I feel like I've returned from the wilderness. My clothes drab from bleaching under the desert sun. My mouth cracked and dry. I emerge from the seemingly never ending vastness of the unforgiving wastes and I can't believe my ears. People have put Mass Effect 1 back into their machines to remind/compare and lo... it was bad.
It was always that bad you silly, silly people. You just weren't paying attention. I've rarely seen such texture popping, the Mako was a joke they forgot to fix. But mostly, mostly the lies. Ohhhh the lies! Can no one remember all the stuff they said would be in the game that just never appeared? And my god. Running through the same base time after time after time. Don't even get me started on the AI, in fact I think I'm going to refuse to ever reffer to that as AI ever again. It was more like a two line script. See enemy. Run to enemy. Genius.
It always was that bad. Welcome to the real world.
I was right, and you were all wrong. ME1 was always bad.
I feel like I've returned from the wilderness. My clothes drab from bleaching under the desert sun. My mouth cracked and dry. I emerge from the seemingly never ending vastness of the unforgiving wastes and I can't believe my ears. People have put Mass Effect 1 back into their machines to remind/compare and lo... it was bad.
It was always that bad you silly, silly people. You just weren't paying attention. I've rarely seen such texture popping, the Mako was a joke they forgot to fix. But mostly, mostly the lies. Ohhhh the lies! Can no one remember all the stuff they said would be in the game that just never appeared? And my god. Running through the same base time after time after time. Don't even get me started on the AI, in fact I think I'm going to refuse to ever reffer to that as AI ever again. It was more like a two line script. See enemy. Run to enemy. Genius.
It always was that bad. Welcome to the real world.
That's what i have been trying to tell people!...... Just kidding. It did just not appeal to me, thats all. I would not call it a bad game at all.
" I feel like I've returned from the wilderness. My clothes drab from bleaching under the desert sun. My mouth cracked and dry. I emerge from the seemingly never ending vastness of the unforgiving wastes and I can't believe my ears. People have put Mass Effect 1 back into their machines to remind/compare and lo... it was bad.Huh?
It was always that bad you silly, silly people. You just weren't paying attention. I've rarely seen such texture popping, the Mako was a joke they forgot to fix. But mostly, mostly the lies. Ohhhh the lies! Can no one remember all the stuff they said would be in the game that just never appeared? And my god. Running through the same base time after time after time. Don't even get me started on the AI, in fact I think I'm going to refuse to ever reffer to that as AI ever again. It was more like a two line script. See enemy. Run to enemy. Genius. It always was that bad. Welcome to the real world. "
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O -- Cool story, bro.
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What the fuck are you on about?
Ya know, you're not that far from the truth. If the story wasn't compelling then I probably would just give up on it because there is a lot wrong with the whole playing the game part, which I don't know if everybody knows this, but that's kind of important.
I would have to disagree. While it is true that its technically brilliant, especially in regards to texture pop-in and Mako control, this game provided some of great characters, as well as the associated voice acting and dialogue, one of the best storylines ive ever experience in a game and some fairly good action, though it ever really compares technically to say Gears of War it does have a unuiqe feel with the combiation of powers, which I beleive supremely outweigh any bad points the game has. I regards to "running through the same base time after time" I think that only really applies to the side quests since for the most part the main story missions do have a distinct feel to them even if they do tend to over use the same crate textures. Although by the sounds of it all the bad points, even ones I havent mentioned or even known, are apparently fixed in Mass Effect 2.
I used to read the official forums and the team were throwing about a whole bunch of numbers for 'visitable planets'. I though the avid fans on their were being sold a line. "Visitable my arse" I thought, as the numbers were stupid. I don't know if anyone else here can remember all the stuff that they claimed was in the game and never was. Interuptable conversations sound familiar? Games often get stuff cut and that's just a fact of the development process but these guys never fessed up and told anyone, even right on the cusp of launch.
Quite apart from that the shooting was aweful, the enemy scripting was aweful, the texture popping was aweul, the Mako was aweful and the list goes on. But yes, I rather enjoyed the storyline despite all that. SHame the game made me feel dirty for having actually coughed up the cash for it.
I think your memory is faulty. The first Mass Effect was lauded for its characters, stories and fully realized world. Oh, and the standard BioWare dialogue trees. However, a lot of the core game bits were pretty heavily criticized, both at the time and long after the fact. It was fiddly, technically unpolished and poorly structured, so much so that the team themselves couldn't figure out ways to patch it or even add too much additional content.
The first game was always an awkward half-step. It was BioWare's first attempt at creating an action-RPG hybrid, but the guts of it were still very much rooted in KotOR, which itself was deeply rooted in D20 Star Wars, which in turn was rooted in Dungeons and Dragons. It was an early attempt at whipping the Unreal 3 engine into shape, and when it was working it would sing...that just wasn't as often as any of us would hope.
The first game in most franchises are the test bed for seeing what works and what doesn't. The refinements that BioWare realized in between the first and second Mass Effect games are a prime example of how focusing on your flaws and refining your strengths can create a product that far outshines what came before it. To call the original Mass Effect "bad" is probably a bit harsh; it was rough around the edges, and its sequel is far superior. But the many of the core concepts of the new game had their gestation period in the first.
No!!!! It was planned that the other squad mates your playing with would stand in the aim of fire and just stay there till they die!!! Its brilliant if you think about it, this way you can't finish the game because your team keeps dieing.
In all truth I tried to jump on board but ME1 just felt like cruel and un usual torture! It wanted me to hate it!!
"I told you so" thread? Lol duder, that's kinda lame.
ME1 had some pretty glaring issues that you mentioned, but don't lambast the negatives while neglecting the positives. It had a good sci-fi story, great characters, and fun gameply that split third person shooting and RPG elements nicely. It wasn't "fucking phenomenal" but it wasn't bad by any stretch of the imagination, either.
" @Ghostiet: The poor combat mechanics are amongst the most obvious, if you can't see those then I'm not suprised you like it. I'm glad for you though, have fun. "
I noticed them. I just never understood why people were making such a big deal about it, as they weren't gamebreaking like Vampire: The Masquerade - Bloodlines' were and were accesible for people who dislike or don't play shooters.
Not to mention the fact that ME was praised for the writing and creating a good world (despite the crying of KOTOR fanboys, because ME failed to have a whiny, arrogant bitch as a squad member), so this topic kinda fails.
Dude. There is an official T-Shirt that pokes fun of the Mako stuff. No one is hiding that the game had shortcomings but if you actually play it as an RPG it's very good. The story is great, the characters are memorable and by the end you want to find out what happens next. That's all it needed and they fixed it already so why even care.
" @Andorski said:This is worthy of repost. One of the best responses to this topic" @thehexeditor said:GENIUS! (caps necessary for emphasis) ""Genius. "
Huh?
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O -- Cool story, bro.
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What the fuck are you on about?
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ME1 was more RPG than third-person shooter. And it had a few irritating but not game-breaking technical issues (elevator load times, pop-in textures). If you went into the game expecting an RPG more like KOTOR, you pretty much got what you wanted. The writing was great, the voice acting spectacular, and the main quest brisk and entertaining.
I was pretty sure that before the game came out we already knew that the interrupt system was out, and that the visitable planets outside the main quest were not all that spectacular. There were preview complaints about the Mako, for instance.
In any case, it was a good game, not perfect, and I don't recall many people claiming otherwise. Like most RPG games, it focused on story rather than "visceral combat" (note how the game salesman riffs on this point in ME2), which was a design choice that Bioware came to regret. Which is why they took a different tack in ME2. I still think the first game is great. The combat is slow and more tactical, and the AI obviously a bit lacking. But I've yet to see competent AI in more than a handful of games over the years. I took the game for what it was: a variation on KOTOR, not a variation on Gears of War. In that sense, it was certainly a success.
The only thing I hated about ME1 was the shit FPS. I never minded driving the mako it wasn't that damn bad.
Good job barely anyone can be bothered to actualy make points or I'd really be in trouble.
" @Pessh: Feed me! Feed me! No really, with all your magnificent 'humour' and put-downs I'm pissing blood here. I mean "you fail" etc, seriously how can so few words manage to so fully contain both barbed wit and such divine intellect? Really, I've been taught such a lesson here I must away to my diary to document this great day. Good job barely anyone can be bothered to actualy make points or I'd really be in trouble. "Point proven.
ME1 was a really good game. It had it's flaws and I will never rate it as high as some people did but if you like RPGs I don't see how you could not at least like the game.
" I feel like I've returned from the wilderness. My clothes drab from bleaching under the desert sun. My mouth cracked and dry. I emerge from the seemingly never ending vastness of the unforgiving wastes and I can't believe my ears. People have put Mass Effect 1 back into their machines to remind/compare and lo... it was bad.I think you may be focusing too hard on what's not in the game and focusing too hard on the minor problems of the game. Yes, I agree the Mako is a fuckstorm to control, and the bases seem to be all the same, and the AI might suck, and the textures pop a lot. BUT, Mass Effect is STILL one of my all time favorite games. Simply because of the terrific story and main questline. The dialogue mechanic in Mass Effect is the best I've ever used in any game, period. And when the textures finally do show up, I think the character models still look fantastic to this day. And while the bases in the sidequests look all the same, you must admit that it is impressive the amount of sidequests there are in the game, and places to explore overall. Everything you've complained about seems to be pre-release hype that didn't make it into the game and actual problems in the game that I don't think marred the experience so much to label it as a bad game. Sorry, but Mass Effect should at LEAST be considered a good game!
It was always that bad you silly, silly people. You just weren't paying attention. I've rarely seen such texture popping, the Mako was a joke they forgot to fix. But mostly, mostly the lies. Ohhhh the lies! Can no one remember all the stuff they said would be in the game that just never appeared? And my god. Running through the same base time after time after time. Don't even get me started on the AI, in fact I think I'm going to refuse to ever reffer to that as AI ever again. It was more like a two line script. See enemy. Run to enemy. Genius. It always was that bad. Welcome to the real world. "
Well then at least Mass Effect was good enough to fool people into still lauding it with praise. I did have a lot of issues with the game, and those issues are a lot more transparent now that gaming has grown up. Mass Effect is one of those games that did not age well, at all (especially considering it isn't even that old). However, it was obviously good enough to get me to love it back when I played it. I still love the story elements and the dialogue system. I didn't really mind the vehicle stuff as much has some did, but I wouldn't call it spectacular either.
But I also didn't like the fact that it was essentially a bad third person shooter, from a controls perspective, and people gave it a pass for not having the best combat system because it was an RPG, not a shooter.
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