Will the next generation of consoles have optical drives at all? Internal HDs or even flash cards both seem like options at the moment but is it too soon? Will they make the leap? Honestly I think Nintendo will probably do it first, they never liked using discs and I still think they lament the "death" of the cartridge for non-portable systems. A cartridge was costly to produce, sure, but the loading times were nonexistent.
Sony on the other hand, is probably the last company that will consider ditching optical drives. The investments they've made in blu Ray tech is considerable and ditching it now would turn heads I think. And look how well they handled a drive-free portable system.
The end of optical drives
You need really big hardrives in order to do that, not sure if it's cost effective. A 2 TB hd isn't going to last you a whole gen for games, well it might.
I think Blu-Ray is just really gaining ground, and I don't see it being replaced next gen. Maybe next next gen, but not next gen.
It depends on how far off the next gen of consoles is I think.
I'd guess MS will want to go no-optical first because they might not want to license bluray tech (DVD will be too small next gen, and what other tech would they use?). Nintendo will stay with disks because they're further behind in online infrastructure and large storage devices would raise their console prices above what they'd want to do. Sony might just stick with bluray another gen, it seems to be something they'd want to do, and there's still more than enough space.
Games keep increasing in size, the downloaded games market is still tiny compared to store-bought disks, bandwidth limits from ISPs... I don't think we're there just yet.
" It depends on how far off the next gen of consoles is I think. I'd guess MS will want to go no-optical first because they might not want to license bluray tech (DVD will be too small next gen, and what other tech would they use?). Nintendo will stay with disks because they're further behind in online infrastructure and large storage devices would raise their console prices above what they'd want to do. Sony might just stick with bluray another gen, it seems to be something they'd want to do, and there's still more than enough space. Games keep increasing in size, the downloaded games market is still tiny compared to store-bought disks, bandwidth limits from ISPs... I don't think we're there just yet. "Sony can keep the format because some Blu-ray discs I heard has doubled in size or something similar from dual layer.
" @josty81: I'm already running out of hardrive space, I need a second one. I uninstalled like a quarter of my games already just to have enough space. It's like near 4- 8 gigs per game these days. I also don't have a third of my games installed either. There are even gamers on steam with more than 150 games, honestly I wonder what is their storage? Slow 2TB green drives? "i have 150 games, but only about 5-10 installed at one time since i cant play 150 games at once
The hard drive space and bandwidth of the average consumer simply isn't there yet. Maybe after another generation it can be considered.
Havent bought a single DVD based game on PC since 2004, everything I buy is online either from steam or d2d. the only disks i buy are for the ps3 and i wish i didnt have to do that, ive grown past the stage where having stacks of useless and space consuming game boxes everywhere is cool long ago.
anyway its ok since the only games I buy on PS3 are the exclusives so it doesnt amount to too much crap on my shelves. All multiplatform games I play on PC.
Well if the media can be downloaded without having to worry about DRM or losing everything I can see this happening. The only reason why I believe this hasn't happened already is because people are afraid of switching over to something that can be taken away at any moment. I personally prefer having a physical disc because I don't want to lose things that I paid for just because some person decides to shutdown their servers or because my HDD fried and I had no backup.
If they can somehow implement a Steam-like infrastructure where everything is tied to your account, with freedom to delete, and redownload games (and data saves), as well as play those games offline, then I'm all for it.
That's hot."
"
I can't stand optical media. CDs were great at the time, and offered substantial benefits over floppies for data storage, but long-term? No. The discs get scratched and fail. I'd much rather have an online storage system. But the problem really is bandwidth. Unless the console has a terabyte drive (no big deal, really, since you can pick one up for $75 these days), storage may be a problem. But how many games do I play at a time? Just two or three. But now I can just pop a disc in and play. Otherwise, I'd have to re-download. Even with 10mbps, that's a lot of data to download (and my shit ISP limits me to 100gb/month). Xbox LIve Arcade's system works great for small games: they know you've bought it, so all you have to do is re-download if you've deleted the game. But with multiple-gigabyte games? It's a problem.
As much as I'd love to see optical media go away, I'm not seeing an easy solution. New consoles are still a few years away, though, so maybe there will be a solution. Like, for instance, being able to play a game while it's still streaming down to your console, like how we deal with video. Don't know how that might work, but it would solve some of the waiting problems. The other solution we're seeing is games played on a central server, and we're streamed the video (basically, what OnLive is doing). I'm not a big fan of that, though, even if I can see the advantages.
Eventually flash will be cheap enough to use in games. I'd almost prefer that to optical. I'd really prefer no media at all. Physical media is so 20th century.
The future is cloud/ online storage I presume, physical storage units are already under the process of being phased out.
" Storage prices would have to plummet before the gaming industry even considers it. MS is in more of a position to do it because they're not tied down by Bluray and their games being a lot smaller in terms of gigs. "Like I said earlier, I'm 90% Nintendo would like to drop optical discs as soon as possible
no discs will live on for a long long time and you a fucking moron if you we are all going digital tomorrow.
" @Radar said:Nintendo's probably the least likely to go all-digital. They've never put more than a token effort into online infrastructure, and they've made it plenty clear that they're not going to get much better. It's entirely possible they'd go to a flash-based media for the next generation, but I don't see them going all digital." Storage prices would have to plummet before the gaming industry even considers it. MS is in more of a position to do it because they're not tied down by Bluray and their games being a lot smaller in terms of gigs. "Like I said earlier, I'm 90% Nintendo would like to drop optical discs as soon as possible "
And console games, as people say, are getting bigger all the time. In ten years we've gone from the average game being 500megs to 6-8 gigs, and with an increased demand for high-definition gaming and Sony's 3D initiative (which MS is going to follow for their next console at least), that size is going to balloon up something fierce. It's just not going to happen because the visual and audio files keep getting bigger
Well, in the sound recording department, I've seen table top CD recorders
being replaced with table top compact flash card recorders. They do the
same thing but record over more disk space than a CD can record to &
are reusable. Current cost is about $500.
So if something like a CF card can end up holding more data than a
blu-ray disk & is cheaper to manufacture, then CF cards or "cartridges"
will cycle back into favor for awhile. I've noticed that it's more of a
cycle between the mediums, disk & cartridge, than something where
one medium takes over forever from the other.
" @Diamond said:blue ray can actually hold a massive amount of data with several layers, and these discs can be read by the PS3. Its something like 140Gb or something insane like that with a 14 layer BD" It depends on how far off the next gen of consoles is I think. I'd guess MS will want to go no-optical first because they might not want to license bluray tech (DVD will be too small next gen, and what other tech would they use?). Nintendo will stay with disks because they're further behind in online infrastructure and large storage devices would raise their console prices above what they'd want to do. Sony might just stick with bluray another gen, it seems to be something they'd want to do, and there's still more than enough space. Games keep increasing in size, the downloaded games market is still tiny compared to store-bought disks, bandwidth limits from ISPs... I don't think we're there just yet. "Sony can keep the format because some Blu-ray discs I heard has doubled in size or something similar from dual layer. "
" @ThePhantomnaut said:Yes, but if a CF card can hold that much or more than that, then" @Diamond said:blue ray can actually hold a massive amount of data with several layers, and these discs can be read by the PS3. Its something like 140Gb or something insane like that with a 14 layer BD "" It depends on how far off the next gen of consoles is I think. I'd guess MS will want to go no-optical first because they might not want to license bluray tech (DVD will be too small next gen, and what other tech would they use?). Nintendo will stay with disks because they're further behind in online infrastructure and large storage devices would raise their console prices above what they'd want to do. Sony might just stick with bluray another gen, it seems to be something they'd want to do, and there's still more than enough space. Games keep increasing in size, the downloaded games market is still tiny compared to store-bought disks, bandwidth limits from ISPs... I don't think we're there just yet. "Sony can keep the format because some Blu-ray discs I heard has doubled in size or something similar from dual layer. "
nobody has to pay a license to Sorny to use or include blu-ray
in their wares. Same reason big time competitors don't put apps
in the iphone app store: they don't want to give a cut of their
profits to Apple.
" If they can somehow implement a Steam-like infrastructure where everything is tied to your account, with freedom to delete, and redownload games (and data saves), as well as play those games offline, then I'm all for it. "except for the game saves part, you've just describled the xbox live marketplace and (as far as i know) playstation network.
optical media isn't going anywhere.
first of all, digital distribution practically requires the user to use a credit/debit card, which is a problem for many minors. minors make up a significant portion of games sales. furthermore, many minors receive games as gifts. i've never heard of anybody receiving a nintendo points card as a gift, but i've definitely heard of people getting wii and DS games as gifts. maybe in a generation or two it'll be more common for gift-givers to be literate enough in game technology to give kids MS/Nintendo points (if they're still around), but that's the distant future and wishful thinking.
most importantly, it absolutely requires the user to have their game console connected to the internet and more people than you'd think are still rocking an xbox with the old dashboard/UI. as a game enthusiast, the idea of not having your 360 or PS3 connected to the internet is crazy, but for tons of people it's a non-issue. i doubt more than 50% of Wii owners have ever taken their console online (not that the internet features of the wii are nearly as compelling as the other two current gen home consoles).
also, game prices stay stupid high if it's all digital distribution. CoD4 is $40 on the XBLM and it's $15 used at gamestop right now. there's little incentive to clear old stock when it's non-physical media and used game sales disappear (for better or worse).
i feel like i'm echoing sentiments expressed on past bombcasts, but it's all true.
also, i'd still like my hundreds of DVDs to work in my game console. makes my home entertainment situation simpler.
i love digital distribution for a lot of reasons, but the industry moving exclusively to that platform is totally unrealistic.
the PSPgo isn't a total mess because there's still a PSP for people not willing/able to get their handheld connected to the internet for game purchases. if you want to speculate about sony, MS, and nintendo offering disc-free OPTIONS, that's totally different.
In terms of realism, yeah, that's correct. It's way too early to have gaming exclusive to a digital distribution structure. Not all gamers are connected to the internet. For DVDs, I love netflix. If only they had Blu-ray quality movies on that service, though. The world has been used to buying and trading physical products for as long as humans have existed. Obviously having digital distribution for all media would not work today. Now in the future, when perhaps over 70% of the population is connected online (if that even happens), then digital distribution would be fine.
Steam, perhaps, is a luxury, for a very small niche: 1. Hardcore PC gamers with high end hardware 2. People with a credit/debit card. 3. People with internet access 4. People who have time to actually play games
But if everyone somehow had access to digital distribution, then I'd think people would prefer it THEN. Physical media takes up space, gathers dust, and can potentially get damaged or even rot.
Now. If they do offer an OPTION, like you said, that would be brilliant. What if every game that ever came out on disc came with a download code for a digital version of the game similar to what DVDs and Blu-rays are doing today? Combine that with a Steam-like infrastructure, and I think it would actually start the migration towards complete digital distribution. The disc could be used if you want to let someone borrow the game, or trade it in (i hope not), or if you simply have no hard drive space. The digital version would just be tied to the original buyer's account.
Digital distribution is controversial and there's no solution for it right now due to today' current situation in the market and what people are used to buying. Personally, I love digital distribution, but only because I can afford to use it.
This generation will last until at least 2012 and when the next generation of consoles hit, I betcha optical drives are gone from the system. It will be cloud but not in the way OnLive is doing it (OnLive: All game assets and rendering is server based). Next-gen will have localized hardware but cloud storage i.e. all game assets will be loaded to your console RAM or temporary hard disk as cache (the latter being more likely). The easy way to imagine this is like how your optical media is used now, except all the data is loaded from your ethernet port instead of your optical drive. The entire game isn't loaded on the fly, just the necessary assets to run whatever or wherever you are in the game.
Broadband penetration and draconian ISP limitations need to move the right way for any of this to happen, of course. I'll bet that somewhere between 2012-2015 cable tv will be dead, fiber broadband will be the standard and we'll finally see the next-gen consoles in the manner I described.
old video game cartridges were basically flash memory(roms), they got phased out mostly due to being expensive to produce and they didn't hold a ton of storage compared to CD's during sega saturn and playstation era. I guess you can see a comeback but a bluray disc is still alot cheaper to produce than a 60gb flash memory card or hard drive. And i'm basically talking about consoles, portable game systems already use some form of flash storage device.
Also there is still a ton of people who don't have broadband internet, so asking that market of people to try to play a console that has a games of demand service with no optical media games would be closing the door on a somewhat large userbase.
- The credit / debit card issue is only an issue for buying the game. For actually playing the game you don't need a credit / debit card attached. Also, according to the ESA, the most frequent game buyer is, on average, 39 years old. The average gamer is 35 (Source: ESA). I don't feel like pulling out the maths, but that significantly reduces the significant portion of game buyers that minors make up.
- The prices for digitally distributed games is a direct result of the stranglehold brick and mortar retailers have. Remember the tantrum retailers had when Sony announced the PSP Go? Retailers profit immensely from used games sales and as sellers of the systems and the still huge chunk of brick and mortar purchases they still have a huge influence over the publishers. Risking their ire would mean less orders, less sales. And you can count on retailers being quite happy about taking in any title for second hand sales. You can take a look at the Apple App Store and see how cutting out the retailers works out for game prices.
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