Everyone has a favorite game series that brought fun and happiness to it's fans over the years. But no matter how much we love them they always have an end. Sometimes they come back in form of a reboot or a remake but sometimes they just fade away into the annals of video game history. So the question is:
What's your favorite series that is not coming back anytime soon?
Mine is Age of Empires. I always loved creating a town and following it's progress over the centuries. Too bad the third one was such a disappointment. Sure there were Empire Earth and Rise of the Nations but they were just not the same.
Your favorite series that stoped and never went anywhere
" Everyone has a favorite game series that brought fun and happiness to it's fans over the years. But no matter how much we love them they always have an end. Sometimes they come back in form of a reboot or a remake but sometimes they just fade away into the annals of video game history. So the question is: What's your favorite series that is not coming back anytime soon? Mine is Age of Empires. I always loved creating a town and following it's progress over the centuries. Too bad the third one was such a disappointment. Sure there were Empire Earth and Rise of the Nations but they were just not the same. "I really liked the third one. They got rid of the AI exploit where you can't leave a wall opening and surrounding it with towers. And the Asian Dynasties Expansion is practically a whole new game, they really changed things up.
Mine would be Age of Wonders. Age of Wonders is basically HOMM if HOMM wasn't ghetto and shitty. That dev team went on to make Overlord, and there's a race in AOW that's basically those goblin things frm Overlord as well as a bunch of other batshit crazy races. I just found the whole setup really appealing.
Also, Skies of Arcadia.
Advent Rising. I was way into the story and thought the gameplay had tons of potential. If only they had continued the series on current consoles, it might have gone somewhere cool.
The guys behind it have since made Shadow Complex. They no longer have the rights to the "Advent" trilogy. Majesco does, but they don't want to do anything with it.
The Quake series. The series sort of took a nosedive with Quake 4, understandable as it was not made by id and focused more on the single player campaign, which has never been the selling point of Quake games.
Quake 1-3, however, are prime examples of perfect multiplayer in my opinion. Fast, frantic and chaotic at a first glance, a deeper look reveals games of complex strategy and twitch reaction that require you to be prominent in all areas to succeed. Being able to read your opponents intentions before he knows them himself, mastering the fine art of strafe jumping, learning all the weapons and when to use them, how to counter them and how to aim with them, learning thousands of console commands to configure the game to look and play exactly like you want it.
I remember firing up Quake Live last year and just went "Holy shit, is that what Quake 3 looks like?" Needless to say, I turned it into a brownish mess in seconds. Some things just shouldn't look good.
...and sadly the FPS audience has drifted away from that sort of gameplay in favor of pseudo realistic military shooters that I personally find way too slowly paced and just fucking boring.
" Deus Ex. The original is one of my favourite games of all time, but the sequal didn't really improve upon the originals weaknesses and brought some new ones to the table. Now it is gone, probably never to return. "Umm...
Wonder Boy.
I guess it did pretty well...In Japan...but those games need some kind of revival. And i'm not talking about that shitty Adventure Island on WiiWare. DOES NOT COUNT!
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