They must be making money since they keep rolling them out!
http://dragonage.bioware.com/addon/
Game » consists of 20 releases. Released Nov 03, 2009
" @Ham08 said:Neither Microsoft or EA control the DLC, it's up to Bioware to develop and release it, and they dropped the ball in both regards." I think they have two years of DLC planned. "They said that about Mass Effect. That ended up being a two DLC plan. But to be fair, that was Microsoft, not EA. "
" @extremeradical said:The publisher does control the DLC. They are the ones who fund it, commision it, and get it rated, and send it to the vendor." @Ham08 said:Neither Microsoft or EA control the DLC, it's up to Bioware to develop and release it, and they dropped the ball in both regards. I'm very warry of this content, especially after Wardens Keep was less than stellar. It's at least a reasonable price, but I'm hoping for something a little more compelling, not just something they've thrown out for money. "" I think they have two years of DLC planned. "They said that about Mass Effect. That ended up being a two DLC plan. But to be fair, that was Microsoft, not EA. "
" @SolemnOaf: That's just hilarious. First off, calling Shale the "best character in the game" is ridiculous. Secondly claiming he is "crippled" by having ONLY six tactic slots. You're a funny guy, you should do standup. I wonder how someone gets to the mindset that a character in a game is crippled when the game doesn't just autopilot said character. What, do you want the game to play itself? Shale is a fun character to have but he is quite weak late game compared to most of your options. I doubt he's viable in the harder difficulty settings. "
Firstly, let me thank you for this flaming response with which I now have the opportunity to further elaborate my opinion.
Secondly, Shale is without a doubt one of the most versatile characters in the game. She's got AoE ranged attacks, She has multiple group stun and damage abilities, She can (theoretically) switch forms at will to best handle any given situation. I could program Shale with enough tactics to fill 20 slots, if I had them. I won't bore you with specifics, although if you would like me to I definately could give you an itemized list of what Shale's tactics should look like, if only She had enough room to fill them. However, Shale is a very bad character, but not for any of the reasons you probably think. If anything, She becomes more viable later in the game because of the sheer number of skills She commands. If played correctly, She could always be using a special ability/attack because instead of needing to wait for a cooldown, she could just switch forms and use a new set of abilities.
Thirdly, there is more to Shale's crippingly low tactics slots going against her. There is no parameter with which you can set her to deactivate Stone Aura. None. Impossible. Does not exist. Go ahead, try to find one, I dare you. Since I am not a fan of micromanagement and have spent much time attempting to master the tactics system, when a character doesn't do what I specifically input into their behavior to do, no matter what, that kind of pisses me off. Especially since the rest of my party's tactics works like clockwork.
Fourthly, the very fact that you refer to Shale as a he pretty much confirms that you haven't spent nearly as much time with the game as I have, and therefore have no business informing me of what character does what, and how well. Consider this last statement as a more than adequate response to your post attempting to contradict mine about the daggers vs. full-sized argument as well. "
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