DaikaGrubba 05
Blight Club
Game Mess Mornings 06/05/24
GrubbSnax
843: Worked Wish
Giant Bombcast
GB@Nite 5-Timer's Club
The Community Spotlight 2024.06.01
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Game » consists of 0 releases. Released Aug 13, 2002
Player versus Player, commonly abbreviated as PvP, is a gaming term that originated in MMOs to refer to gameplay in which players fight against other player controlled characters.
Referencing a TV show, celebrity, song, trend, historical event, etc. is one of the easiest ways to get a laugh. This can be either a throw-away gag, like the name of an achievement, or the main subject of the game.
Games that used 3D polygonal renders of CGI characters/objects for it's sprites and graphics.
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
A Secret area is a place hidden that few will find unless they know where to look.
An engine created for the Gameboy Advance for first-person shooters. It was developed by Take Two Interactive.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Whether it's Super Scaler or Mode 7, growing and shrinking sprites/textures is a concept often used in sprite-based games. It was a popular technique used to create three-dimensional games with sprites, mostly during the 16-bit to early 32-bit eras. Sprite-scaling was an early form of 3D texture-mapping.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
When you gotta go, you gotta go. Urination is found in games for a number of reasons, including comic relief and a quick pathway to sobriety.
In order to circumvent various obstacles, some protagonists must travel through ventilation systems.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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