This is very annoying to me for a couple reasons.
First, the new controller doesn't have any new kinds of input except a built in microphone (which I can't see being necessary), so functionally for most games, a DS4 is the exact same as a DS5, especially for third party games that won't use any of the DS5's features on any of the other platforms they appear on. I'll be able to play CoD 2021 on PC with a DS4 and it'll work exactly the same as CoD on PS5 with a DS5.
In previous generations, the kinds of inputs generally changed. From DS3 to DS4 you gained the touch pad and the sensor light, that's a big enough difference to warrant such restrictions. Nothing like that exists this time, and it's an especially bad look given that their main competitor is doing the exact opposite. No, extra feedback in the rumble and triggers is not enough to warrant arbitrarily cutting out the DS4, especially when it's already going to work from the get go because of PS4 games.
Second, the DS5 arguably has worse inputs, because it doesn't have back buttons. My DS4 has back buttons now, there is no option for DS5 back buttons as of yet, and back buttons won't even have been out for a year when the DS5 is in people's hands.
It feels like a cash grab to be honest. These are probably going to be more expensive controllers due to those fancy new feedback things, especially if back buttons are just on a more expensive pro version of a controller rather than a reasonably priced attachment.
It's not nearly as bad, but part of Sony beating microsoft so handily this gen was because the Xbox seemed like a restrictive, complicated ecosystem, while the PS4 wasn't. Xbox has swung hard in the opposite direction in order to help the brand recover, and it's worked pretty well for them so far. This is something similar, to a much lesser degree, with the positions flipped. If the PS4 backwards compatibility thing ends up being an issue for Sony, since right now it's pretty vaguely defined, it's only going to make the comparison more apt. Not to mention the rumours about online being free for Xbox.
Also just because controller compatibility isn't expected, doesn't mean it shouldn't happen. Something that's common is still worth criticizing if it could be better.
EDIT: To make a clearer point, there's no reason why Sony should mandate this from the top down. DS4 functionality is built into the console, other controller types will work, there are no new inputs. Leave it in developer hands. If someone makes a game specifically for the DS5 and only wants people using that, let them restrict it, but the vast majority of games on the console will be the exact same with a DS4 as they would a DS5.
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