Stuck in the past
Contrived skill and stat systems, ruthless difficulty, and party based dungeoning. We're back in the 90's, everyone. It's a shame that Divinity takes everything from the 90's instead of picking out the good parts. The combat system here is truly incredible, but all the systems that exist around it really aren't. Buggy quests, terrible writing, obtuse objectives, and awful voice acting make this game far inferior to its Kickstarted competitor, Pillars of Eternity, despite the fact that Divinity has by far the better combat system.
For my full thoughts, click here for the video review.