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    Final Fantasy XIII

    Game » consists of 17 releases. Released Mar 09, 2010

    This entry into the Final Fantasy universe is set in the worlds of Pulse and Cocoon. Players take control of multiple characters who are caught in a war between these worlds.

    I've never played a Final Fantasy, and I bought this game.

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    napalm

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    #1  Edited By napalm

    What am I getting into? 
     
    Do you have any first-timer advice, or a particular 'mindset', so to speak, when I get into this game? I really have no idea how to play, the systems and mechanics, but I'm superduper interested and I'm feeling quite adventurous.
     
    Also, please don't respond with, "go play Final Fantasy _ instead."

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    YI_Orange

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    #2  Edited By YI_Orange

    If I remember correctly FF XIII is pretty good with it's tutorials. Other than that, I don't really know how to explain. If you have experience with RPGS things will just click with you and you'll be fine, if not, I don't think it will be too difficult but I feel like there's some things you might miss. As for what those things are, I don't know.

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    time allen

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    #3  Edited By time allen

    rofl you picked the wrong ff to start with.

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    icicle7x3

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    #4  Edited By icicle7x3

    go play Final Fantasy 6 instead

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    Bocam

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    #5  Edited By Bocam

    go play Final Fantasy 9 instead.

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    AlexW00d

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    #6  Edited By AlexW00d

    Go play Final Fantasy XVI instead... Am I doing it right?

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    Rolyatkcinmai

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    #7  Edited By Rolyatkcinmai

    @YI_Orange said:

    If I remember correctly FF XIII is pretty good with it's tutorials.

    That's the understatement of the fucking century.

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    napalm

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    #8  Edited By napalm

    I do what I want. 
     
    @YI_Orange: Thanks for the honest response. I've heard it's slow to start and heavy on tutorials, so that should be good. I just wanted to be sure I wasn't missing anything when I go to boot this up.

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    core1065

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    #9  Edited By core1065

    I've been playing Final Fantasy for almost 19 years. I would recommend to start with the classics. Final Fantasy 4 or 6, FF7 and after are great but they start to fall into a formula.

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    FritzDude

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    #10  Edited By FritzDude

    Just hit the auto attack button and you'll do fine throughout the game.

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    Bocam

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    #11  Edited By Bocam

    @Rolyatkcinmai:20 hour tutorial made me go crazy

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    napalm

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    #12  Edited By napalm
    @FritzDude said:

    Just hit the auto attack button and you'll do fine throughout the game.

    Really? I guess I might try this when I start off, but I don't want to 'autopilot' through the entire game.
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    SeriouslyNow

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    #13  Edited By SeriouslyNow

    @Napalm said:

    What am I getting into? Do you have any first-timer advice, or a particular 'mindset', so to speak, when I get into this game? I really have no idea how to play, the systems and mechanics, but I'm superduper interested and I'm feeling quite adventurous. Also, please don't respond with, "go play Final Fantasy _ instead."

    Let it flow. Don't concentrate too hard on the story because the game struggles to tell it properly. Don't worry too much about losing (the game makes it hard to lose) and be prepared to go in a straight line for around 20 hrs - don't worry the game does open up somewhat after that.

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    core1065

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    #14  Edited By core1065

    FF 13 is the only FF I haven't finish. I wish they would take Giantbombs advice and take a DAMN BREAK!!!!

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    Spoonman671

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    #15  Edited By Spoonman671

    Return it and get any other Final Fantasy game.

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    FreakAche

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    #16  Edited By FreakAche

    Go play Final Fantasy _ instead.

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    napalm

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    #17  Edited By napalm

    Holy crap! This game is three discs! 
     
    Well, I suppose that's not that surprising considering what I've heard in regards to the games lengths. 
     
    @SeriouslyNow: <3

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    stubbleman

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    #18  Edited By stubbleman

    Once your about an hour in, and you have no clue what's going on and everyone is just spouting gibberish, get over to the datalog and read through the entries. Then all that gibberish will start to make sense. It goes a long way to not hating all of the characters and the story for like the first six to ten hours. The story is actually pretty decent once you know all of that important back-story. Granted, you shouldn't have to go to the trouble, but that's what you've gotten yourself in to. It won't take long to read through and at least you won't hate yourself for buying the game that way. That's my advice going in. Read the datalog so that you can enjoy the story.

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    galiant

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    #19  Edited By galiant

    Hope you enjoy it! I didn't quite understand the story until the second time through, but it explores some interesting themes. The combat system is great and it looks gorgeous.

    The tutorial is long indeed, as mentioned, but it does open up later. You have to be patient to get any enjoyment out of this I think, it's generally quite slow paced.

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    Video_Game_King

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    #20  Edited By Video_Game_King

    FF13 is pretty good about telling you what you need to know. *awaits angry comments*

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    Hailinel

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    #21  Edited By Hailinel

    @Napalm said:

    Holy crap! This game is three discs!

    Well, I suppose that's not that surprising considering what I've heard in regards to the games lengths.

    @SeriouslyNow: <3

    Ah, the Xbox 360 version.

    You might find the game slow-going at first. Final Fantasy XIII takes its time with opening up the gameplay to the player, and you won't have your full party together for some time to come. But some general advice I have for this game in particular, off the top of my head:

    • Status Effects: Most Final Fantasy games don't really use status affecting spells very well, but in FFXIII, they're both effective and necessary.
    • Eidolon Battles: These are probably the trickiest fights in the game because they don't follow the normal rules of combat. Different Eidolons have different weaknesses that fill their gauges faster.
    • Avoid the temptation to use auto-battle. It's not nearly as effective as manual command selection, especially as you get further in the game.
    • Scan your enemies to learn their weaknesses. Your AI-controlled allies will fight more effectively (and you'll know what to use, too.)
    • Get ready to shift paradigms at the drop of a hat, and be sure to set up paradigms for a variety of combat situations.
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    ryanwho

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    #22  Edited By ryanwho

    Im guessing this'll be your last FF as well.

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    napalm

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    #23  Edited By napalm
    The music in this game is awesome.
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    soldierg654342

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    #24  Edited By soldierg654342

    The combat in the game is basically a flashier version of Persona 3. Personally, it made me want to tear my hair out, but if that sounds appealing to you then you should enjoy yourself. 

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    TheHT

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    #25  Edited By TheHT

    Kind of a bummer. Hopefully the sequel is better.

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    xyzygy

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    #26  Edited By xyzygy

    FF13 is amazing. There is no need to ask for advice because the game's battle system, while it can get complex after Chapter 10-11, very slowly opens itself up to you so you can learn things from the foundations up. Have fun with it!

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    Hailinel

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    #27  Edited By Hailinel

    @SoldierG654342 said:

    The combat in the game is basically a flashier version of Persona 3. Personally, it made me want to tear my hair out, but if that sounds appealing to you then you should enjoy yourself.

    HAHAHAHAHA no.

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    napalm

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    #28  Edited By napalm
    @Hailinel said:

    HAHAHAHAHA no.

    lmao
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    ESREVER

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    #29  Edited By ESREVER
    @Napalm: You'll probably have an easier time getting into XIII since you didn't play any other Final Fantasy games. I was the same way. Picked up XIII without having any substantial experience with the previous entries and understood the mechanics and gameplay for XIII just fine. 
    I think we're better off because we didn't play the previous ones. I enjoyed the hell out of XIII. Whereas others will just complain that its not like the others. 
    Took me about 66 hours to beat it.
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    soldierg654342

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    #30  Edited By soldierg654342
    @Hailinel: Note the qualifier "basically." In broad strokes, they are mechanically similar. You can't assume direct control of your party members short of basic behavior modifiers (Paradigms vs. Act Freely, Conserve SP, ect.), you loose when the party leader is incapacitated, changing Paradigms/Personas fundamentally alters what skill you have assess to (though that applies you your whole party in 13) and the best way to succeeded is to determine an enemies weakness so that the AI can adapt it's strategy. 
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    Grissefar

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    #31  Edited By Grissefar

    The best advice I can give is to read a bit in the story related compendium in the beginning. It's basically a fantastic story that is told in a very shitty way since it leaves out important information, without which, the story doesn't make sense. What is a L'Cie? And a Fal'Cie? Ok, but how about a Cie'th? Only the compendium tells you, but the game keeps referencing these things.

    Else sit back and enjoy the pretty auto battles. The combat is far too fast to be fiddling with manual spellcasting, as you will probably learn.

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    Aus_azn

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    #32  Edited By Aus_azn
    @Rolyatkcinmai said:

    @YI_Orange said:

    If I remember correctly FF XIII is pretty good with it's tutorials.

    That's the understatement of the fucking century.

    Seconded. The game literally walks you through its battle system step-by-step, and if you still don't get it by its obvious (and distant) conclusion, you're a moron.
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    Hailinel

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    #33  Edited By Hailinel

    @Grissefar said:

    Else sit back and enjoy the pretty auto battles. The combat is far too fast to be fiddling with manual spellcasting, and you will probably learn.

    No it's not. I played through almost the entire game without using auto-battle.

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    IBurningStar

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    #34  Edited By IBurningStar

    Read the compendium. I think it is beyond shitty that you have to do that, but you have to do that. You can honestly rely on auto battle for most the game. Only exception to this is later boss fights. However, if you rely on it too much early on, you might not get the experience and familiarity with the mechanics that you'll need to handle the later encounters.  But you can use the auto battle however much you want.
     
    The key to the game is having the right paradigms set up in advance, and just knowing when to switch. 

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    Grissefar

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    #35  Edited By Grissefar

    @Hailinel said:

    @Grissefar said:

    Else sit back and enjoy the pretty auto battles. The combat is far too fast to be fiddling with manual spellcasting, and you will probably learn.

    No it's not. I played through almost the entire game without using auto-battle.

    But I think it is.

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    Frederik

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    #36  Edited By Frederik

    Just don't judge us FF fans based on this one please

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    DragoonKain1687

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    #37  Edited By DragoonKain1687

    Well, its a 20 hour tutorial until the game starts, so you won't be having problems. You may get stuck with some of the Summon Boss fights, but with some retries, you can get through them.

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    Getz

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    #38  Edited By Getz

    You really shouldn't be playing 13 as your first... you MIGHT be INCLINED to perhaps CLOSELY EXAMINE the snes classics first. I'm not saying you should play them or anything like that...

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    Pessh

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    #39  Edited By Pessh

    Read the codex thingy, whore status spells and persevere.

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    SomeJerk

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    #40  Edited By SomeJerk

    I'll give you a one line review:

    You're getting into a good lengthy action-adventure game with beautiful cut scenes and some sweet combat challenges for your mind to work out, despite being on-rails it's a good trip you'll remember and maybe one day revisit.

    The haters need to drop some of their needs and smell this console generation.

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    napalm

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    #41  Edited By napalm
    @Frederik said:

    Just don't judge us FF fans based on this one please

    I don't even know what the fuck that means.
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    beforet

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    #42  Edited By beforet

    Read the codex if you want to have any hope of understanding the game's ((actually kinda simple) plot. As well, the game has a deep looking crafting system. Forget about it. You can not take advantage of it until 20 hours in when everything opens up. When fighting Eidolons, let yourself die. For some reason you can't change your paradigms going in unless you die first. Otherwise it's pretty hard to lose a battle and there are no consequences for doing so. The post combat score does absolutely nothing.

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    Hailinel

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    #43  Edited By Hailinel

    @Grissefar said:

    @Hailinel said:

    @Grissefar said:

    Else sit back and enjoy the pretty auto battles. The combat is far too fast to be fiddling with manual spellcasting, and you will probably learn.

    No it's not. I played through almost the entire game without using auto-battle.

    But I think it is.

    Even if you think it is, the experience of even one person having no trouble proves you wrong.

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    BulletproofMonk

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    #44  Edited By BulletproofMonk

    Use status affecting spells and your life will be much easier. Saboteur and Synergist classes are extremely helpful in boss battles.

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    AURON570

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    #45  Edited By AURON570

    If you are looking for a really good video walkthrough of the game, there's a really good one here
     
    Also the person who uploaded that walkthrough also has some notes that he made, you can find them here. But he makes those notes mostly for himself, so you may not understand some of it. 
     
    My only experience with the game is through this guy's walkthrough. And I remember him saying "the battles go by a lot faster if you actually know what you're doing and don't always use auto-battle". From what I remember this includes, knowing how to make the most out of stagger, using buffs and debuffs and taking advantage of ATB refresh. 
     
    I hope you enjoy the game dude.

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    Grissefar

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    #46  Edited By Grissefar

    @Hailinel said:

    @Grissefar said:

    @Hailinel said:

    @Grissefar said:

    Else sit back and enjoy the pretty auto battles. The combat is far too fast to be fiddling with manual spellcasting, and you will probably learn.

    No it's not. I played through almost the entire game without using auto-battle.

    But I think it is.

    Even if you think it is, the experience of even one person having no trouble proves you wrong.

    No you dickhole, don't you get it? It's a matter of taste, which is why I wrote I think it is. Man, you just don't stop with your absolutes - let the poor guy decide for himself, Jesus Christ! Now stop your bullshit answer right there - please don't reply, because I don't want to have any more of this stupid argument with you.

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    Stradivari

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    #47  Edited By Stradivari

    ^Awkward... 
     
    I think the only thing you'll have any trouble picking up in FFXIII, if you've never played an FF game before, is the names of all the items and spells, but once you learn one game you can play them all. Enjoy! I thought it was a pretty fun game.

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    Hailinel

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    #48  Edited By Hailinel

    @Grissefar said:

    @Hailinel said:

    @Grissefar said:

    @Hailinel said:

    @Grissefar said:

    Else sit back and enjoy the pretty auto battles. The combat is far too fast to be fiddling with manual spellcasting, and you will probably learn.

    No it's not. I played through almost the entire game without using auto-battle.

    But I think it is.

    Even if you think it is, the experience of even one person having no trouble proves you wrong.

    No you dickhole, don't you get it? It's a matter of taste, which is why I wrote I think it is. Man, you just don't stop with your absolutes - let the poor guy decide for himself, Jesus Christ! Now stop your bullshit answer right there - please don't reply, because I don't want to have any more of this stupid argument with you.

    Your initial statement didn't express your point as a matter of taste, but as a matter of fact. You stated, specifically, "The combat is far too fast to be fiddling with manual spellcasting, and you will probably learn."

    And go easy on the insults, chief.

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    jacksukeru

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    #49  Edited By jacksukeru

    I only have to finish Duke Nukem Forever (which, by the way, doesn't let you enter the ladies' bathroom >:( ) and Other M and I'll finally be ready to unwrap and play it myself. I was gonna play through Resonance of Fate first as well, but...uugh, that game demands more than it rewards and I couldn't stick with it.

    Anyhow, just wanted to wish you (and myself) luck. Hope you're able to see it though!

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    napalm

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    #50  Edited By napalm
    @RockmanBionics said:

    I only have to finish Duke Nukem Forever (which, by the way, doesn't let you enter the ladies' bathroom >:( ) and Other M and I'll finally be ready to unwrap and play it myself. I was gonna play through Resonance of Fate first as well, but...uugh, that game demands more than it rewards and I couldn't stick with it.

    Anyhow, just wanted to wish you (and myself) luck. Hope you're able to see it though!

    I dropped this game about four hours in. 
     
    I'm at that point in my life that I'm not interested in learning an entirely new type of game, especially one that has a lot of different stuff going on and plays completely different to anything I've played before.

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