Game Mess Mornings 05/08/24
GrubbSnax
839: Weird Bird Prison
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Game » consists of 0 releases. Released Feb 20, 1998
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Amphibious floating creature with a large brain. Doesn't like Duke Nukem at all.
The famous enemy from the Duke Nukem franchise. Half pig, half police officer.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Slimy, ceiling-crawling enemy type from Duke Nukem 3D. It hatches from eggs and attacks the player and other enemies alike.
Randomly spoken lines, usually used for comedic purposes.
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
A term used to describe the flow of action in a typical action game, where the pace is pre-defined to feature fast action and require quick reflexes. As the name suggests, these are games where the player character can run and shoot at the same time.
A Secret area is a place hidden that few will find unless they know where to look.
A game that takes gameplay mechanics, characters, or story elements from an existing series in a separate and different direction, sometimes changing genres along the way.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
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