Giant Bomb Game of the Year: A Deliberation Runtime Analysis

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LandonRobinson

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#1  Edited By LandonRobinson

Hi duders!

I spent some time tonight compiling and visualizing data from every Game of the Year Giant Bomb has hosted deliberation podcasts for (2008 to 2017).

While the findings aren't that surprising, I found investigating how much time has been spent debating the nature of notable video games interesting. I hope you do too!

Have a great holiday!

Here's a high res version: https://imgur.com/a/LHKIY

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JJWeatherman

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I liked that. Good work!

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JosephKnows

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heads up

the graph on the left for 2010 and 2011 are the exact same down to the times for each day. i don't think it's supposed to be that way given 2011 is longer!

also, in the daily podcast runtimes graph, 2010 somehow has a day 6???

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GundamGuru

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@landonrobinson: I was initially really confused at how you had runtime data for 2017 already... but then I saw in another thread that Brad tweeted out an image of the runtimes. So don't worry, peeps, you haven't missed anything yet.

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Redhotchilimist

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Neat, good job.

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NickM

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That's really cool, but has it been confirmed that those runtimes are already edited? Half those times could just be Lockdown on repeat, while the staff is away looking for a good burrito.

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dafdiego777

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@nickm: I assume brad posted the runtime after editing. But don’t like - we all know six hours of lockdown would be great.

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LandonRobinson

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@josephknows: That's correct. 2009 and 2010 had Day 6 deliberations! I've also fixed the 2010/2011 issue you mentioned, thanks!

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LandonRobinson

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#9  Edited By LandonRobinson
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CaptainBlueSky

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Shindig

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Looks like there was some serious trench digging on day five. That's almost an entire shift.

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nutter

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Cool, thanks!

I love the insanity that the GOTY podcasts have evolved to. I look more forward to hearing the knives come out than just about anything in entertainment.

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cchaos420

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Great job