bad ending or endings, in which the primary conflict is unable to be resolved and/or a bad fate befalls the protagonist.
Games that let you choose the path you take through the story-line.
Games are sometimes divided by chapters, sections, acts, etc.
Environments cycle between day and night, often with effects on other aspects of the game.
Content released frequently, every release contains a small portion of a whole story.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
A game which does not force the player to play through the story in a particular order, chronological or otherwise. Some games offer the option of skipping whole chapters entirely.
The use of separating portions of a games story into separate chapters that have definitive beginings and ends, similiar to a serial dramas on television.
A sub-genre of adventure games, visual novels are a form of interactive fiction that usually have very little in terms of gameplay but often focus more on extensive storytelling, character interactions, decision-making and branching narratives.
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