I HEAR YOU GUYS LIKE TO REVIEW GAMES. WELL THAT'S GREAT COS I LIKE TO MAKE EM.
So I'm halfway through a project right now and I'm carting it up n down the internet for feedback. Usually I make games that are a parody of a genre. I made Cannoncrotch, which is my Metal Slug, and then Crunchdown, which is my Streets of Rage. This next game is basically a 2D side-scrolling Devil May Cry with all the wierdo cultist devil nonsense taken out. Use WASD or the arrow keys to move and use the mouse to attack.
Also, you can double-tap left or right to dash, and launch enemies into the air by clicking and then immeadiately pressing UP.
HERE'S THE GAME
Note though that it's a work-in-progress, so any glitches or broken parts: Don't tell me. What I want to know about is the concepts, enemy design, level design, artwork, interface, controls and all that nonsense. Any way you think I can make this more fun or more cool, tell me. Oh, and you can't actually buy anything in the shop, that's not done yet. Anything you think I should make into a buyable item, shout it out. Also you can't die- I want everyone to see the whole game, so until it's published, dieing is taken out.
I don't want to completely outline the plot, but basically you're a boy named Johnny, deal with the devil, seven bosses, it's all very deliberately over-the-top and dumb.
By the way, here's a dev blog that shows the game being made from the beginning.
ANYTHING TO ADD TO THIS?
Log in to comment