The hype would have you believe that every year is super important. Each one can be super exciting of course but, I don't think anyone would disagree that some years have more note worthy news/impact then others.
So with that in mind I've got a hypothesis I wanna throw at the GB community, and see what you think. Feel free to agree, or prove me wrong, it just seems to me to be a big issue I'm not hearing discussion on.
Alright so, to me, this is a make or break it year for both Sony and Microsoft. In the sense that if they want these consoles to be run away smash successes, this is the year that decides if they sprint towards the finish, or just sorta limp along.
We are at a point in each consoles life cycle where you would expect things to start picking up steam after all. They have the hardcore base, they just need to get their systems to be 'must have' for the general population now. Certainly a Price drop helps, but the major thing that does it as always is new and exclusive games.
That's been the issue so far with the console. The number of exclusive games on each system is absolutely tiny when you factor in PC versions of things. The number of new games is also down as we are getting HD remakes/remasters instead. Neither of these fits the bill I feel for pushing a console from "Just ok" to "Doing great!"
I'm not talking about problems anyone doesn't already know of course I'm just laying out the groundwork for why I say this E3 is the year, the year they have to put up or shut up. In the past it was totally fine to say "The consoles are new, give it time" I think this is the year that excuse no longer flys..
Lets think about the time-span the games talked about in an E3 tends to be. You've got the big game-play demos of things coming out this year. You've got the lengthy cut scenes with in game footage that tend to be releasing the next year, and then you've got the teasers for stuff coming out in 2ish years.
Now factor in, between now and holiday 2017, about how many exclusive, AAA , not on pc games do you think each console should have?..and how many do we currently know about?
You begin to see my point here. Like I would say it is not unreasonable to expect at least 6-7 titles to fit that category, right? One every 4-6 months doesn't seem outrageous. A new console that far into its life should have a big list of games that are exclusive to it that are reasons to jump on board..
Which leaves us back to where my hypothesis begins. E3 this year is quite important..because we really need to be seeing, what, 3, 4, or 5 different absolutely new, not on PC games on each platform. Otherwise..why buy them again?
Now that said. I am sitting here with a PS3 and a PC that can likely run anything released for the rest of this generation. I'm also the jrpg nerd type so most of the exclusives that would sell me on a system have suffered from being on PC (square) or also coming out on the PS3(persona 5). My viewpoint may be too self-centered, but I gotten the general sense that a lot of people think the exclusives for these platforms are limited.
What does everyone else think? I am just blowing smoke?
Oh and the tl;dr E3 is more important then ever, make or break it, we need a lot of exclusives!
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