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Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A distinct and predictable pattern of attacks or movement a boss takes. This can be based in reaction to a player's actions or simply a stringent script the boss adheres to.
The act of changing an event in the past that significantly alters further events leading up to the present. This is a major element of many stories involving time travel.
Time Stopping is the ability to stop the flow of time, stopping all movement from everyone but the person who used the ability.
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