Who is the most difficult boss you have ever seen?
The most difficult boss I can think of in recent memory is the final boss from Heavenly Sword. The third stage took me at least 2 hours to beat.
Who is the hardest boss ever?
Legitimately difficult, or cheap difficult? The last colossus in Shadow of the Colossus for the former, and the last boss in Conan for the latter. That Conan boss got on my nerves to the point that I shut the game off and mailed it back to Gamefly.
Death in real life no matter what everyone I have seen cannot beat it. But really cant think of a boss so went for real world example.
"Who is the most difficult boss you have ever seen?Yeah King Bohan was a pretty damn difficult character to beat.
The most difficult boss I can think of in recent memory is the final boss from Heavenly Sword. The third stage took me at least 2 hours to beat."
"Yiazmat from FFXII, the final hunt mark.thats cuz it takes about an hour to beat him even with all max stats he has like 50 million hp.
never beat him."
ReTarDedFisHy believes its between these two:
Personally ReTarDedFisHy's fave bosses. But he also hates them ;)
These guys are fairly hard, but don't make a strong argument for hardest bosses, not at all. Just adding them here because they're cool :) :)
In MHF2, White Fatalis is a real pain and does massive damage. Also reminds me of any Fatalis for that matter. Hard to get to and even damage because of it's (their) freakin' tail(s) >:S
Also, in Monster Hunter Freedom 2, Akantor is a b*tch to solo. He's downright easy with pals, but if you try to solo the damn thing, it takes a long while, especially without flashes. Not a hard fight, but fairly long. One of ReTarDedFisHy's favorite "bosses" this thing is freakin'huge. You're literally the size of it's toe. Albeit slow, this thing deals huge damage... pretty easy though. Added these two because they were on my mind atm :)
GS ftw btw :D :D
I've easily handle Emerald Weapon, just took a long time to defeat him.
Knights of the Round
"cann3dheat said:Seriously... You die if you're one pixel off. That game was obviously made to be a quarter-muncher.""........wow........"
Didn't the pandemonium warden take over 18 hours to kill and make people puke because the fight was so god awful? If a boss can make you puke in real life than that's pretty impressive, or horrible, or both.
" Didn't the pandemonium warden take over 18 hours to kill and make people puke because the fight was so god awful? If a boss can make you puke in real life than that's pretty impressive, or horrible, or both. "
Yup.. was about to post that :
"People were passing out and getting physically ill. We decided to end it before we risked turning into a horrible new story about how video games ruin people’s lives. Sylphet also mentions that several members of the linkshell actually vomited over the course of the battle."
Surprised I never responded to this thread being so old. Yiazmat on Final Fantasy XII is pretty hardcore. The first few hours of the fight is fairly easy but near the end he gains some ridiculous abilities that kept me on my toes... Spent an entire saturday trying to kill him. It was fun times. Also some bosses near the end of the optional dungeon in Infinite Undiscovery are pretty crazy to fight, especially on the highest difficulty.
I remember thinking Bowser in Super Mario 64 was pretty fucking hard.
Killing The Boss with tranqs only in MGS3 was the hardest I think. Then again, They were all fucking hard to kill with only the Tranqs.
" Just beat the hardest boss I've ever faced: the Spider Guardian in Metroid Prime 2: Echoes. Holy shit it took me forever to beat that damn thing. "For some reason that never gave me any trouble. The Boost guardian did, though. Hard mode even more so.
I honestly think that the most difficult levels in Super Stardust HD were more difficult than that. try playing survival mode and see how long you last." cann3dheat said:
"VIDEOSpeechless. "
this game you show i have seen many times before. its not nearly as difficult as it looks in that blurry video, its quite easy to navigate between the same patterns over and over. in stardust mostly everything, save for the boss fights, is completely random and comes at you from all directions.
The slurry of 4 boss fights, without any more items available, at the end of Ninja Gaiden Black (and Ninja Gaiden II, for that matter) made that initial Alma fight look like Iggy.
Has anybody here ever tried to beat Sarevok from Baldur's Gate (with the expansion pack installed, which makes him even harder) without any sort of dispel magic spell? Not only is he also surrounded by a bunch of other high level friends to back him up, but even if you cheap it and manage to pick them off separately, Sarevok himself is hasted (meaning he moves faster, attacks faster), can barely be harmed by magic or physical attacks (regular attacks that manage to land do 1-2 points of damage, spell resistance blocks most spells from even hitting him), has well over 100 hp (probably over 200) can cut through any member of your party in a maximum of 4 swings, and, to top it all off, is surrounded by so many traps that you will never have time to disable them all.
Even using the cheap strategy of using a wand of monster summoning, the most horribly broken, cheating thing about that game, summoning about a hundred monsters as a buffer between him and your party still doesn't stop him. He'll cut through them about as fast as you can summon more. I then submit that it is impossible to kill him without using some of the most cheap methods back against him, and have the one spell that will strip him of the buffs and make the fight bearable. If you don't have that spell, you may as well forget trying to fight him. You won't win.
excluding some bosses I fought in my WoW days I would say Braska's Final Aeon in Final Fantasy X definitely gave me some trouble, as well as a few bosses in Tales of Symphonia.
Please Log In to post.
Log in to comment